Player Matchup

Chaac
Chaac
DieLiePay
Chaac
Level 30
God Stats
0W - 4L
1,579 SR
Queue Stats
29W - 41L
1,313 Elo+
Party 2
Izanami
Izanami
Papa_Clean
Izanami
Level 28
God Stats
1W - 2L
1,416 SR
Queue Stats
29W - 41L
1,399 Elo+
Party 1
Scylla
Scylla
Papa_Rose12
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 147L
1,479 Elo+
Party 1
Tiamat
Tiamat
Topoyiyo39
Tiamat
Level 44
God Stats
4W - 10L
1,299 SR
Queue Stats
24W - 42L
1,305 Elo+
Party 2
Cerberus
Cerberus
xLordBorosPnK
Cerberus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,399 Elo+
Party 2
Team Averages
Level 37
1,459 SR
1,379 Elo+

VS

Team Averages
Level 50
1,471 SR
1,382 Elo+
Odin
Odin
Bubblegumstew92
Odin
Level 61
God Stats
1W - 1L
1,710 SR
Queue Stats
21W - 30L
1,393 Elo+
Party 3
Aphrodite
Aphrodite
Lolitrol
Aphrodite
Level 21
God Stats
16W - 16L
1,482 SR
Queue Stats
23W - 28L
1,408 Elo+
Party 3
Discordia
Discordia
SkiTheBearJew
Discordia
Level 49
God Stats
2W - 4L
1,237 SR
Queue Stats
21W - 46L
1,280 Elo+
Party 4
Danzaburou
Danzaburou
SrLanzarote
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
TraptimusPrime
Thor
Level 17
God Stats
7W - 5L
1,426 SR
Queue Stats
24W - 37L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DieLiePay
Chaac
13
2 / 5 / 3
8,667
394
5,483
18,819
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Papa_Clean
Izanami
13
0 / 9 / 3
8,260
375
6,570
15,838
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
2 / 7 / 0
9,464
430
8,025
14,530
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Topoyiyo39
Tiamat
17
1 / 6 / 3
10,456
475
8,866
15,089
6,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
xLordBorosPnK
Cerberus
14
6 / 5 / 2
9,916
451
7,096
24,114
16,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
11,623
528
10,638
13,829
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Lolitrol
Aphrodite
17
8 / 5 / 12
13,219
601
11,776
18,307
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SkiTheBearJew
Discordia
18
3 / 0 / 14
12,003
546
12,659
5,961
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SrLanzarote
Danzaburou
19
13 / 0 / 13
14,256
648
31,015
16,800
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
6 / 1 / 14
11,769
535
7,864
12,859
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
11
Kills
32
32
Deaths
11
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
Chaac
DieLiePay
Chaac
2
5
3
0.7
W
Aphrodite
Lolitrol
Aphrodite
8
5
12
2.8
L
Izanami
Papa_Clean
Izanami
0
9
3
0.17
L
Scylla
2
7
0
0.29
W
Discordia
SkiTheBearJew
Discordia
3
0
14
10
W
Danzaburou
SrLanzarote
Danzaburou
13
0
13
19.5
L
Tiamat
Topoyiyo39
Tiamat
1
6
3
0.42
W
6
1
14
13
L
Cerberus
xLordBorosPnK
Cerberus
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
73,952
88,390
Taken
67,756
44,681
Mitigated
43,153
25,751
Healing
34,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,638
2,772
0
1,394
13,829
13,460
2,209
3,838
9,652
940
41,485
L
Chaac
DieLiePay
Chaac
5,483
1,458
669
7,154
18,819
13,327
451
3,887
14,402
0
24,262
W
Aphrodite
Lolitrol
Aphrodite
11,776
2,951
4,248
10,131
18,307
15,624
3,069
9,164
8,889
51,600
0
L
Izanami
Papa_Clean
Izanami
6,570
4,681
183
1,658
15,838
4,299
0
2,360
13,303
0
31,865
L
Scylla
8,025
909
0
1,525
14,530
4,357
0
6,655
7,297
38,264
0
W
Discordia
SkiTheBearJew
Discordia
12,659
1,676
0
292
5,961
2,158
1,808
2,457
3,359
70,010
0
W
Danzaburou
SrLanzarote
Danzaburou
31,015
21,624
0
11,363
16,800
6,981
9,495
5,656
11,062
0
125,363
L
Tiamat
Topoyiyo39
Tiamat
8,866
948
821
4,794
15,089
6,480
2,846
2,876
12,037
74,463
0
W
7,864
2,255
612
6,774
12,859
4,930
1,361
2,502
10,282
0
50,124
L
Cerberus
xLordBorosPnK
Cerberus
7,096
439
807
8,140
24,114
16,218
0
8,016
15,856
28,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
62,870
386
Minions Killed
494
0
Camps Cleared
0
1,723,984
Distance Traveled
1,954,479
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,623
528
78
4
0
405,307
1
L
Chaac
8,667
394
34
2
0
323,190
0
W
Aphrodite
13,219
601
66
3
0
361,266
1
L
Izanami
8,260
375
65
3
0
330,090
0
L
Scylla
9,464
430
86
4
0
292,448
1
W
Discordia
12,003
546
113
5
0
386,734
5
W
Danzaburou
14,256
648
160
7
0
384,334
3
L
Tiamat
10,456
475
138
6
0
375,344
1
W
Thor
11,769
535
77
4
0
416,838
4
L
Cerberus
9,916
451
63
3
0
402,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role