Player Matchup

Tiamat
Tiamat
By_N1ght
Tiamat
Level 29
God Stats
8W - 14L
1,349 SR
Queue Stats
122W - 266L
1,355 Elo+
Party 1
Mercury
Mercury
Go4t_G4Life
Mercury
Level 28
God Stats
4W - 4L
1,498 SR
Queue Stats
104W - 213L
1,330 Elo+
Party 1
Cerberus
Cerberus
Xxesteban_05xX
Cerberus
Level 31
God Stats
1W - 0L
1,270 SR
Queue Stats
89W - 155L
1,269 Elo+
Party 1
Erlang Shen
Erlang Shen
agustinpror13
Erlang Shen
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 132L
1,318 Elo+
Party 1
Izanami
Izanami
facunico1310
Izanami
Level 13
God Stats
3W - 7L
1,728 SR
Queue Stats
35W - 73L
1,278 Elo+
Party 1
Team Averages
Level 26
1,469 SR
1,310 Elo+

VS

Team Averages
Level 15
1,406 SR
1,282 Elo+
Xbalanque
Xbalanque
DrOpCid4794
Xbalanque
Level 19
God Stats
27W - 34L
1,451 SR
Queue Stats
28W - 43L
1,320 Elo+
Solo
King Arthur
King Arthur
General Gun69
King Arthur
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 5L
977 Elo+
Solo
Mercury
Mercury
Lemon MKT
Mercury
Level 17
God Stats
1W - 2L
1,303 SR
Queue Stats
36W - 40L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
MrM3diocrity
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Loki
Loki
Slicer45
Loki
Level 22
God Stats
13W - 12L
1,467 SR
Queue Stats
73W - 98L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
By_N1ght
Tiamat
19
7 / 4 / 14
12,947
498
22,115
16,681
13,652
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Go4t_G4Life
Mercury
20
11 / 1 / 10
13,324
512
15,522
15,122
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
19
4 / 4 / 10
12,743
490
12,216
18,578
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
agustinpror13
Erlang Shen
20
12 / 5 / 0
13,755
529
15,405
19,787
15,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
facunico1310
Izanami
17
8 / 8 / 6
12,262
472
19,976
17,326
6,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrOpCid4794
Xbalanque
15
2 / 9 / 8
10,761
414
14,082
18,922
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
General Gun69
King Arthur
18
8 / 6 / 7
12,578
484
15,560
37,562
33,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Lemon MKT
Mercury
15
0 / 8 / 2
9,879
380
4,298
16,757
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MrM3diocrity
Sun Wukong
17
4 / 12 / 6
11,354
437
10,104
24,820
22,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
19
8 / 8 / 2
13,069
503
17,138
20,164
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
42
Kills
22
22
Deaths
43
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
By_N1ght
Tiamat
7
4
14
3.5
L
Xbalanque
DrOpCid4794
Xbalanque
2
9
8
0.67
L
King Arthur
General Gun69
King Arthur
8
6
7
1.92
W
Mercury
Go4t_G4Life
Mercury
11
1
10
16
L
Mercury
Lemon MKT
Mercury
0
8
2
0.13
L
Sun Wukong
MrM3diocrity
Sun Wukong
4
12
6
0.58
L
Loki
8
8
2
1.13
W
Cerberus
4
4
10
2.25
W
Erlang Shen
agustinpror13
Erlang Shen
12
5
0
2.4
W
Izanami
facunico1310
Izanami
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,234
Damage
61,182
87,494
Taken
118,225
58,849
Mitigated
74,854
21,302
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
By_N1ght
Tiamat
22,115
2,989
337
6,498
16,681
13,652
2,020
0
16,389
70,359
0
L
Xbalanque
DrOpCid4794
Xbalanque
14,082
8,450
393
5,413
18,922
6,230
782
4,625
14,297
129
54,319
L
King Arthur
General Gun69
King Arthur
15,560
3,410
0
8,751
37,562
33,120
176
11,501
26,061
0
47,224
W
Mercury
Go4t_G4Life
Mercury
15,522
7,830
489
4,220
15,122
6,955
416
0
15,022
0
71,629
L
Mercury
Lemon MKT
Mercury
4,298
1,797
0
1,724
16,757
6,114
1,010
5,945
10,812
0
42,440
L
Sun Wukong
MrM3diocrity
Sun Wukong
10,104
3,585
0
327
24,820
22,060
0
5,474
19,346
0
56,062
L
Loki
17,138
5,648
0
5,202
20,164
7,330
0
6,786
13,378
0
77,456
W
Cerberus
12,216
1,540
0
3,608
18,578
16,223
643
0
18,203
54,478
0
W
Erlang Shen
agustinpror13
Erlang Shen
15,405
9,463
99
3,226
19,787
15,111
2,185
33
19,754
0
72,033
W
Izanami
facunico1310
Izanami
19,976
13,679
0
2,825
17,326
6,908
1,674
0
17,039
0
77,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,031
Gold Earned
57,641
555
Minions Killed
435
0
Camps Cleared
0
2,277,165
Distance Traveled
2,110,723
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,947
498
107
4
0
413,652
0
L
Xbalanque
10,761
414
85
3
0
316,083
0
L
King Arthur
12,578
484
62
2
0
493,885
1
W
Mercury
13,324
512
89
3
0
573,655
0
L
Mercury
9,879
380
84
3
0
436,773
1
L
Sun Wukong
11,354
437
80
3
0
422,210
2
L
Loki
13,069
503
124
5
0
441,772
0
W
Cerberus
12,743
490
91
4
0
455,047
2
W
Erlang Shen
13,755
529
137
5
0
431,392
0
W
Izanami
12,262
472
131
5
0
403,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role