Player Matchup

Scylla
Scylla
RallyInc
Scylla
Level 25
God Stats
1W - 1L
1,774 SR
Queue Stats
69W - 28L
1,840 Elo+
Party 1
Apollo
Apollo
Silenxed
Apollo
Level 106
God Stats
1W - 1L
1,814 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 1
Cerberus
Cerberus
VolcanicDragon
Cerberus
Level 105
God Stats
8W - 4L
1,769 SR
Queue Stats
81W - 33L
1,846 Elo+
Party 1
Set
Set
Xeldath
Set
Level 125
God Stats
0W - 1L
1,372 SR
Queue Stats
91W - 37L
1,828 Elo+
Party 1
Team Averages
Level 90
1,682 SR
1,776 Elo+

VS

Team Averages
Level 80
1,926 SR
1,900 Elo+
Sylvanus
Sylvanus
PapaPingPong
Sylvanus
Level 28
God Stats
12W - 1L
1,980 SR
Queue Stats
18W - 4L
2,021 Elo+
Party 2
Thor
Thor
Rino
Thor
Level 144
God Stats
1W - 0L
1,847 SR
Queue Stats
37W - 18L
1,813 Elo+
Party 2
Xbalanque
Xbalanque
SkaRiot
Xbalanque
Level 123
God Stats
3W - 0L
1,794 SR
Queue Stats
61W - 28L
1,809 Elo+
Party 2
Discordia
Discordia
cAkEJEdnr422
Discordia
Level 26
God Stats
13W - 1L
2,081 SR
Queue Stats
41W - 6L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RallyInc
Scylla
15
1 / 5 / 5
9,725
748
5,660
10,653
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Silenxed
Apollo
14
1 / 7 / 0
8,912
686
4,153
10,780
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
1 / 6 / 2
8,716
670
6,997
15,394
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
16
4 / 5 / 2
10,679
821
9,503
14,592
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PapaPingPong
Sylvanus
14
0 / 3 / 17
10,003
769
4,192
12,826
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Rino
Thor
17
9 / 2 / 13
11,394
876
11,002
11,881
5,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
SkaRiot
Xbalanque
17
7 / 1 / 10
11,331
872
15,021
8,841
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
cAkEJEdnr422
Discordia
18
7 / 1 / 13
11,535
887
16,514
7,935
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
23
23
Deaths
7
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
PapaPingPong
Sylvanus
0
3
17
2.83
L
Scylla
RallyInc
Scylla
1
5
5
0.7
W
Thor
Rino
Thor
9
2
13
7.75
L
Apollo
Silenxed
Apollo
1
7
0
0.14
W
Xbalanque
SkaRiot
Xbalanque
7
1
10
12
L
Cerberus
1
6
2
0.33
L
Set
4
5
2
1
W
Discordia
cAkEJEdnr422
Discordia
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
46,729
51,419
Taken
41,483
28,493
Mitigated
22,087
6,631
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
PapaPingPong
Sylvanus
4,192
590
3,780
3,541
12,826
10,397
148
4,261
8,348
9,398
0
L
Scylla
RallyInc
Scylla
5,660
268
0
1,126
10,653
3,720
300
4,713
5,694
33,300
0
W
Thor
Rino
Thor
11,002
2,152
0
730
11,881
5,310
2,217
2,643
9,078
0
28,198
L
Apollo
Silenxed
Apollo
4,153
2,102
0
702
10,780
4,004
2,080
4,221
6,341
0
24,199
W
Xbalanque
SkaRiot
Xbalanque
15,021
9,647
0
2,004
8,841
3,693
3,528
3,069
5,662
0
62,387
L
Cerberus
6,997
79
0
2,800
15,394
13,434
68
4,747
10,332
27,552
0
L
Set
9,503
3,238
0
2,003
14,592
7,335
118
6,390
7,928
0
36,887
W
Discordia
cAkEJEdnr422
Discordia
16,514
1,042
0
1,749
7,935
2,687
950
2,581
5,178
48,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
44,263
224
Minions Killed
226
12
Camps Cleared
11
822,428
Distance Traveled
976,346
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,003
769
9
1
0
207,222
0
L
Scylla
9,725
748
64
5
2
212,077
0
W
Thor
11,394
876
38
3
3
256,595
1
L
Apollo
8,912
686
68
5
3
193,450
0
W
Xbalanque
11,331
872
103
8
5
238,121
3
L
Cerberus
8,716
670
36
3
1
194,978
0
L
Set
10,679
821
56
4
6
221,923
0
W
Discordia
11,535
887
76
6
3
274,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role