Player Matchup

Nu Wa
Nu Wa
Aqua_124XD
Nu Wa
Level 87
God Stats
8W - 12L
1,536 SR
Queue Stats
378W - 415L
1,286 Elo+
Solo
Sobek
Sobek
Blackdog42042
Sobek
Level 56
God Stats
0W - 1L
1,286 SR
Queue Stats
223W - 296L
1,377 Elo+
Solo
Sol
Sol
Izac_Lambchop
Sol
Level 57
God Stats
20W - 28L
1,225 SR
Queue Stats
114W - 158L
1,434 Elo+
Party 1
Bakasura
Bakasura
SimpForSnips
Bakasura
Level 60
God Stats
23W - 21L
1,580 SR
Queue Stats
244W - 297L
1,428 Elo+
Party 1
Hercules
Hercules
jerebearplays
Hercules
Level 99
God Stats
11W - 13L
1,558 SR
Queue Stats
409W - 421L
1,478 Elo+
Party 1
Team Averages
Level 72
1,437 SR
1,401 Elo+

VS

Team Averages
Level 89
1,461 SR
1,456 Elo+
Athena
Athena
Foxy543219
Athena
Level 68
God Stats
3W - 3L
1,364 SR
Queue Stats
171W - 178L
1,494 Elo+
Solo
Camazotz
Camazotz
LadiesmanX816
Camazotz
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 270L
1,485 Elo+
Solo
Nu Wa
Nu Wa
bobo-daniel1
Nu Wa
Level 83
God Stats
92W - 70L
1,510 SR
Queue Stats
140W - 130L
1,407 Elo+
Solo
Danzaburou
Danzaburou
boejackman
Danzaburou
Level 58
God Stats
6W - 7L
1,432 SR
Queue Stats
425W - 405L
1,492 Elo+
Solo
Odin
Odin
ssdaybreak
Odin
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
123W - 124L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 7 / 1
11,793
491
11,977
15,381
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 6 / 7
10,177
424
8,292
28,726
31,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 3
10,233
426
14,152
19,414
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
SimpForSnips
Bakasura
16
2 / 8 / 2
10,656
444
8,152
24,281
8,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
jerebearplays
Hercules
19
3 / 4 / 3
12,542
523
13,845
26,876
35,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Foxy543219
Athena
18
4 / 2 / 14
12,386
516
9,590
20,351
21,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
LadiesmanX816
Camazotz
20
8 / 2 / 10
12,813
534
20,720
27,901
12,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 2 / 8
13,413
559
25,145
15,651
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
boejackman
Danzaburou
20
10 / 2 / 8
13,615
567
31,449
16,702
7,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 2 / 5
11,967
499
5,211
12,319
11,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
10
Kills
33
33
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
7
1
0.5
L
0
6
7
0.58
W
Athena
Foxy543219
Athena
4
2
14
5.5
L
2
8
3
0.44
W
Camazotz
LadiesmanX816
Camazotz
8
2
10
6.5
L
Bakasura
SimpForSnips
Bakasura
2
8
2
0.38
W
9
2
8
6.5
W
Danzaburou
boejackman
Danzaburou
10
2
8
7
L
Hercules
jerebearplays
Hercules
3
4
3
1.13
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,418
Damage
92,115
114,678
Taken
92,924
84,397
Mitigated
59,509
31,065
Healing
40,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,977
1,859
354
2,842
15,381
3,754
1,014
7,746
7,635
77,187
0
L
8,292
1,508
0
8,101
28,726
31,128
28
8,535
20,191
25,468
0
W
Athena
Foxy543219
Athena
9,590
2,467
1,198
4,029
20,351
21,416
532
10,976
9,180
38,802
0
L
14,152
3,188
0
4,736
19,414
5,199
1,114
4,413
15,001
73,232
0
W
Camazotz
LadiesmanX816
Camazotz
20,720
4,571
0
16,178
27,901
12,241
2,678
7,990
19,686
0
103,146
L
Bakasura
SimpForSnips
Bakasura
8,152
5,553
0
5,659
24,281
8,960
35
9,210
15,071
0
57,430
W
25,145
7,197
964
6,050
15,651
6,384
2,295
5,657
9,914
124,312
0
W
Danzaburou
boejackman
Danzaburou
31,449
16,420
0
7,041
16,702
7,813
2,486
7,375
9,277
0
100,207
L
Hercules
jerebearplays
Hercules
13,845
4,968
0
9,373
26,876
35,356
0
4,831
22,045
0
88,473
W
5,211
1,167
1,424
3,171
12,319
11,655
1,993
2,423
9,577
0
64,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
64,194
582
Minions Killed
603
0
Camps Cleared
0
2,138,412
Distance Traveled
2,254,810
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,793
491
140
6
0
366,072
5
L
Sobek
10,177
424
35
1
0
468,247
2
W
Athena
12,386
516
57
2
0
482,449
2
L
Sol
10,233
426
133
6
0
386,108
0
W
Camazotz
12,813
534
122
5
0
474,639
8
L
Bakasura
10,656
444
114
5
0
474,967
0
W
Nu Wa
13,413
559
158
7
0
413,481
0
W
Danzaburou
13,615
567
134
6
0
430,428
7
L
Hercules
12,542
523
160
7
0
443,018
2
W
Odin
11,967
499
132
6
0
453,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role