Player Matchup

Arachne
Arachne
CrimzonScare
Arachne
Level 28
God Stats
28W - 26L
1,427 SR
Queue Stats
253W - 268L
1,313 Elo+
Solo
Amaterasu
Amaterasu
GAraidi25
Amaterasu
Level 17
God Stats
14W - 16L
1,311 SR
Queue Stats
26W - 25L
1,215 Elo+
Solo
Persephone
Persephone
SixDolphins
Persephone
Level 10
God Stats
30W - 19L
1,553 SR
Queue Stats
106W - 72L
1,409 Elo+
Solo
Bellona
Bellona
cesobrad
Bellona
Level 17
God Stats
32W - 41L
1,384 SR
Queue Stats
42W - 54L
1,304 Elo+
Solo
Sol
Sol
eduovip
Sol
Level 29
God Stats
5W - 3L
1,376 SR
Queue Stats
84W - 105L
1,390 Elo+
Solo
Team Averages
Level 20
1,410 SR
1,326 Elo+

VS

Team Averages
Level 16
1,539 SR
1,369 Elo+
Odin
Odin
JunkiE RogErs
Odin
Level 16
God Stats
1W - 4L
1,399 SR
Queue Stats
56W - 47L
1,418 Elo+
Solo
Scylla
Scylla
MetalChannel632
Scylla
Level 12
God Stats
23W - 24L
1,439 SR
Queue Stats
26W - 32L
1,293 Elo+
Solo
King Arthur
King Arthur
NotLePotato
King Arthur
Level 24
God Stats
7W - 8L
1,893 SR
Queue Stats
71W - 69L
1,495 Elo+
Solo
Skadi
Skadi
Sady Bug
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,236 Elo+
Solo
Chernobog
Chernobog
Zugzugtheferret
Chernobog
Level 24
God Stats
1W - 2L
1,466 SR
Queue Stats
35W - 37L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrimzonScare
Arachne
20
10 / 3 / 15
14,474
965
22,968
15,934
7,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
GAraidi25
Amaterasu
20
6 / 2 / 20
13,862
924
15,345
18,609
21,628
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SixDolphins
Persephone
20
19 / 0 / 15
16,648
1,110
39,567
9,732
4,782
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
cesobrad
Bellona
20
1 / 3 / 24
13,620
908
18,642
22,320
18,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
20
3 / 0 / 19
13,551
903
21,406
10,543
4,173
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 1
13,487
899
17,341
28,595
34,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 6 / 3
12,042
803
11,081
16,772
9,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NotLePotato
King Arthur
19
0 / 4 / 6
12,582
839
21,333
36,584
41,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Sady Bug
Skadi
18
0 / 11 / 3
11,744
783
7,010
17,257
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Zugzugtheferret
Chernobog
17
0 / 12 / 2
11,698
780
13,723
26,433
10,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
39
Kills
8
8
Deaths
39
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
CrimzonScare
Arachne
10
3
15
5.83
W
Amaterasu
GAraidi25
Amaterasu
6
2
20
8
L
6
6
1
1.08
L
2
6
3
0.58
L
King Arthur
NotLePotato
King Arthur
0
4
6
0.75
L
Skadi
Sady Bug
Skadi
0
11
3
0.14
W
Persephone
SixDolphins
Persephone
19
0
15
26.5
L
Chernobog
Zugzugtheferret
Chernobog
0
12
2
0.08
W
Bellona
cesobrad
Bellona
1
3
24
4.33
W
Sol
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,928
Damage
70,488
77,138
Taken
125,641
56,887
Mitigated
101,800
14,427
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CrimzonScare
Arachne
22,968
19,728
0
4,005
15,934
7,835
0
2,217
13,717
0
36,521
W
Amaterasu
GAraidi25
Amaterasu
15,345
8,567
0
2,440
18,609
21,628
0
2,667
15,942
0
25,151
L
17,341
7,626
146
704
28,595
34,042
0
10,941
17,654
0
42,874
L
11,081
247
0
1,493
16,772
9,432
0
9,279
7,493
25,245
0
L
King Arthur
NotLePotato
King Arthur
21,333
880
0
4,989
36,584
41,796
0
13,691
22,893
0
59,747
L
Skadi
Sady Bug
Skadi
7,010
3,809
0
598
17,257
6,439
0
10,732
6,525
0
22,517
W
Persephone
SixDolphins
Persephone
39,567
2,575
0
3,865
9,732
4,782
0
938
8,794
83,159
0
L
Chernobog
Zugzugtheferret
Chernobog
13,723
5,851
162
1,298
26,433
10,091
0
16,330
10,103
0
44,217
W
Bellona
cesobrad
Bellona
18,642
3,756
0
125
22,320
18,469
0
3,478
18,398
0
39,762
W
Sol
21,406
3,507
0
3,992
10,543
4,173
0
1,781
8,762
37,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,155
Gold Earned
61,553
255
Minions Killed
287
7
Camps Cleared
3
1,455,551
Distance Traveled
1,231,157
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,474
965
25
2
5
313,452
1
W
Amaterasu
13,862
924
19
1
1
278,864
0
L
Odin
13,487
899
42
3
0
264,815
0
L
Scylla
12,042
803
41
3
1
252,238
0
L
King Arthur
12,582
839
82
5
0
291,127
1
L
Skadi
11,744
783
45
3
0
191,472
0
W
Persephone
16,648
1,110
120
8
0
290,242
0
L
Chernobog
11,698
780
77
5
2
231,505
0
W
Bellona
13,620
908
59
4
0
263,983
2
W
Sol
13,551
903
32
2
1
309,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role