Player Matchup

Neith
Neith
C4lum8jnr
Neith
Level 28
God Stats
13W - 12L
1,526 SR
Queue Stats
117W - 119L
1,467 Elo+
Solo
Ra
Ra
HrMartinH
Ra
Level 11
God Stats
2W - 9L
1,698 SR
Queue Stats
73W - 66L
1,361 Elo+
Party 1
Artemis
Artemis
TaKeoTora
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,297 Elo+
Party 2
Cerberus
Cerberus
TheGoodWhiteWolf
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,420 Elo+
Party 2
Nemesis
Nemesis
nordd
Nemesis
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 23L
1,730 Elo+
Party 1
Team Averages
Level 13
1,545 SR
1,455 Elo+

VS

Team Averages
Level 18
1,476 SR
1,497 Elo+
Odin
Odin
Glebi65
Odin
Level 29
God Stats
13W - 25L
1,330 SR
Queue Stats
67W - 81L
1,347 Elo+
Solo
Ymir
Ymir
JohnnyPure007
Ymir
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 24L
1,691 Elo+
Solo
Discordia
Discordia
sienio
Discordia
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 50L
1,453 Elo+
Solo
Medusa
Medusa
vitalik000012345
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,638 Elo+
Solo
Sun Wukong
Sun Wukong
xXcasperXx91
Sun Wukong
Level 28
God Stats
13W - 7L
1,548 SR
Queue Stats
237W - 327L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C4lum8jnr
Neith
9
2 / 5 / 0
5,763
443
4,063
7,376
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 5 / 0
7,164
551
5,256
7,512
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TaKeoTora
Artemis
9
2 / 9 / 1
6,227
479
3,139
7,856
2,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 1
5,394
415
2,330
9,099
4,101
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
nordd
Nemesis
8
0 / 9 / 3
5,641
434
3,887
9,176
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Glebi65
Odin
11
3 / 1 / 4
6,879
529
4,597
7,349
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
15 / 1 / 4
8,483
653
11,624
9,923
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
sienio
Discordia
13
3 / 1 / 5
7,452
573
1,982
3,094
680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 4 / 0
7,077
544
3,869
6,370
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
xXcasperXx91
Sun Wukong
10
5 / 2 / 7
6,684
514
5,202
7,358
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
31
32
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
C4lum8jnr
Neith
2
5
0
0.4
W
Odin
Glebi65
Odin
3
1
4
5
L
5
5
0
1
W
15
1
4
17
L
Artemis
TaKeoTora
Artemis
2
9
1
0.28
L
0
4
1
0.13
L
Nemesis
nordd
Nemesis
0
9
3
0.17
W
Discordia
sienio
Discordia
3
1
5
5.5
W
5
4
0
1.25
W
Sun Wukong
xXcasperXx91
Sun Wukong
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
27,274
41,019
Taken
34,094
14,128
Mitigated
13,881
3,217
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C4lum8jnr
Neith
4,063
2,419
0
864
7,376
1,991
907
2,148
5,228
0
17,939
W
Odin
Glebi65
Odin
4,597
2,172
0
205
7,349
2,348
158
540
6,774
0
37,366
L
5,256
1,279
184
971
7,512
2,679
200
3,448
4,064
30,117
0
W
11,624
4,157
0
2,774
9,923
6,284
368
2,664
7,193
41,740
0
L
Artemis
TaKeoTora
Artemis
3,139
1,615
0
99
7,856
2,047
225
2,998
4,858
0
21,126
L
2,330
726
0
919
9,099
4,101
118
2,771
6,328
21,986
0
L
Nemesis
nordd
Nemesis
3,887
2,373
0
180
9,176
3,310
0
2,241
6,935
0
26,025
W
Discordia
sienio
Discordia
1,982
269
0
500
3,094
680
0
593
2,413
34,623
0
W
3,869
2,316
0
411
6,370
2,021
2,232
2,618
3,601
0
27,394
W
Sun Wukong
xXcasperXx91
Sun Wukong
5,202
2,254
0
954
7,358
2,548
233
831
6,527
0
18,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
36,575
214
Minions Killed
259
0
Camps Cleared
0
1,141,377
Distance Traveled
1,182,114
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,763
443
27
2
0
235,159
0
W
Odin
6,879
529
70
5
0
227,200
3
L
Ra
7,164
551
69
5
0
204,046
1
W
Ymir
8,483
653
58
4
0
239,477
0
L
Artemis
6,227
479
36
3
0
207,410
0
L
Cerberus
5,394
415
45
3
0
228,816
0
L
Nemesis
5,641
434
37
3
0
265,946
4
W
Discordia
7,452
573
66
5
0
236,353
3
W
Medusa
7,077
544
44
3
0
201,811
4
W
Sun Wukong
6,684
514
21
2
0
277,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role