Player Matchup

Danzaburou
Danzaburou
MouldyParrot732
Danzaburou
Level 3
God Stats
2W - 1L
1,771 SR
Queue Stats
4W - 3L
1,490 Elo+
Solo
Yemoja
Yemoja
Prophet111
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,359 Elo+
Solo
Tyr
Tyr
Raph207
Tyr
Level 14
God Stats
12W - 8L
1,742 SR
Queue Stats
80W - 55L
1,685 Elo+
Solo
Kukulkan
Kukulkan
pinkycataX
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,385 Elo+
Solo
Serqet
Serqet
sinister-fido17
Serqet
Level 28
God Stats
16W - 19L
1,398 SR
Queue Stats
451W - 428L
1,508 Elo+
Solo
Team Averages
Level 11
1,582 SR
1,486 Elo+

VS

Team Averages
Level 25
1,652 SR
1,598 Elo+
Tiamat
Tiamat
Gol Senz
Tiamat
Level 25
God Stats
17W - 20L
1,445 SR
Queue Stats
41W - 57L
1,494 Elo+
Solo
Vamana
Vamana
OneinchKing9751
Vamana
Level 24
God Stats
0W - 2L
1,740 SR
Queue Stats
26W - 21L
1,658 Elo+
Solo
Hun Batz
Hun Batz
WendysNutz
Hun Batz
Level 25
God Stats
2W - 1L
1,760 SR
Queue Stats
48W - 33L
1,654 Elo+
Party 1
Ymir
Ymir
cornstalk88
Ymir
Level 13
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 4L
1,589 Elo+
Party 1
Neith
Neith
kphil_13
Neith
Level 37
God Stats
36W - 35L
1,587 SR
Queue Stats
77W - 65L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MouldyParrot732
Danzaburou
20
17 / 2 / 5
17,884
688
29,316
19,787
9,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Prophet111
Yemoja
15
1 / 9 / 7
11,056
425
4,811
16,619
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyr
20
8 / 3 / 8
15,469
595
17,930
26,064
33,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
pinkycataX
Kukulkan
20
8 / 4 / 9
14,518
558
20,759
15,502
6,634
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 6 / 2
11,306
435
8,386
18,313
10,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gol Senz
Tiamat
18
3 / 7 / 6
11,729
451
11,915
17,532
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 6 / 1
15,372
591
26,048
32,773
33,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
WendysNutz
Hun Batz
20
11 / 6 / 2
14,060
541
17,420
23,449
11,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 7 / 8
9,709
373
996
14,882
18,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
kphil_13
Neith
14
1 / 9 / 5
9,551
367
4,606
15,084
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
35
Kills
24
24
Deaths
35
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gol Senz
Tiamat
3
7
6
0.86
W
Danzaburou
MouldyParrot732
Danzaburou
17
2
5
9.75
L
9
6
1
1.58
W
Yemoja
Prophet111
Yemoja
1
9
7
0.5
W
Tyr
8
3
8
4
L
Hun Batz
WendysNutz
Hun Batz
11
6
2
2
L
0
7
8
0.57
L
Neith
kphil_13
Neith
1
9
5
0.39
W
Kukulkan
pinkycataX
Kukulkan
8
4
9
3.13
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,202
Damage
60,985
96,285
Taken
103,720
73,343
Mitigated
77,171
31,933
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gol Senz
Tiamat
11,915
2,654
240
4,512
17,532
8,724
189
8,582
8,287
64,766
0
W
Danzaburou
MouldyParrot732
Danzaburou
29,316
14,573
0
14,231
19,787
9,121
6,505
2,503
17,224
0
166,163
L
26,048
13,933
0
12,244
32,773
33,340
1,002
3,983
27,692
8,980
106,210
W
Yemoja
Prophet111
Yemoja
4,811
1,668
906
589
16,619
13,865
0
5,511
10,836
18,740
0
W
Tyr
17,930
3,649
0
10,166
26,064
33,527
1,830
2,010
24,030
0
113,818
L
Hun Batz
WendysNutz
Hun Batz
17,420
6,669
0
6,600
23,449
11,298
0
5,729
17,574
0
110,059
L
996
90
0
358
14,882
18,091
675
3,254
11,564
20,682
0
L
Neith
kphil_13
Neith
4,606
1,356
0
1,348
15,084
5,718
3,480
3,267
11,487
0
49,370
W
Kukulkan
pinkycataX
Kukulkan
20,759
699
0
714
15,502
6,634
759
4,741
10,445
100,269
0
W
8,386
1,609
0
5,327
18,313
10,196
778
1,937
16,320
0
74,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,233
Gold Earned
60,421
800
Minions Killed
621
0
Camps Cleared
0
2,377,561
Distance Traveled
2,160,645
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,729
451
134
5
0
432,386
6
W
Danzaburou
17,884
688
224
9
0
445,428
3
L
Vamana
15,372
591
189
7
0
448,083
2
W
Yemoja
11,056
425
36
1
0
451,201
0
W
Tyr
15,469
595
200
8
0
495,684
4
L
Hun Batz
14,060
541
160
6
0
485,283
6
L
Ymir
9,709
373
45
2
0
389,598
0
L
Neith
9,551
367
93
4
0
405,295
4
W
Kukulkan
14,518
558
218
8
0
490,985
4
W
Serqet
11,306
435
122
5
0
494,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role