Player Matchup

King Arthur
King Arthur
CHAIRMANKING
King Arthur
Level 14
God Stats
8W - 0L
1,985 SR
Queue Stats
44W - 9L
1,781 Elo+
Party 2
Danzaburou
Danzaburou
NoCapHollow
Danzaburou
Level 13
God Stats
20W - 8L
1,903 SR
Queue Stats
139W - 65L
1,862 Elo+
Party 2
Zeus
Zeus
WinnieThePrew
Zeus
Level 58
God Stats
7W - 0L
1,706 SR
Queue Stats
101W - 52L
1,739 Elo+
Party 2
Team Averages
Level 28
1,865 SR
1,794 Elo+

VS

Team Averages
Level 31
1,555 SR
1,553 Elo+
Nemesis
Nemesis
BXD_MOMO
Nemesis
Level 49
God Stats
3W - 5L
1,731 SR
Queue Stats
48W - 51L
1,439 Elo+
Party 1
Tiamat
Tiamat
Bobdillybob1525
Tiamat
Level 16
God Stats
26W - 12L
1,743 SR
Queue Stats
45W - 19L
1,672 Elo+
Party 1
Anhur
Anhur
platina-angular
Anhur
Level 28
God Stats
2W - 11L
1,191 SR
Queue Stats
537W - 554L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHAIRMANKING
King Arthur
13
6 / 2 / 5
9,146
831
8,168
13,422
7,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
NoCapHollow
Danzaburou
11
2 / 5 / 8
8,543
777
9,226
8,015
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 2 / 6
8,576
780
10,885
5,587
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BXD_MOMO
Nemesis
10
2 / 4 / 6
7,794
709
3,914
9,985
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 4 / 5
8,338
758
9,619
13,220
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 4 / 4
7,961
724
3,924
8,852
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
9
9
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BXD_MOMO
Nemesis
2
4
6
1.25
L
4
4
5
1.63
W
King Arthur
CHAIRMANKING
King Arthur
6
2
5
4.25
W
Danzaburou
NoCapHollow
Danzaburou
2
5
8
1.2
W
4
2
6
3.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
17,457
27,024
Taken
32,057
12,200
Mitigated
17,874
5,559
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BXD_MOMO
Nemesis
3,914
1,392
0
2,695
9,985
5,737
0
4,348
5,637
0
16,066
L
9,619
750
648
4,064
13,220
8,872
0
4,501
8,719
34,320
0
W
King Arthur
CHAIRMANKING
King Arthur
8,168
734
0
4,020
13,422
7,858
0
4,083
9,146
0
31,259
W
Danzaburou
NoCapHollow
Danzaburou
9,226
3,791
0
1,289
8,015
2,599
1,795
3,869
4,021
0
33,580
W
10,885
905
0
250
5,587
1,743
878
1,715
3,847
37,532
0
L
3,924
1,720
0
1,817
8,852
3,265
0
2,070
6,782
0
24,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
24,093
149
Minions Killed
122
0
Camps Cleared
0
562,167
Distance Traveled
583,224
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,794
709
27
2
0
219,309
0
L
Tiamat
8,338
758
44
4
0
198,896
2
W
King Arthur
9,146
831
40
4
0
215,493
0
W
Danzaburou
8,543
777
58
5
0
177,388
3
W
Zeus
8,576
780
51
5
0
169,286
2
L
Anhur
7,961
724
51
5
0
165,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role