Player Matchup

Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
GabrielBailke
Ravana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
R0driguess
King Arthur
Level 47
God Stats
5W - 4L
1,574 SR
Queue Stats
176W - 220L
1,429 Elo+
Party 3
Bacchus
Bacchus
chaotickal
Bacchus
Level 15
God Stats
7W - 6L
1,566 SR
Queue Stats
16W - 18L
1,416 Elo+
Party 3
Team Averages
Level 41
1,528 SR
1,469 Elo+

VS

Team Averages
Level 93
1,589 SR
1,571 Elo+
Raijin
Raijin
CannabisNinja
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Genocideo
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MEMINOKI
Sylvanus
Level 84
God Stats
7W - 4L
1,845 SR
Queue Stats
37W - 16L
1,748 Elo+
Party 1
Tiamat
Tiamat
MinimusLH
Tiamat
Level 149
God Stats
1W - 1L
1,610 SR
Queue Stats
55W - 27L
1,738 Elo+
Party 1
Serqet
Serqet
gvecchietti
Serqet
Level 35
God Stats
15W - 13L
1,493 SR
Queue Stats
17W - 16L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 3 / 2
4,883
488
4,169
5,934
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
 
Nu Wa
8
0 / 6 / 2
4,687
469
3,730
6,552
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 0
5,093
509
4,668
6,211
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
R0driguess
King Arthur
9
0 / 2 / 0
4,886
489
1,837
8,585
3,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
chaotickal
Bacchus
7
0 / 5 / 3
4,801
480
4,793
5,770
3,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,051
705
7,992
6,214
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Genocideo
Danzaburou
11
7 / 0 / 2
6,987
699
5,558
6,418
1,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
MEMINOKI
Sylvanus
9
3 / 3 / 9
5,812
581
4,147
7,898
3,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
MinimusLH
Tiamat
12
2 / 0 / 0
6,630
663
5,824
4,414
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
9
1 / 1 / 5
5,458
546
1,911
5,787
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
20
20
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
2
1
L
Nu Wa
 
Nu Wa
0
6
2
0.17
W
7
1
2
8
L
3
4
0
0.75
W
Danzaburou
Genocideo
Danzaburou
7
0
2
8
W
Sylvanus
MEMINOKI
Sylvanus
3
3
9
2.5
W
Tiamat
MinimusLH
Tiamat
2
0
0
2
L
King Arthur
R0driguess
King Arthur
0
2
0
0
L
Bacchus
chaotickal
Bacchus
0
5
3
0.3
W
Serqet
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
25,432
33,052
Taken
30,731
12,790
Mitigated
12,278
6,749
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,169
1,652
0
1,662
5,934
1,504
0
1,127
4,681
0
24,648
L
Nu Wa
 
Nu Wa
3,730
1,116
0
763
6,552
2,104
0
5,388
779
18,356
0
W
7,992
1,104
0
940
6,214
1,748
143
1,765
4,279
43,372
0
L
4,668
1,560
0
1,122
6,211
2,108
0
2,774
3,387
0
22,174
W
Danzaburou
Genocideo
Danzaburou
5,558
2,982
0
1,646
6,418
1,957
592
1,298
5,100
0
32,118
W
Sylvanus
MEMINOKI
Sylvanus
4,147
1,609
3,086
3,024
7,898
3,975
303
3,941
3,919
8,474
0
W
Tiamat
MinimusLH
Tiamat
5,824
1,124
0
2,470
4,414
3,013
104
209
4,185
40,224
0
L
King Arthur
R0driguess
King Arthur
1,837
146
0
2,661
8,585
3,485
0
5,824
2,602
0
20,630
L
Bacchus
chaotickal
Bacchus
4,793
642
0
541
5,770
3,589
203
2,471
3,280
10,629
0
W
Serqet
1,911
654
0
2,234
5,787
1,585
0
972
4,725
0
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
31,938
204
Minions Killed
304
0
Camps Cleared
0
921,361
Distance Traveled
957,912
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,883
488
45
5
0
171,393
2
L
Nu Wa
4,687
469
36
4
0
155,493
3
W
Raijin
7,051
705
91
9
0
179,613
4
L
Ravana
5,093
509
45
5
0
217,510
1
W
Danzaburou
6,987
699
67
7
0
183,512
1
W
Sylvanus
5,812
581
8
1
0
187,381
2
W
Tiamat
6,630
663
98
10
0
176,112
4
L
King Arthur
4,886
489
63
6
0
193,431
0
L
Bacchus
4,801
480
15
2
0
183,534
2
W
Serqet
5,458
546
40
4
0
231,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role