Player Matchup

King Arthur
King Arthur
MasterKeef06
King Arthur
Level 157
God Stats
9W - 11L
1,629 SR
Queue Stats
181W - 155L
1,570 Elo+
Party 1
Fenrir
Fenrir
Matt848688
Fenrir
Level 109
God Stats
142W - 126L
1,631 SR
Queue Stats
271W - 263L
1,471 Elo+
Solo
Ymir
Ymir
TheStumpADump
Ymir
Level 62
God Stats
2W - 3L
1,974 SR
Queue Stats
8W - 6L
1,650 Elo+
Party 1
Chang'e
Chang'e
Zaldrizez
Chang'e
Level 160
God Stats
2W - 7L
1,318 SR
Queue Stats
347W - 315L
1,571 Elo+
Party 1
Ullr
Ullr
sG i IK ii IN G
Ullr
Level 123
God Stats
5W - 12L
1,465 SR
Queue Stats
238W - 207L
1,552 Elo+
Party 1
Team Averages
Level 122
1,603 SR
1,563 Elo+

VS

Team Averages
Level 86
1,539 SR
1,509 Elo+
Fafnir
Fafnir
FoughtGuide
Fafnir
Level 79
God Stats
3W - 2L
1,284 SR
Queue Stats
281W - 238L
1,522 Elo+
Party 3
He Bo
He Bo
XSledge666
He Bo
Level 93
God Stats
6W - 5L
1,796 SR
Queue Stats
416W - 347L
1,530 Elo+
Party 3
Tiamat
Tiamat
ZNF Lancer
Tiamat
Level 89
God Stats
4W - 1L
1,727 SR
Queue Stats
359W - 365L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
ZNFPredator
Danzaburou
Level 62
God Stats
8W - 5L
1,500 SR
Queue Stats
100W - 119L
1,493 Elo+
Party 2
Ymir
Ymir
x Ravenz v
Ymir
Level 105
God Stats
12W - 4L
1,390 SR
Queue Stats
353W - 352L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasterKeef06
King Arthur
11
0 / 2 / 1
6,093
554
5,870
8,859
4,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Matt848688
Fenrir
10
5 / 4 / 1
6,392
581
2,935
6,397
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,336
485
1,190
5,987
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Zaldrizez
Chang'e
10
1 / 5 / 4
5,906
537
4,729
7,627
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 1
5,488
499
2,757
3,530
1,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 1 / 2
5,994
545
2,362
5,187
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
11
5 / 4 / 3
6,629
603
5,955
5,129
1,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
ZNF Lancer
Tiamat
11
2 / 1 / 0
6,199
564
5,722
9,117
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ZNFPredator
Danzaburou
9
0 / 1 / 2
5,174
470
2,440
3,971
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 3
6,857
623
4,084
5,943
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
14
14
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
1
2
3
L
King Arthur
MasterKeef06
King Arthur
0
2
1
0.25
L
Fenrir
Matt848688
Fenrir
5
4
1
1.38
L
1
2
1
0.75
W
He Bo
5
4
3
1.63
W
Tiamat
ZNF Lancer
Tiamat
2
1
0
2
W
Danzaburou
ZNFPredator
Danzaburou
0
1
2
1
L
Chang'e
Zaldrizez
Chang'e
1
5
4
0.6
L
1
1
1
1.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
20,563
32,400
Taken
29,347
13,159
Mitigated
17,168
6,440
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,362
562
0
1,668
5,187
3,572
0
601
4,586
16,604
0
L
King Arthur
MasterKeef06
King Arthur
5,870
1,148
0
1,999
8,859
4,602
0
5,206
3,137
0
36,702
L
Fenrir
Matt848688
Fenrir
2,935
771
0
765
6,397
2,160
336
2,800
3,437
0
23,286
L
1,190
45
0
840
5,987
2,801
0
3,091
2,838
12,425
0
W
He Bo
5,955
351
0
707
5,129
1,562
0
2,828
2,301
29,046
0
W
Tiamat
ZNF Lancer
Tiamat
5,722
1,622
0
6,228
9,117
8,525
0
0
9,117
31,900
0
W
Danzaburou
ZNFPredator
Danzaburou
2,440
947
0
1,452
3,971
1,042
0
366
3,605
0
26,683
L
Chang'e
Zaldrizez
Chang'e
4,729
155
430
2,144
7,627
2,528
132
5,126
2,394
30,410
0
L
2,757
871
0
262
3,530
1,068
0
1,059
2,471
0
32,618
W
4,084
651
0
1,505
5,943
2,467
0
2,124
3,819
37,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
30,853
306
Minions Killed
284
0
Camps Cleared
0
941,814
Distance Traveled
927,073
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,994
545
23
2
0
174,429
0
L
King Arthur
6,093
554
100
9
0
180,773
1
L
Fenrir
6,392
581
47
4
0
195,172
0
L
Ymir
5,336
485
23
2
0
205,449
0
W
He Bo
6,629
603
52
5
0
179,261
1
W
Tiamat
6,199
564
71
6
0
177,134
2
W
Danzaburou
5,174
470
60
5
0
186,993
3
L
Chang'e
5,906
537
51
5
0
199,098
7
L
Ullr
5,488
499
85
8
0
161,322
3
W
Ymir
6,857
623
78
7
0
209,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role