Player Matchup

Bacchus
Bacchus
Aloox10
Bacchus
Level 46
God Stats
9W - 1L
1,831 SR
Queue Stats
143W - 133L
1,586 Elo+
Party 2
Nox
Nox
Fartfreddie73
Nox
Level 94
God Stats
14W - 13L
1,690 SR
Queue Stats
488W - 377L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
SuperPlay
Danzaburou
Level 110
God Stats
4W - 1L
1,925 SR
Queue Stats
394W - 267L
1,650 Elo+
Party 2
Team Averages
Level 83
1,815 SR
1,624 Elo+

VS

Team Averages
Level 98
1,488 SR
1,509 Elo+
Odin
Odin
ChewyJetBlaze
Odin
Level 119
God Stats
3W - 7L
1,468 SR
Queue Stats
423W - 340L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Ocoin
Danzaburou
Level 63
God Stats
91W - 104L
1,497 SR
Queue Stats
101W - 119L
1,459 Elo+
Solo
Scylla
Scylla
OscarTheGremlin
Scylla
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aloox10
Bacchus
13
2 / 3 / 20
10,530
702
4,394
13,195
16,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 1 / 12
11,650
777
10,059
7,002
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SuperPlay
Danzaburou
16
16 / 3 / 11
13,284
886
23,040
12,079
6,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
10,343
690
4,259
13,466
9,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Ocoin
Danzaburou
12
2 / 13 / 3
10,234
682
7,845
19,417
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 8 / 1
10,371
691
8,873
11,656
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
27
Kills
7
7
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aloox10
Bacchus
2
3
20
4
L
1
6
6
0.67
W
9
1
12
15
L
Danzaburou
Ocoin
Danzaburou
2
13
3
0.27
L
4
8
1
0.56
W
Danzaburou
SuperPlay
Danzaburou
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
20,977
32,276
Taken
44,539
25,394
Mitigated
19,465
6,829
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aloox10
Bacchus
4,394
332
0
935
13,195
16,550
112
3,341
9,532
12,905
0
L
4,259
764
0
2,625
13,466
9,685
105
5,035
8,281
0
19,098
W
10,059
1,136
0
658
7,002
2,675
432
2,034
4,818
45,781
0
L
Danzaburou
Ocoin
Danzaburou
7,845
2,377
0
1,139
19,417
6,500
1,711
4,999
14,266
0
34,350
L
8,873
735
0
2,044
11,656
3,280
0
3,957
7,499
34,107
0
W
Danzaburou
SuperPlay
Danzaburou
23,040
13,628
0
5,236
12,079
6,169
2,063
2,886
9,011
0
75,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
30,948
171
Minions Killed
125
0
Camps Cleared
0
852,673
Distance Traveled
774,716
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,530
702
16
1
0
283,754
4
L
Odin
10,343
690
32
2
0
302,319
5
W
Nox
11,650
777
71
5
0
302,532
4
L
Danzaburou
10,234
682
44
3
0
216,930
0
L
Scylla
10,371
691
49
3
0
255,467
0
W
Danzaburou
13,284
886
84
6
0
266,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role