Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AmielKh
Medusa
Level 45
God Stats
4W - 5L
1,611 SR
Queue Stats
11W - 15L
1,350 Elo+
Solo
Sol
Sol
Karalluuda
Sol
Level 157
God Stats
1W - 5L
1,441 SR
Queue Stats
29W - 25L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abackabu
Tsukuyomi
Level 160
God Stats
6W - 2L
1,635 SR
Queue Stats
218W - 170L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
oscarpion
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,540 Elo+
Party 1
Team Averages
Level 97
1,538 SR
1,497 Elo+

VS

Team Averages
Level 115
1,621 SR
1,477 Elo+
Skadi
Skadi
AriaSilver
Skadi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Quenar
Hercules
Level 152
God Stats
3W - 2L
1,742 SR
Queue Stats
31W - 20L
1,555 Elo+
Party 2
Ra
Ra
TheOvatsug12
Ra
Level 154
God Stats
6W - 7L
1,583 SR
Queue Stats
102W - 106L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Youkaime
Kumbhakarna
Level 63
God Stats
1W - 2L
1,632 SR
Queue Stats
5W - 4L
1,555 Elo+
Party 2
Thoth
Thoth
Zakila
Thoth
Level 156
God Stats
1W - 0L
1,648 SR
Queue Stats
24W - 15L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 6 / 1
7,169
717
7,748
12,813
7,411
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
AmielKh
Medusa
11
0 / 4 / 2
6,365
637
2,842
6,967
2,466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 1
6,100
610
5,970
10,299
3,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
abackabu
Tsukuyomi
13
1 / 3 / 1
6,925
693
9,586
7,745
3,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
oscarpion
Cthulhu
11
0 / 9 / 1
5,838
584
4,190
16,173
9,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 1 / 9
8,312
831
6,148
7,204
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Quenar
Hercules
16
17 / 0 / 12
11,381
1,138
10,953
12,534
15,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 1 / 15
9,165
917
11,954
7,683
3,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Youkaime
Kumbhakarna
14
1 / 0 / 21
8,106
811
4,043
13,302
7,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
Zakila
Thoth
15
4 / 1 / 17
9,360
936
13,059
5,772
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
104
3
Kills
30
30
Deaths
3
6
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
1
0.42
L
Medusa
AmielKh
Medusa
0
4
2
0.25
W
Skadi
4
1
9
8.5
L
0
8
1
0.06
W
Hercules
Quenar
Hercules
17
0
12
23
W
4
1
15
11.5
W
Kumbhakarna
Youkaime
Kumbhakarna
1
0
21
11.5
W
Thoth
Zakila
Thoth
4
1
17
12.5
L
Tsukuyomi
abackabu
Tsukuyomi
1
3
1
0.5
L
Cthulhu
oscarpion
Cthulhu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
46,157
53,997
Taken
46,495
26,359
Mitigated
31,048
3,232
Healing
21,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,748
353
404
1,116
12,813
7,411
0
7,921
4,718
24,602
0
L
Medusa
AmielKh
Medusa
2,842
1,117
0
382
6,967
2,466
1
3,761
3,018
0
14,293
W
Skadi
6,148
3,309
462
2,014
7,204
2,478
1,491
3,068
4,136
0
19,159
L
5,970
1,700
0
1,264
10,299
3,329
0
6,489
3,632
18,416
0
W
Hercules
Quenar
Hercules
10,953
2,541
0
5,374
12,534
15,427
258
5,017
7,517
3,482
17,275
W
11,954
1,274
2,868
2,063
7,683
3,227
675
2,463
5,220
48,910
0
W
Kumbhakarna
Youkaime
Kumbhakarna
4,043
194
1,974
4,824
13,302
7,995
121
5,332
7,970
7,956
0
W
Thoth
Zakila
Thoth
13,059
404
0
1,576
5,772
1,921
464
2,448
3,324
33,527
0
L
Tsukuyomi
abackabu
Tsukuyomi
9,586
2,593
0
66
7,745
3,257
0
4,105
3,434
0
23,588
L
Cthulhu
oscarpion
Cthulhu
4,190
482
0
0
16,173
9,896
0
7,831
8,050
10,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
46,324
158
Minions Killed
229
4
Camps Cleared
9
857,787
Distance Traveled
1,033,496
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,169
717
47
5
0
160,505
4
L
Medusa
6,365
637
26
3
4
190,177
0
W
Skadi
8,312
831
33
3
1
197,950
0
L
Sol
6,100
610
30
3
0
128,225
0
W
Hercules
11,381
1,138
28
3
1
224,511
0
W
Ra
9,165
917
100
10
3
208,898
1
W
Kumbhakarna
8,106
811
7
1
0
207,363
1
W
Thoth
9,360
936
61
6
4
194,774
0
L
Tsukuyomi
6,925
693
43
4
0
212,771
0
L
Cthulhu
5,838
584
12
1
0
166,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role