Player Matchup

Freya
Freya
LoneWolf13238
Freya
Level 28
God Stats
4W - 1L
1,639 SR
Queue Stats
78W - 99L
1,418 Elo+
Solo
Susano
Susano
NoobNoobx
Susano
Level 18
God Stats
7W - 18L
1,178 SR
Queue Stats
331W - 369L
1,341 Elo+
Solo
Nu Wa
Nu Wa
ThraxDoe
Nu Wa
Level 28
God Stats
10W - 5L
1,622 SR
Queue Stats
163W - 179L
1,354 Elo+
Solo
Skadi
Skadi
XxGiankarloxX
Skadi
Level 26
God Stats
4W - 8L
1,283 SR
Queue Stats
41W - 47L
1,396 Elo+
Solo
Cerberus
Cerberus
elpapileiva07
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,402 Elo+

VS

Team Averages
Level 13
1,449 SR
1,392 Elo+
Kukulkan
Kukulkan
Guezii
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Losersenpai69
Skadi
Level 23
God Stats
4W - 2L
1,385 SR
Queue Stats
43W - 40L
1,400 Elo+
Solo
Ymir
Ymir
ManXch
Ymir
Level 16
God Stats
0W - 3L
1,504 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Loki
Loki
SlipperyDOBBY
Loki
Level 16
God Stats
8W - 10L
1,356 SR
Queue Stats
33W - 32L
1,326 Elo+
Solo
Chaac
Chaac
bobodawg
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 1
9,930
621
13,365
13,027
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
NoobNoobx
Susano
12
1 / 3 / 3
7,582
474
4,152
9,195
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
ThraxDoe
Nu Wa
14
4 / 2 / 3
8,767
548
7,081
4,647
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 6
7,953
497
5,538
8,164
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
elpapileiva07
Cerberus
12
3 / 5 / 5
7,740
484
5,812
10,757
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guezii
Kukulkan
11
1 / 5 / 0
6,759
422
1,941
7,740
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 5 / 2
7,894
493
8,214
8,740
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ManXch
Ymir
11
3 / 6 / 2
7,415
463
3,578
11,339
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 4 / 6
8,662
541
8,592
11,642
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
bobodawg
Chaac
13
1 / 6 / 1
7,723
483
6,893
12,179
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
25
Kills
16
16
Deaths
26
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Guezii
Kukulkan
1
5
0
0.2
W
12
2
1
6.25
L
6
5
2
1.4
L
Ymir
ManXch
Ymir
3
6
2
0.67
W
Susano
NoobNoobx
Susano
1
3
3
0.83
L
5
4
6
2
W
Nu Wa
ThraxDoe
Nu Wa
4
2
3
2.75
W
5
4
6
2
L
Chaac
bobodawg
Chaac
1
6
1
0.25
W
Cerberus
elpapileiva07
Cerberus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
29,218
45,790
Taken
51,640
18,343
Mitigated
22,853
11,585
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Guezii
Kukulkan
1,941
446
0
235
7,740
2,512
0
3,978
3,526
21,033
0
W
13,365
4,727
0
6,350
13,027
4,908
726
1,321
11,519
61,163
0
L
8,214
3,980
0
0
8,740
2,452
404
4,551
4,121
0
32,137
L
Ymir
ManXch
Ymir
3,578
806
0
482
11,339
7,046
0
4,838
6,369
23,060
0
W
Susano
NoobNoobx
Susano
4,152
1,014
0
1,460
9,195
2,965
137
1,066
7,963
0
36,173
L
8,592
2,882
0
3,256
11,642
3,296
0
5,017
6,441
0
53,186
W
Nu Wa
ThraxDoe
Nu Wa
7,081
1,293
0
936
4,647
1,576
303
388
4,207
55,090
0
W
5,538
2,068
0
825
8,164
2,457
90
1,049
7,115
0
28,047
L
Chaac
bobodawg
Chaac
6,893
2,463
0
2,012
12,179
7,547
777
7,182
4,925
0
40,220
W
Cerberus
elpapileiva07
Cerberus
5,812
416
0
2,014
10,757
6,437
311
1,615
9,142
27,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
38,453
382
Minions Killed
301
0
Camps Cleared
0
1,428,622
Distance Traveled
1,237,295
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,759
422
51
3
0
244,708
0
W
Freya
9,930
621
110
7
0
278,980
0
L
Skadi
7,894
493
52
3
0
214,609
3
L
Ymir
7,415
463
27
2
0
285,632
3
W
Susano
7,582
474
72
5
0
334,308
2
L
Loki
8,662
541
85
5
0
257,194
1
W
Nu Wa
8,767
548
88
6
0
258,934
6
W
Skadi
7,953
497
46
3
0
283,558
0
L
Chaac
7,723
483
86
5
0
235,152
0
W
Cerberus
7,740
484
66
4
0
272,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role