Player Matchup

Yemoja
Yemoja
GXRDX
Yemoja
Level 27
God Stats
28W - 23L
1,550 SR
Queue Stats
82W - 72L
1,466 Elo+
Solo
Hun Batz
Hun Batz
MrsDawg
Hun Batz
Level 14
God Stats
10W - 6L
1,911 SR
Queue Stats
190W - 130L
1,652 Elo+
Solo
Scylla
Scylla
Selback
Scylla
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 341L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zedaralho
Tsukuyomi
Level 8
God Stats
1W - 1L
1,605 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Skadi
Skadi
nnanddo
Skadi
Level 18
God Stats
4W - 8L
1,110 SR
Queue Stats
124W - 130L
1,352 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,496 Elo+

VS

Team Averages
Level 28
1,511 SR
1,464 Elo+
Sun Wukong
Sun Wukong
BIGMIND300
Sun Wukong
Level 30
God Stats
5W - 10L
1,404 SR
Queue Stats
182W - 165L
1,447 Elo+
Party 1
Nox
Nox
GoldPhoenix89
Nox
Level 9
God Stats
4W - 1L
1,634 SR
Queue Stats
7W - 5L
1,756 Elo+
Party 1
Xing Tian
Xing Tian
deadwingS2
Xing Tian
Level 69
God Stats
2W - 2L
1,289 SR
Queue Stats
43W - 35L
1,463 Elo+
Party 1
Mercury
Mercury
jacksteal22
Mercury
Level 28
God Stats
2W - 2L
1,729 SR
Queue Stats
95W - 75L
1,532 Elo+
Solo
Neith
Neith
varickzzz
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GXRDX
Yemoja
9
0 / 5 / 3
6,772
376
3,963
8,637
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
MrsDawg
Hun Batz
15
3 / 5 / 0
9,550
531
9,952
13,148
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Selback
Scylla
13
3 / 5 / 0
7,922
440
6,714
9,976
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Zedaralho
Tsukuyomi
8
0 / 7 / 4
6,535
363
3,846
7,827
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
nnanddo
Skadi
14
7 / 8 / 1
9,137
508
11,285
15,131
5,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGMIND300
Sun Wukong
17
5 / 1 / 3
10,084
560
7,720
14,227
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 2 / 4
8,395
466
2,967
5,967
2,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
deadwingS2
Xing Tian
15
8 / 1 / 9
10,139
563
8,841
10,375
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
jacksteal22
Mercury
19
9 / 1 / 4
11,234
624
14,028
14,042
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
varickzzz
Neith
13
4 / 8 / 6
8,621
479
7,544
11,460
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
13
Kills
30
30
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BIGMIND300
Sun Wukong
5
1
3
6.5
L
Yemoja
GXRDX
Yemoja
0
5
3
0.3
W
4
2
4
3
L
Hun Batz
MrsDawg
Hun Batz
3
5
0
0.6
L
Scylla
Selback
Scylla
3
5
0
0.6
L
Tsukuyomi
Zedaralho
Tsukuyomi
0
7
4
0.29
W
Xing Tian
deadwingS2
Xing Tian
8
1
9
12.5
W
Mercury
jacksteal22
Mercury
9
1
4
11
L
Skadi
nnanddo
Skadi
7
8
1
0.94
W
Neith
varickzzz
Neith
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
41,100
54,719
Taken
56,071
21,256
Mitigated
36,901
9,726
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BIGMIND300
Sun Wukong
7,720
1,974
0
5,728
14,227
14,083
626
1,226
12,947
0
57,098
L
Yemoja
GXRDX
Yemoja
3,963
1,207
618
620
8,637
4,456
166
3,231
5,381
12,699
0
W
2,967
620
0
500
5,967
2,034
1,178
2,710
3,043
29,708
0
L
Hun Batz
MrsDawg
Hun Batz
9,952
5,260
0
3,671
13,148
5,818
1,404
166
12,707
0
62,889
L
Scylla
Selback
Scylla
6,714
495
0
305
9,976
3,147
0
3,060
6,891
41,068
0
L
Tsukuyomi
Zedaralho
Tsukuyomi
3,846
1,383
0
386
7,827
2,368
0
2,279
5,548
0
20,086
W
Xing Tian
deadwingS2
Xing Tian
8,841
835
0
1,609
10,375
10,437
221
2,159
8,104
37,003
0
W
Mercury
jacksteal22
Mercury
14,028
7,731
0
620
14,042
7,008
0
3,126
10,726
0
96,443
L
Skadi
nnanddo
Skadi
11,285
6,293
0
4,126
15,131
5,467
664
3,072
12,009
0
44,950
W
Neith
varickzzz
Neith
7,544
2,185
0
2,474
11,460
3,339
632
886
10,574
0
47,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
48,473
340
Minions Killed
438
0
Camps Cleared
0
1,342,461
Distance Traveled
1,738,380
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,084
560
105
6
0
361,813
8
L
Yemoja
6,772
376
19
1
0
257,023
0
W
Nox
8,395
466
72
4
0
321,282
2
L
Hun Batz
9,550
531
126
7
0
294,183
1
L
Scylla
7,922
440
80
4
0
286,679
9
L
Tsukuyomi
6,535
363
36
2
0
223,263
1
W
Xing Tian
10,139
563
48
3
0
354,629
0
W
Mercury
11,234
624
148
8
0
414,870
0
L
Skadi
9,137
508
79
4
0
281,313
3
W
Neith
8,621
479
65
4
0
285,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role