Player Matchup

Eset
Eset
Ghouliakk
Eset
Level 24
God Stats
2W - 0L
1,801 SR
Queue Stats
37W - 19L
1,648 Elo+
Party 3
Sun Wukong
Sun Wukong
Insaiyan304
Sun Wukong
Level 21
God Stats
16W - 14L
1,500 SR
Queue Stats
700W - 634L
1,590 Elo+
Party 3
Anhur
Anhur
VyscolsSon
Anhur
Level 24
God Stats
18W - 2L
1,927 SR
Queue Stats
195W - 40L
1,949 Elo+
Party 2
Fafnir
Fafnir
Vyzcol
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 52L
1,500 Elo+
Party 2
Artio
Artio
xIDeMoNightMare
Artio
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 68L
1,874 Elo+
Party 2
Team Averages
Level 20
1,646 SR
1,712 Elo+

VS

Team Averages
Level 13
1,587 SR
1,586 Elo+
Cerberus
Cerberus
Dannyq82
Cerberus
Level 7
God Stats
2W - 2L
1,699 SR
Queue Stats
10W - 7L
1,670 Elo+
Party 1
Sol
Sol
DeltaOwl
Sol
Level 14
God Stats
2W - 1L
1,790 SR
Queue Stats
15W - 12L
1,614 Elo+
Party 1
He Bo
He Bo
Gdawg1813
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 255L
1,574 Elo+
Party 1
Neith
Neith
PlumpPigeon
Neith
Level 15
God Stats
3W - 9L
1,448 SR
Queue Stats
29W - 25L
1,529 Elo+
Party 1
Ravana
Ravana
ПривітЧайник
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
9 / 1 / 4
7,466
679
7,627
5,299
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Insaiyan304
Sun Wukong
11
0 / 1 / 1
6,055
550
1,881
7,742
3,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
13
9 / 0 / 3
7,660
696
5,700
3,380
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Vyzcol
Fafnir
12
3 / 1 / 7
7,053
641
4,170
8,555
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 7
6,041
549
3,357
6,032
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dannyq82
Cerberus
6
0 / 5 / 1
4,569
415
1,042
6,959
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 4 / 0
5,494
499
5,340
5,962
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
Gdawg1813
He Bo
8
1 / 8 / 0
5,361
487
3,557
9,027
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 6 / 3
5,050
459
1,784
5,849
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
6,513
592
5,740
5,497
2,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
4
4
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dannyq82
Cerberus
0
5
1
0.1
L
2
4
0
0.5
L
He Bo
Gdawg1813
He Bo
1
8
0
0.13
W
Eset
9
1
4
11
W
Sun Wukong
Insaiyan304
Sun Wukong
0
1
1
0.5
L
0
6
3
0.25
W
Anhur
9
0
3
10.5
W
Fafnir
Vyzcol
Fafnir
3
1
7
6.5
W
3
1
7
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
17,463
31,008
Taken
33,294
14,271
Mitigated
10,372
14,352
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dannyq82
Cerberus
1,042
36
0
900
6,959
2,589
193
2,984
3,877
10,402
0
L
5,340
2,014
0
1,746
5,962
1,672
0
3,746
2,047
22,121
0
L
He Bo
Gdawg1813
He Bo
3,557
188
0
1,261
9,027
2,289
0
4,824
3,845
26,691
0
W
Eset
7,627
613
85
2,142
5,299
1,856
356
2,191
2,980
36,376
0
W
Sun Wukong
Insaiyan304
Sun Wukong
1,881
277
0
3,270
7,742
3,229
203
462
7,280
0
33,238
L
1,784
638
0
736
5,849
1,192
363
1,804
3,978
0
17,096
W
Anhur
5,700
1,911
0
2,266
3,380
886
940
71
3,309
0
42,842
W
Fafnir
Vyzcol
Fafnir
4,170
1,743
0
4,603
8,555
5,009
0
3,076
5,289
35,646
0
W
3,357
686
0
1,986
6,032
3,291
260
3,587
2,211
15,084
0
L
5,740
2,250
0
944
5,497
2,630
452
1,094
4,393
0
33,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
26,987
322
Minions Killed
237
0
Camps Cleared
0
997,027
Distance Traveled
923,479
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,569
415
24
2
0
206,721
2
L
Sol
5,494
499
41
4
0
173,230
0
L
He Bo
5,361
487
50
5
0
190,220
0
W
Eset
7,466
679
78
7
0
205,371
2
W
Sun Wukong
6,055
550
71
6
0
187,334
0
L
Neith
5,050
459
36
3
0
161,985
0
W
Anhur
7,660
696
76
7
0
172,412
3
W
Fafnir
7,053
641
74
7
0
212,731
1
W
Artio
6,041
549
23
2
0
219,179
4
L
Ravana
6,513
592
86
8
0
191,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role