Player Matchup

Thanatos
Thanatos
Freya
Thanatos
Level 160
God Stats
10W - 3L
1,966 SR
Queue Stats
108W - 37L
1,792 Elo+
Party 1
Achilles
Achilles
Izanami
Achilles
Level 160
God Stats
188W - 9L
2,140 SR
Queue Stats
1,721W - 131L
2,075 Elo+
Party 1
Ares
Ares
Micky
Ares
Level 157
God Stats
2W - 0L
2,122 SR
Queue Stats
348W - 38L
2,086 Elo+
Party 1
Tiamat
Tiamat
Moemarrow
Tiamat
Level 160
God Stats
240W - 13L
2,162 SR
Queue Stats
1,258W - 78L
2,116 Elo+
Party 1
Thoth
Thoth
Same
Thoth
Level 21
God Stats
3W - 0L
1,781 SR
Queue Stats
67W - 8L
2,001 Elo+
Party 1
Team Averages
Level 132
2,034 SR
2,014 Elo+

VS

Team Averages
Level 57
1,527 SR
1,509 Elo+
Fenrir
Fenrir
BABYMAKERSUPREME
Fenrir
Level 27
God Stats
25W - 35L
1,452 SR
Queue Stats
39W - 62L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
EgotisticalNinja
Sun Wukong
Level 38
God Stats
14W - 5L
1,792 SR
Queue Stats
165W - 162L
1,574 Elo+
Party 2
Chang'e
Chang'e
Foxygingerwuv
Chang'e
Level 67
God Stats
17W - 17L
1,564 SR
Queue Stats
78W - 90L
1,534 Elo+
Party 2
Merlin
Merlin
dtraeen
Merlin
Level 64
God Stats
4W - 6L
1,528 SR
Queue Stats
273W - 286L
1,528 Elo+
Solo
Athena
Athena
whitus
Athena
Level 90
God Stats
0W - 2L
1,298 SR
Queue Stats
77W - 88L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Freya
Thanatos
18
21 / 4 / 9
13,092
1,309
24,243
12,388
9,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Izanami
Achilles
15
2 / 1 / 13
9,295
930
8,211
8,033
8,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Micky
Ares
17
4 / 1 / 21
11,327
1,133
11,684
17,240
20,837
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Moemarrow
Tiamat
17
2 / 1 / 21
10,455
1,046
13,747
6,013
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Same
Thoth
18
4 / 1 / 24
10,966
1,097
21,288
5,802
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,205
921
8,202
15,741
5,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
EgotisticalNinja
Sun Wukong
16
3 / 6 / 3
10,323
1,032
9,720
19,394
18,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
14
2 / 7 / 3
9,015
902
5,138
12,686
3,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
dtraeen
Merlin
15
1 / 8 / 5
10,032
1,003
9,133
16,808
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
whitus
Athena
15
0 / 3 / 5
8,778
878
7,261
19,390
17,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
33
Kills
8
8
Deaths
33
88
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Sun Wukong
EgotisticalNinja
Sun Wukong
3
6
3
0.75
L
Chang'e
2
7
3
0.5
W
Thanatos
Freya
Thanatos
21
4
9
6.38
W
Achilles
Izanami
Achilles
2
1
13
8.5
W
Ares
Micky
Ares
4
1
21
14.5
W
Tiamat
Moemarrow
Tiamat
2
1
21
12.5
W
Thoth
Same
Thoth
4
1
24
16
L
Merlin
dtraeen
Merlin
1
8
5
0.44
L
Athena
whitus
Athena
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,173
Damage
39,454
49,476
Taken
84,019
46,531
Mitigated
48,405
12,566
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
1,184
0
231
15,741
5,135
0
10,157
5,317
0
10,176
L
Sun Wukong
EgotisticalNinja
Sun Wukong
9,720
1,791
0
1,195
19,394
18,657
0
11,468
7,365
0
20,271
L
Chang'e
5,138
418
5,054
1,940
12,686
3,150
0
5,567
6,951
15,961
0
W
Thanatos
Freya
Thanatos
24,243
9,274
0
8,524
12,388
9,171
0
6,130
5,541
0
30,323
W
Achilles
Izanami
Achilles
8,211
1,720
0
689
8,033
8,453
0
3,343
4,690
0
14,099
W
Ares
Micky
Ares
11,684
1,244
486
582
17,240
20,837
0
8,881
6,866
18,065
0
W
Tiamat
Moemarrow
Tiamat
13,747
2,177
80
1,792
6,013
5,853
0
2,454
3,559
43,726
0
W
Thoth
Same
Thoth
21,288
559
0
413
5,802
2,217
0
724
5,078
42,001
0
L
Merlin
dtraeen
Merlin
9,133
385
0
0
16,808
3,615
0
6,933
9,612
48,187
0
L
Athena
whitus
Athena
7,261
1,287
0
0
19,390
17,848
0
11,374
7,630
16,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
47,353
160
Minions Killed
189
6
Camps Cleared
4
1,008,018
Distance Traveled
952,518
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,205
921
5
1
1
202,206
1
L
Sun Wukong
10,323
1,032
33
3
1
195,719
1
L
Chang'e
9,015
902
18
2
1
179,953
0
W
Thanatos
13,092
1,309
11
1
1
206,413
0
W
Achilles
9,295
930
9
1
2
229,310
1
W
Ares
11,327
1,133
10
1
1
192,138
1
W
Tiamat
10,455
1,046
79
8
2
200,367
0
W
Thoth
10,966
1,097
51
5
0
179,790
0
L
Merlin
10,032
1,003
107
11
1
171,638
0
L
Athena
8,778
878
26
3
0
203,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role