Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CHAMP1827
Athena
Level 123
God Stats
0W - 3L
1,838 SR
Queue Stats
253W - 313L
1,395 Elo+
Party 2
Zeus
Zeus
Kendrickboyz
Zeus
Level 115
God Stats
1W - 2L
1,299 SR
Queue Stats
428W - 391L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Lord OwO
Danzaburou
Level 69
God Stats
5W - 2L
1,628 SR
Queue Stats
19W - 18L
1,550 Elo+
Solo
Thanatos
Thanatos
Wild_dee254
Thanatos
Level 77
God Stats
10W - 12L
1,474 SR
Queue Stats
155W - 174L
1,416 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,461 Elo+

VS

Team Averages
Level 70
1,676 SR
1,456 Elo+
Hades
Hades
II JuSt0n II
Hades
Level 63
God Stats
2W - 2L
1,803 SR
Queue Stats
131W - 164L
1,458 Elo+
Party 3
Nemesis
Nemesis
XxDarkRoninX
Nemesis
Level 47
God Stats
18W - 20L
1,541 SR
Queue Stats
49W - 69L
1,404 Elo+
Party 3
Anubis
Anubis
Xx_69ers_xX
Anubis
Level 89
God Stats
18W - 8L
1,698 SR
Queue Stats
129W - 141L
1,551 Elo+
Party 1
Skadi
Skadi
lithaian
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,432 Elo+
Party 1
Bacchus
Bacchus
nikolai_smosh67
Bacchus
Level 61
God Stats
4W - 1L
1,840 SR
Queue Stats
10W - 14L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 3 / 8
8,532
406
8,733
13,959
13,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
CHAMP1827
Athena
16
9 / 5 / 3
11,523
549
10,916
21,096
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 0
9,404
448
8,414
10,812
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Lord OwO
Danzaburou
13
1 / 5 / 5
8,809
419
7,273
11,277
3,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Wild_dee254
Thanatos
14
2 / 6 / 4
8,962
427
6,594
18,808
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 1
11,666
556
15,112
18,518
10,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
XxDarkRoninX
Nemesis
14
0 / 4 / 8
9,095
433
5,933
12,523
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
6 / 3 / 3
11,758
560
17,535
14,440
8,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
lithaian
Skadi
19
5 / 1 / 6
12,039
573
9,701
11,996
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 2 / 6
10,618
506
6,087
12,681
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
14
Kills
26
26
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
8
1.33
L
Athena
CHAMP1827
Athena
9
5
3
2.1
W
8
4
1
2.13
L
2
7
0
0.29
L
Danzaburou
Lord OwO
Danzaburou
1
5
5
0.7
L
Thanatos
Wild_dee254
Thanatos
2
6
4
0.67
W
Nemesis
XxDarkRoninX
Nemesis
0
4
8
1
W
Anubis
6
3
3
2.5
W
Skadi
lithaian
Skadi
5
1
6
8
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
54,368
75,952
Taken
70,158
43,593
Mitigated
42,541
22,228
Healing
25,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,733
592
962
2,420
13,959
13,386
0
10,197
3,762
34,120
0
L
Athena
CHAMP1827
Athena
10,916
2,277
0
3,935
21,096
17,822
375
10,237
10,859
41,967
0
W
15,112
1,768
1,492
8,030
18,518
10,730
1,928
9,808
8,487
75,169
0
L
8,414
545
0
1,652
10,812
3,157
0
7,812
3,000
54,042
0
L
Danzaburou
Lord OwO
Danzaburou
7,273
1,375
0
1,872
11,277
3,284
903
3,244
8,033
0
43,461
L
Thanatos
Wild_dee254
Thanatos
6,594
1,789
0
11,387
18,808
5,944
0
7,244
11,564
0
53,010
W
Nemesis
XxDarkRoninX
Nemesis
5,933
2,481
0
2,966
12,523
4,501
849
3,356
9,123
0
36,162
W
Anubis
17,535
949
0
7,703
14,440
8,237
1,719
9,003
5,391
76,544
0
W
Skadi
lithaian
Skadi
9,701
4,478
0
4,237
11,996
4,893
1,272
1,801
10,155
0
101,551
W
6,087
490
0
1,054
12,681
14,180
474
3,605
8,939
21,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,230
Gold Earned
55,176
410
Minions Killed
481
0
Camps Cleared
0
1,826,300
Distance Traveled
1,935,953
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,532
406
66
3
0
379,907
4
L
Athena
11,523
549
62
3
0
371,339
0
W
Hades
11,666
556
136
6
0
370,354
0
L
Zeus
9,404
448
103
5
0
342,969
3
L
Danzaburou
8,809
419
87
4
0
332,853
2
L
Thanatos
8,962
427
92
4
0
399,232
1
W
Nemesis
9,095
433
50
2
0
456,326
1
W
Anubis
11,758
560
124
6
0
316,879
2
W
Skadi
12,039
573
152
7
0
371,819
5
W
Bacchus
10,618
506
19
1
0
420,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role