Player Matchup

Mercury
Mercury
OhVADR
Mercury
Level 155
God Stats
9W - 3L
1,708 SR
Queue Stats
111W - 76L
1,612 Elo+
Party 3
Loki
Loki
TheOy10
Loki
Level 128
God Stats
8W - 5L
1,609 SR
Queue Stats
332W - 270L
1,679 Elo+
Party 2
Scylla
Scylla
katyib
Scylla
Level 48
God Stats
6W - 7L
1,482 SR
Queue Stats
121W - 70L
1,613 Elo+
Party 3
Cupid
Cupid
nesieOP
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 9L
1,936 Elo+
Party 2
Pele
Pele
vCalxmity
Pele
Level 159
God Stats
2W - 4L
1,965 SR
Queue Stats
366W - 210L
1,742 Elo+
Party 3
Team Averages
Level 103
1,653 SR
1,717 Elo+

VS

Team Averages
Level 53
1,319 SR
1,198 Elo+
Neith
Neith
RK_NyggaDii
Neith
Level 26
God Stats
0W - 1L
1,124 SR
Queue Stats
0W - 2L
997 Elo+
Party 1
Thanatos
Thanatos
Rexomat1
Thanatos
Level 129
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 1
Ganesha
Ganesha
Serser187
Ganesha
Level 47
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 9L
1,205 Elo+
Party 1
Olorun
Olorun
ctf_mane_91
Olorun
Level 13
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 2L
997 Elo+
Party 1
Osiris
Osiris
smite_troll
Osiris
Level 48
God Stats
15W - 22L
1,360 SR
Queue Stats
201W - 221L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OhVADR
Mercury
6
4 / 1 / 1
4,272
854
1,318
2,636
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Loki
TheOy10
Loki
7
3 / 0 / 0
3,981
796
1,409
2,746
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
katyib
Scylla
5
0 / 0 / 2
3,348
670
1,307
969
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
nesieOP
Cupid
6
3 / 0 / 3
4,170
834
3,336
2,333
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
8
3 / 0 / 0
4,210
842
1,932
2,522
615
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 0
3,077
615
669
2,884
512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Rexomat1
Thanatos
3
0 / 3 / 0
2,772
554
1,380
2,999
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Serser187
Ganesha
4
0 / 4 / 1
3,084
617
1,162
3,461
1,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
4
0 / 2 / 0
2,842
568
630
2,120
464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
3
0 / 1 / 0
2,748
550
610
1,058
472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
13
Kills
1
1
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
OhVADR
Mercury
4
1
1
4.5
L
1
3
0
0.33
L
Thanatos
Rexomat1
Thanatos
0
3
0
0
L
Ganesha
Serser187
Ganesha
0
4
1
0.13
W
Loki
TheOy10
Loki
3
0
0
3
L
Olorun
0
2
0
0
W
Scylla
katyib
Scylla
0
0
2
1
W
Cupid
nesieOP
Cupid
3
0
3
4.5
L
Osiris
0
1
0
0
W
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,302
Damage
4,451
11,206
Taken
12,522
2,808
Mitigated
3,351
5,156
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
OhVADR
Mercury
1,318
645
0
642
2,636
848
0
234
2,402
0
12,158
L
669
435
0
843
2,884
512
0
0
2,884
0
3,925
L
Thanatos
Rexomat1
Thanatos
1,380
283
0
790
2,999
698
0
277
2,662
0
4,465
L
Ganesha
Serser187
Ganesha
1,162
631
0
146
3,461
1,205
0
0
3,461
4,406
0
W
Loki
TheOy10
Loki
1,409
358
0
1,378
2,746
568
0
128
2,618
0
15,631
L
Olorun
630
164
0
178
2,120
464
0
796
1,150
6,233
0
W
Scylla
katyib
Scylla
1,307
117
0
250
969
230
0
459
510
8,075
0
W
Cupid
nesieOP
Cupid
3,336
2,208
50
1,918
2,333
547
23
766
1,567
0
13,621
L
Osiris
610
301
0
221
1,058
472
0
0
1,058
0
4,903
W
Pele
1,932
716
0
918
2,522
615
0
205
2,317
0
18,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,981
Gold Earned
14,523
145
Minions Killed
42
0
Camps Cleared
0
487,437
Distance Traveled
422,762
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,272
854
20
4
0
111,578
2
L
Neith
3,077
615
7
1
0
86,041
0
L
Thanatos
2,772
554
10
2
0
102,255
0
L
Ganesha
3,084
617
2
0
0
115,582
0
W
Loki
3,981
796
40
8
0
113,240
2
L
Olorun
2,842
568
12
2
0
86,432
0
W
Scylla
3,348
670
11
2
0
83,427
0
W
Cupid
4,170
834
31
6
0
74,630
0
L
Osiris
2,748
550
11
2
0
32,452
0
W
Pele
4,210
842
43
9
0
104,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role