Player Matchup

Sobek
Sobek
CubanYork
Sobek
Level 160
God Stats
36W - 35L
1,419 SR
Queue Stats
818W - 1,048L
1,248 Elo+
Solo
Tiamat
Tiamat
EclipseKing05
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
SUperVERDE8137
Skadi
Level 40
God Stats
0W - 3L
1,358 SR
Queue Stats
7W - 10L
1,165 Elo+
Solo
Team Averages
Level 86
1,425 SR
1,305 Elo+

VS

Team Averages
Level 15
1,500 SR
1,338 Elo+
Danzaburou
Danzaburou
DRcashXxX
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Ah Puch
Ah Puch
jese2005
Ah Puch
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 46L
1,275 Elo+
Solo
Ymir
Ymir
ryjeff
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CubanYork
Sobek
8
0 / 5 / 4
6,737
612
2,503
10,762
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 8 / 2
7,516
683
5,710
10,287
6,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 6 / 0
6,549
595
5,911
9,375
4,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRcashXxX
Danzaburou
13
12 / 2 / 6
10,369
943
13,839
8,247
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
jese2005
Ah Puch
12
5 / 1 / 13
8,644
786
7,770
5,170
1,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
ryjeff
Ymir
10
2 / 2 / 11
7,790
708
2,761
7,158
3,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
19
19
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
CubanYork
Sobek
0
5
4
0.4
W
Danzaburou
DRcashXxX
Danzaburou
12
2
6
7.5
L
3
8
2
0.5
L
2
6
0
0.33
W
Ah Puch
jese2005
Ah Puch
5
1
13
11.5
W
Ymir
ryjeff
Ymir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,124
Damage
24,370
30,424
Taken
20,575
19,283
Mitigated
8,119
3,793
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CubanYork
Sobek
2,503
278
0
1,434
10,762
8,912
0
3,206
7,556
7,455
0
W
Danzaburou
DRcashXxX
Danzaburou
13,839
8,428
212
2,754
8,247
2,933
2,503
3,210
5,037
0
31,390
L
5,710
509
318
1,735
10,287
6,238
78
3,793
6,494
24,788
0
L
5,911
2,357
0
306
9,375
4,133
20
3,540
5,835
0
16,707
W
Ah Puch
jese2005
Ah Puch
7,770
757
894
1,945
5,170
1,786
356
2,041
3,129
27,862
0
W
Ymir
ryjeff
Ymir
2,761
500
0
480
7,158
3,400
282
2,962
4,196
8,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,802
Gold Earned
26,803
92
Minions Killed
97
0
Camps Cleared
0
449,155
Distance Traveled
582,663
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,737
612
13
1
0
155,795
0
W
Danzaburou
10,369
943
39
4
0
176,561
0
L
Tiamat
7,516
683
50
5
0
147,664
0
L
Skadi
6,549
595
29
3
0
145,696
2
W
Ah Puch
8,644
786
46
4
0
194,707
0
W
Ymir
7,790
708
12
1
0
211,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role