Player Matchup

Hun Batz
Hun Batz
Charlie9881
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,324 Elo+
Party 1
Vamana
Vamana
LukaoLokao
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 114L
1,443 Elo+
Solo
Cupid
Cupid
MeliodasTheKing
Cupid
Level 44
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 8L
1,324 Elo+
Party 1
Ra
Ra
NoroiiKage
Ra
Level 18
God Stats
5W - 9L
1,345 SR
Queue Stats
96W - 111L
1,342 Elo+
Party 2
Yemoja
Yemoja
batatafritan
Yemoja
Level 15
God Stats
29W - 24L
1,443 SR
Queue Stats
35W - 38L
1,296 Elo+
Party 2
Team Averages
Level 22
1,412 SR
1,346 Elo+

VS

Team Averages
Level 19
1,619 SR
1,468 Elo+
Aphrodite
Aphrodite
Black Magnus983
Aphrodite
Level 15
God Stats
29W - 24L
1,571 SR
Queue Stats
30W - 30L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Godinei
Baron Samedi
Level 28
God Stats
9W - 2L
1,736 SR
Queue Stats
70W - 42L
1,580 Elo+
Party 3
Thanatos
Thanatos
Landoaldo
Thanatos
Level 18
God Stats
7W - 2L
1,823 SR
Queue Stats
61W - 47L
1,569 Elo+
Party 3
Serqet
Serqet
MV2019
Serqet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Merlin
Merlin
Wicann_
Merlin
Level 28
God Stats
69W - 79L
1,463 SR
Queue Stats
137W - 170L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Charlie9881
Hun Batz
18
0 / 10 / 11
11,205
934
4,867
19,507
6,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
LukaoLokao
Vamana
19
7 / 6 / 13
13,781
1,148
17,648
19,624
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
18 / 11 / 11
17,115
1,426
40,957
24,301
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 11 / 12
13,879
1,157
22,578
19,566
7,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
20
1 / 7 / 19
13,747
1,146
8,372
19,035
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Black Magnus983
Aphrodite
20
4 / 3 / 21
12,313
1,026
10,836
20,745
17,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Godinei
Baron Samedi
20
13 / 6 / 24
15,727
1,311
28,041
19,043
9,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Landoaldo
Thanatos
20
18 / 6 / 17
15,526
1,294
27,343
24,806
9,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
MV2019
Serqet
20
4 / 10 / 27
12,926
1,077
10,603
20,417
7,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Wicann_
Merlin
20
6 / 7 / 26
13,547
1,129
18,740
16,028
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
160
32
Kills
45
45
Deaths
32
66
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Black Magnus983
Aphrodite
4
3
21
4.83
L
Hun Batz
Charlie9881
Hun Batz
0
10
11
0.55
W
Baron Samedi
Godinei
Baron Samedi
13
6
24
4.17
W
Thanatos
Landoaldo
Thanatos
18
6
17
4.42
L
Vamana
LukaoLokao
Vamana
7
6
13
2.25
W
Serqet
MV2019
Serqet
4
10
27
1.75
L
18
11
11
2.14
L
6
11
12
1.09
W
Merlin
Wicann_
Merlin
6
7
26
2.71
L
Yemoja
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,422
Damage
95,563
102,033
Taken
101,039
53,633
Mitigated
50,731
13,544
Healing
30,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Black Magnus983
Aphrodite
10,836
3,260
1,167
5,997
20,745
17,336
0
7,788
12,782
24,508
0
L
Hun Batz
Charlie9881
Hun Batz
4,867
1,609
0
1,264
19,507
6,363
0
9,866
9,227
0
16,449
W
Baron Samedi
Godinei
Baron Samedi
28,041
3,731
4,144
4,445
19,043
9,148
0
5,125
13,793
59,342
0
W
Thanatos
Landoaldo
Thanatos
27,343
10,611
0
14,400
24,806
9,744
0
5,878
18,750
0
41,861
L
Vamana
LukaoLokao
Vamana
17,648
8,070
0
2,806
19,624
14,435
0
10,250
9,018
300
28,346
W
Serqet
MV2019
Serqet
10,603
2,658
0
0
20,417
7,860
0
5,139
15,103
0
14,069
L
40,957
23,994
327
1,792
24,301
7,694
0
13,283
10,811
0
73,297
L
22,578
1,539
2,045
2,208
19,566
7,206
0
12,082
7,409
67,649
0
W
Merlin
Wicann_
Merlin
18,740
1,040
0
458
16,028
6,643
0
7,320
8,683
55,626
0
L
Yemoja
8,372
1,340
1,920
1,182
19,035
17,935
0
12,136
6,160
22,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,727
Gold Earned
70,039
242
Minions Killed
215
6
Camps Cleared
5
1,017,925
Distance Traveled
1,080,143
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,313
1,026
33
3
0
215,153
2
L
Hun Batz
11,205
934
31
3
0
183,888
3
W
Baron Samedi
15,727
1,311
83
7
2
218,506
2
W
Thanatos
15,526
1,294
26
2
3
227,806
1
L
Vamana
13,781
1,148
23
2
0
234,375
0
W
Serqet
12,926
1,077
10
1
0
222,351
0
L
Cupid
17,115
1,426
55
5
1
209,915
0
L
Ra
13,879
1,157
103
9
5
218,983
1
W
Merlin
13,547
1,129
63
5
0
196,327
0
L
Yemoja
13,747
1,146
30
3
0
170,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role