Player Matchup

Cthulhu
Cthulhu
Bonez23
Cthulhu
Level 18
God Stats
2W - 1L
1,582 SR
Queue Stats
76W - 148L
1,216 Elo+
Solo
Anhur
Anhur
FafnirKratos
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,415 Elo+
Party 1
Janus
Janus
GokuLeGana
Janus
Level 14
God Stats
6W - 2L
1,584 SR
Queue Stats
14W - 8L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MauricioMesones
Cu Chulainn
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,540 Elo+
Party 1
Ares
Ares
NeoProto
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,441 Elo+

VS

Team Averages
Level 11
1,500 SR
1,516 Elo+
Scylla
Scylla
HowtoBeatACMK
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,707 Elo+
Party 3
Ymir
Ymir
Tesser348
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,450 Elo+
Solo
Thor
Thor
UT Clips
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 2
Sun Wukong
Sun Wukong
itsyollito
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,707 Elo+
Party 3
Tiamat
Tiamat
warbleyee
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bonez23
Cthulhu
9
1 / 0 / 6
7,482
394
515
7,116
2,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
21 / 0 / 8
12,381
652
16,839
13,189
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
19 / 2 / 15
11,463
603
20,091
6,320
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MauricioMesones
Cu Chulainn
19
14 / 0 / 11
11,605
611
16,509
15,819
14,019
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
11
0 / 8 / 10
8,361
440
3,202
15,307
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 11 / 2
7,990
421
6,060
13,537
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 8 / 3
7,117
375
5,755
13,442
7,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
0 / 14 / 5
6,652
350
2,165
16,126
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
itsyollito
Sun Wukong
14
3 / 6 / 1
8,646
455
4,081
14,813
7,069
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
warbleyee
Tiamat
8
1 / 17 / 3
6,324
333
2,500
16,655
5,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
55
Kills
9
10
Deaths
56
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bonez23
Cthulhu
1
0
6
4
W
21
0
8
25
W
Janus
19
2
15
13.25
L
3
11
2
0.36
W
Cu Chulainn
MauricioMesones
Cu Chulainn
14
0
11
19.5
W
Ares
0
8
10
0.63
L
Ymir
2
8
3
0.44
L
Thor
0
14
5
0.18
L
Sun Wukong
itsyollito
Sun Wukong
3
6
1
0.58
L
Tiamat
warbleyee
Tiamat
1
17
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
20,561
57,751
Taken
74,573
38,599
Mitigated
27,655
15,035
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bonez23
Cthulhu
515
37
0
1,762
7,116
2,765
0
286
6,804
20,930
0
W
16,839
9,921
0
7,258
13,189
5,362
5,390
5,069
8,048
0
94,100
W
Janus
20,091
1,534
0
750
6,320
2,636
1,897
2,502
3,676
63,920
0
L
6,060
630
38
1,584
13,537
3,397
67
6,516
6,687
29,560
0
W
Cu Chulainn
MauricioMesones
Cu Chulainn
16,509
2,436
0
4,674
15,819
14,019
576
924
14,869
15,501
67,912
W
Ares
3,202
520
0
591
15,307
13,817
235
4,994
10,039
17,445
0
L
Ymir
5,755
1,724
0
399
13,442
7,368
34
5,743
7,535
20,709
0
L
Thor
2,165
473
0
1
16,126
4,219
521
4,912
10,985
0
15,557
L
Sun Wukong
itsyollito
Sun Wukong
4,081
1,083
0
2,441
14,813
7,069
329
3,223
11,542
0
33,604
L
Tiamat
warbleyee
Tiamat
2,500
553
0
875
16,655
5,602
268
5,295
11,058
18,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
36,729
459
Minions Killed
195
0
Camps Cleared
0
1,580,631
Distance Traveled
1,401,726
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,482
394
39
2
0
162,165
0
W
Anhur
12,381
652
140
7
0
337,599
2
W
Janus
11,463
603
116
6
0
344,262
2
L
Scylla
7,990
421
41
2
0
231,878
1
W
Cu Chulainn
11,605
611
146
8
0
398,178
3
W
Ares
8,361
440
18
1
0
338,427
1
L
Ymir
7,117
375
32
2
0
259,075
2
L
Thor
6,652
350
26
1
0
271,421
0
L
Sun Wukong
8,646
455
65
3
0
326,464
0
L
Tiamat
6,324
333
31
2
0
312,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role