Player Matchup

Tiamat
Tiamat
AzulStarGaming
Tiamat
Level 18
God Stats
20W - 20L
1,428 SR
Queue Stats
35W - 55L
1,394 Elo+
Solo
Sol
Sol
ChriiisR
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
TJ232
Neith
Level 24
God Stats
28W - 34L
1,447 SR
Queue Stats
97W - 96L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
YungQuap
Cthulhu
Level 23
God Stats
14W - 10L
1,891 SR
Queue Stats
209W - 166L
1,515 Elo+
Solo
Loki
Loki
resttt-_-
Loki
Level 15
God Stats
37W - 28L
1,676 SR
Queue Stats
136W - 142L
1,379 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,441 Elo+

VS

Team Averages
Level 13
1,500 SR
1,360 Elo+
Artemis
Artemis
BlckLyte
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,132 Elo+
Party 2
Cerberus
Cerberus
Zvebe12
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
d-e-r-r-i-o-n
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 142L
1,349 Elo+
Party 2
Scylla
Scylla
turtlesniper94
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,318 Elo+
Solo
Amaterasu
Amaterasu
whodat13252
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
10,191
536
11,231
7,888
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 5
10,267
540
6,427
9,718
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
TJ232
Neith
18
8 / 1 / 7
11,669
614
11,509
12,471
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
YungQuap
Cthulhu
17
9 / 2 / 4
11,008
579
10,517
13,273
12,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
14
2 / 5 / 1
8,660
456
2,921
11,656
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlckLyte
Artemis
13
3 / 12 / 0
8,820
464
8,180
13,657
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Zvebe12
Cerberus
3
0 / 3 / 0
5,361
282
339
2,417
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 6 / 3
9,465
498
8,555
15,309
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 7 / 0
8,895
468
4,892
10,855
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
whodat13252
Amaterasu
14
2 / 3 / 1
8,891
468
5,214
14,466
9,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
29
Kills
12
12
Deaths
31
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Artemis
BlckLyte
Artemis
3
12
0
0.25
W
7
3
5
3.17
W
Neith
TJ232
Neith
8
1
7
11.5
W
Cthulhu
YungQuap
Cthulhu
9
2
4
5.5
L
Cerberus
Zvebe12
Cerberus
0
3
0
0
L
4
6
3
0.92
W
Loki
2
5
1
0.5
L
3
7
0
0.43
L
Amaterasu
whodat13252
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
27,180
55,006
Taken
56,704
40,805
Mitigated
25,635
19,571
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,231
2,126
0
2,715
7,888
13,939
457
31
7,857
53,398
0
L
Artemis
BlckLyte
Artemis
8,180
4,224
0
120
13,657
5,456
350
3,139
10,460
0
38,041
W
6,427
2,655
0
3,757
9,718
3,602
4,886
646
9,072
33,928
5,471
W
Neith
TJ232
Neith
11,509
7,442
123
5,119
12,471
6,976
2,497
0
12,471
0
83,215
W
Cthulhu
YungQuap
Cthulhu
10,517
508
48
3,557
13,273
12,798
384
3,200
10,073
57,679
0
L
Cerberus
Zvebe12
Cerberus
339
116
0
146
2,417
776
0
754
1,615
2,363
0
L
8,555
3,869
0
1,679
15,309
6,707
1,465
7,027
7,911
0
62,670
W
Loki
2,921
1,303
0
4,252
11,656
3,490
79
1,354
10,302
0
49,808
L
4,892
750
0
1,441
10,855
3,501
0
6,694
3,643
39,726
0
L
Amaterasu
whodat13252
Amaterasu
5,214
2,049
0
4,296
14,466
9,195
115
8,708
5,264
0
39,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
41,432
520
Minions Killed
358
0
Camps Cleared
0
1,630,485
Distance Traveled
1,290,903
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,191
536
114
6
0
343,546
1
L
Artemis
8,820
464
74
4
0
252,930
2
W
Sol
10,267
540
73
4
0
327,819
3
W
Neith
11,669
614
130
7
0
311,973
0
W
Cthulhu
11,008
579
121
6
0
301,958
0
L
Cerberus
5,361
282
2
0
0
69,985
2
L
Ravana
9,465
498
110
6
0
324,126
4
W
Loki
8,660
456
82
4
0
345,189
1
L
Scylla
8,895
468
72
4
0
279,549
0
L
Amaterasu
8,891
468
100
5
0
364,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role