Player Matchup

Ares
Ares
Chelli Aphra
Ares
Level 112
God Stats
24W - 12L
1,778 SR
Queue Stats
120W - 84L
1,566 Elo+
Party 1
Achilles
Achilles
Kuku
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,824 Elo+
Party 1
Zeus
Zeus
Panda snypes184
Zeus
Level 26
God Stats
2W - 0L
1,741 SR
Queue Stats
70W - 28L
1,772 Elo+
Party 1
Ymir
Ymir
Soxmz
Ymir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 15L
1,743 Elo+
Party 1
Rama
Rama
thatTWlTCHmain
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 15L
1,944 Elo+
Party 1
Team Averages
Level 64
1,604 SR
1,770 Elo+

VS

Team Averages
Level 69
1,469 SR
1,612 Elo+
Bakasura
Bakasura
CBlazee
Bakasura
Level 147
God Stats
2W - 3L
1,347 SR
Queue Stats
92W - 62L
1,673 Elo+
Party 2
Sobek
Sobek
Long Meat T
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,657 Elo+
Party 2
Artemis
Artemis
PoniiC
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 43L
1,657 Elo+
Solo
Chang'e
Chang'e
STALKINGFOOL
Chang'e
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 36L
1,551 Elo+
Party 2
Hel
Hel
WrecklessWeasel
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 110L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
12,401
1,033
13,080
14,737
19,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kuku
Achilles
18
5 / 2 / 10
11,825
985
19,707
17,500
18,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 9
11,961
997
30,887
8,275
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Soxmz
Ymir
17
3 / 3 / 13
11,384
949
7,741
13,715
13,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 11
10,763
897
9,545
9,555
4,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

212

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CBlazee
Bakasura
17
4 / 2 / 4
11,074
923
10,085
19,494
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 4 / 7
10,370
864
3,700
18,381
21,037
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PoniiC
Artemis
17
1 / 4 / 7
10,694
891
17,055
17,918
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
STALKINGFOOL
Chang'e
16
3 / 3 / 4
10,802
900
12,638
14,038
4,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 7
10,820
902
15,445
15,834
5,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
19
Kills
11
11
Deaths
19
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CBlazee
Bakasura
4
2
4
3
W
3
1
16
11
W
Achilles
Kuku
Achilles
5
2
10
5
L
1
4
7
1.13
W
6
3
9
3.5
L
Artemis
PoniiC
Artemis
1
4
7
1.13
L
Chang'e
STALKINGFOOL
Chang'e
3
3
4
1.67
W
Ymir
Soxmz
Ymir
3
3
13
3.17
L
2
6
7
0.92
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,960
Damage
58,923
63,782
Taken
85,665
59,875
Mitigated
45,228
5,539
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CBlazee
Bakasura
10,085
6,049
0
2,241
19,494
7,688
0
10,808
8,454
0
18,108
W
13,080
290
0
879
14,737
19,924
0
7,499
6,469
18,370
0
W
Achilles
Kuku
Achilles
19,707
1,217
0
1,337
17,500
18,224
0
9,121
8,049
0
40,699
L
3,700
108
0
472
18,381
21,037
0
11,974
6,082
9,414
0
W
30,887
1,987
0
930
8,275
3,834
0
3,366
3,876
68,810
0
L
Artemis
PoniiC
Artemis
17,055
7,082
219
1,429
17,918
6,442
0
9,626
7,974
0
35,307
L
Chang'e
STALKINGFOOL
Chang'e
12,638
1,288
4,321
3,313
14,038
4,890
0
7,325
6,515
40,863
0
W
Ymir
Soxmz
Ymir
7,741
761
0
492
13,715
13,715
0
7,222
5,899
30,227
0
L
15,445
1,306
5,338
4,369
15,834
5,171
0
10,602
4,932
38,409
0
W
9,545
6,262
0
1,901
9,555
4,178
0
4,575
4,280
0
22,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,334
Gold Earned
53,760
232
Minions Killed
219
6
Camps Cleared
3
1,076,790
Distance Traveled
1,113,508
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,074
923
37
3
0
252,283
0
W
Ares
12,401
1,033
7
1
1
230,219
0
W
Achilles
11,825
985
45
4
0
244,293
1
L
Sobek
10,370
864
14
1
0
231,734
0
W
Zeus
11,961
997
97
8
4
186,834
2
L
Artemis
10,694
891
39
3
1
192,328
2
L
Chang'e
10,802
900
63
5
1
214,100
0
W
Ymir
11,384
949
56
5
1
215,975
0
L
Hel
10,820
902
66
6
1
223,063
1
W
Rama
10,763
897
27
2
0
199,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role