Player Matchup

Yemoja
Yemoja
Ildernandes
Yemoja
Level 8
God Stats
2W - 1L
1,395 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 1
Bellona
Bellona
Nakawa_
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Pureplay9
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
dwavea
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,250 Elo+
Party 1
Cerberus
Cerberus
erickcastro__
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 7
1,479 SR
1,400 Elo+

VS

Team Averages
Level 8
1,441 SR
1,316 Elo+
Cthulhu
Cthulhu
GUILOCOAL2
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
GonaWonkru
Neith
Level 16
God Stats
14W - 19L
1,347 SR
Queue Stats
26W - 32L
1,359 Elo+
Solo
Fenrir
Fenrir
akattrom666
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,319 Elo+
Solo
Thor
Thor
darke6161
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,079 Elo+
Solo
Tiamat
Tiamat
sahumpe
Tiamat
Level 8
God Stats
3W - 5L
1,358 SR
Queue Stats
189W - 228L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
1 / 2 / 0
4,526
453
1,887
4,159
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Nakawa_
Bellona
8
3 / 1 / 0
5,080
508
2,950
4,564
2,916
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Pureplay9
Hades
7
0 / 4 / 0
4,261
426
926
4,308
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Hachiman
dwavea
Hachiman
7
2 / 5 / 1
4,348
435
4,233
5,437
1,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
erickcastro__
Cerberus
7
0 / 6 / 0
4,300
430
1,339
6,963
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GUILOCOAL2
Cthulhu
7
1 / 1 / 2
4,582
458
1,613
3,606
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
4 / 0 / 2
5,542
554
4,939
5,531
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
7
3 / 2 / 1
4,854
485
1,961
4,333
1,061
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
9
1 / 3 / 0
5,297
530
1,523
5,916
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
sahumpe
Tiamat
11
9 / 0 / 1
6,634
663
6,035
4,054
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
18
18
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GUILOCOAL2
Cthulhu
1
1
2
2
W
Neith
4
0
2
5
L
Yemoja
1
2
0
0.5
L
Bellona
Nakawa_
Bellona
3
1
0
3
L
Hades
Pureplay9
Hades
0
4
0
0
W
Fenrir
3
2
1
1.75
W
Thor
1
3
0
0.33
L
Hachiman
dwavea
Hachiman
2
5
1
0.5
L
Cerberus
erickcastro__
Cerberus
0
6
0
0
W
Tiamat
sahumpe
Tiamat
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,335
Damage
16,071
25,431
Taken
23,440
10,443
Mitigated
9,139
3,171
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GUILOCOAL2
Cthulhu
1,613
88
0
302
3,606
2,235
337
729
2,877
8,669
0
W
Neith
4,939
2,676
0
3,584
5,531
2,056
1,492
1,140
4,391
0
30,890
L
Yemoja
1,887
538
441
726
4,159
1,624
0
699
3,360
7,622
0
L
Bellona
Nakawa_
Bellona
2,950
1,297
0
322
4,564
2,916
511
0
4,564
0
12,437
L
Hades
Pureplay9
Hades
926
339
140
559
4,308
1,526
0
2,197
1,889
12,689
0
W
Fenrir
1,961
294
0
323
4,333
1,061
0
294
4,039
0
9,983
W
Thor
1,523
521
0
350
5,916
1,425
44
0
5,916
0
18,173
L
Hachiman
dwavea
Hachiman
4,233
2,949
0
253
5,437
1,334
0
372
4,990
0
12,875
L
Cerberus
erickcastro__
Cerberus
1,339
727
0
730
6,963
3,043
0
3,589
2,980
6,515
0
W
Tiamat
sahumpe
Tiamat
6,035
1,671
0
2,315
4,054
2,362
394
1,989
2,065
23,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,515
Gold Earned
26,909
78
Minions Killed
161
0
Camps Cleared
0
825,456
Distance Traveled
907,622
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,582
458
10
1
0
232,290
1
W
Neith
5,542
554
52
5
0
145,273
0
L
Yemoja
4,526
453
6
1
0
164,373
0
L
Bellona
5,080
508
14
1
0
168,966
0
L
Hades
4,261
426
24
2
0
152,994
2
W
Fenrir
4,854
485
10
1
0
187,558
0
W
Thor
5,297
530
44
4
0
182,078
1
L
Hachiman
4,348
435
17
2
0
162,897
0
L
Cerberus
4,300
430
17
2
0
176,226
1
W
Tiamat
6,634
663
45
5
0
160,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role