Player Matchup

Kukulkan
Kukulkan
HHBole
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
HHPhoenix
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
HHPurge
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
JUANJOSE_P
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,175 Elo+
Solo
Hun Batz
Hun Batz
SummerCannon690
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,204 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,376 Elo+

VS

Team Averages
Level 23
1,502 SR
1,260 Elo+
Kukulkan
Kukulkan
Jerenzall
Kukulkan
Level 16
God Stats
13W - 6L
1,419 SR
Queue Stats
498W - 762L
1,204 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SAVAGE_legend___
Cu Chulainn
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
10W - 10L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
Verrmilion
Cthulhu
Level 16
God Stats
32W - 48L
1,274 SR
Queue Stats
488W - 790L
1,170 Elo+
Party 2
Merlin
Merlin
Zbolton
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,338 Elo+
Solo
Hades
Hades
partyman5405
Hades
Level 28
God Stats
2W - 2L
1,553 SR
Queue Stats
6W - 7L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HHBole
Kukulkan
17
2 / 4 / 3
11,159
1,014
12,662
10,355
5,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
16
2 / 5 / 3
10,211
928
8,649
18,886
17,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
HHPurge
Thor
16
0 / 8 / 2
9,799
891
4,996
15,948
6,630
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 14 / 4
10,124
920
12,851
19,594
8,384
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
16
4 / 12 / 3
11,521
1,047
19,318
23,638
10,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jerenzall
Kukulkan
19
4 / 2 / 20
12,067
1,097
12,617
12,248
5,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SAVAGE_legend___
Cu Chulainn
20
12 / 1 / 22
13,389
1,217
23,210
19,985
18,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Verrmilion
Cthulhu
18
2 / 3 / 24
11,156
1,014
10,351
13,507
15,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Zbolton
Merlin
19
15 / 2 / 13
13,068
1,188
17,788
8,203
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 12
11,662
1,060
13,443
8,945
7,494
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
9
Kills
43
43
Deaths
9
15
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HHBole
Kukulkan
2
4
3
0.88
L
Ares
2
5
3
0.7
L
Thor
HHPurge
Thor
0
8
2
0.13
L
1
14
4
0.21
W
Kukulkan
Jerenzall
Kukulkan
4
2
20
7
W
Cu Chulainn
SAVAGE_legend___
Cu Chulainn
12
1
22
23
L
Hun Batz
4
12
3
0.46
W
Cthulhu
Verrmilion
Cthulhu
2
3
24
4.67
W
Merlin
Zbolton
Merlin
15
2
13
10.75
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,476
Damage
77,409
88,421
Taken
62,888
48,101
Mitigated
50,516
526
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HHBole
Kukulkan
12,662
1,054
0
0
10,355
5,064
0
6,341
4,014
40,486
0
L
Ares
8,649
1,007
0
0
18,886
17,514
0
11,588
7,298
23,106
0
L
Thor
HHPurge
Thor
4,996
1,300
0
0
15,948
6,630
0
11,004
4,944
0
24,255
L
12,851
6,382
0
508
19,594
8,384
0
12,902
6,692
0
22,830
W
Kukulkan
Jerenzall
Kukulkan
12,617
1,689
0
0
12,248
5,156
0
4,285
7,963
48,737
0
W
Cu Chulainn
SAVAGE_legend___
Cu Chulainn
23,210
8,524
426
5,075
19,985
18,776
0
5,604
14,381
0
36,080
L
Hun Batz
19,318
6,246
0
18
23,638
10,509
0
12,364
11,274
0
36,536
W
Cthulhu
Verrmilion
Cthulhu
10,351
973
250
0
13,507
15,855
0
5,505
8,002
31,725
0
W
Merlin
Zbolton
Merlin
17,788
4,037
0
0
8,203
3,235
0
3,090
5,113
24,175
0
W
13,443
967
27
2,049
8,945
7,494
0
2,827
6,118
19,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
61,342
184
Minions Killed
214
3
Camps Cleared
2
941,121
Distance Traveled
967,658
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,159
1,014
73
7
0
175,980
1
L
Ares
10,211
928
29
3
0
206,790
3
L
Thor
9,799
891
50
5
2
176,732
1
L
Set
10,124
920
5
0
1
178,881
0
W
Kukulkan
12,067
1,097
99
9
0
179,498
0
W
Cu Chulainn
13,389
1,217
23
2
0
219,189
0
L
Hun Batz
11,521
1,047
27
2
0
202,738
2
W
Cthulhu
11,156
1,014
57
5
0
216,078
0
W
Merlin
13,068
1,188
19
2
1
157,032
0
W
Hades
11,662
1,060
16
1
1
195,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role