Player Matchup

Bacchus
Bacchus
Adrystoteles
Bacchus
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
172W - 105L
1,806 Elo+
Party 1
Erlang Shen
Erlang Shen
ElCapo5199
Erlang Shen
Level 17
God Stats
34W - 12L
1,784 SR
Queue Stats
130W - 78L
1,806 Elo+
Party 1
Kukulkan
Kukulkan
Polnareff1v9
Kukulkan
Level 8
God Stats
5W - 3L
1,776 SR
Queue Stats
35W - 15L
1,806 Elo+
Party 1
Osiris
Osiris
Praxis13
Osiris
Level 13
God Stats
7W - 6L
1,715 SR
Queue Stats
174W - 94L
1,859 Elo+
Party 1
Chernobog
Chernobog
gringoss
Chernobog
Level 25
God Stats
9W - 10L
1,300 SR
Queue Stats
286W - 285L
1,469 Elo+
Solo
Team Averages
Level 14
1,615 SR
1,749 Elo+

VS

Team Averages
Level 33
1,587 SR
1,718 Elo+
Tiamat
Tiamat
BananiaYaBon
Tiamat
Level 17
God Stats
3W - 2L
1,568 SR
Queue Stats
40W - 30L
1,597 Elo+
Solo
Thor
Thor
GandhisFlipflops
Thor
Level 14
God Stats
2W - 0L
1,875 SR
Queue Stats
8W - 1L
1,904 Elo+
Party 2
Baba Yaga
Baba Yaga
oriolcanyellas
Baba Yaga
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,336 Elo+
Party 3
Neith
Neith
paugp
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,749 Elo+
Party 3
Tyr
Tyr
v3rm1nx
Tyr
Level 17
God Stats
2W - 0L
1,494 SR
Queue Stats
39W - 5L
2,003 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adrystoteles
Bacchus
13
6 / 2 / 2
8,510
608
5,139
11,886
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
ElCapo5199
Erlang Shen
11
1 / 8 / 4
6,668
476
5,923
13,885
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Polnareff1v9
Kukulkan
11
2 / 8 / 2
7,037
503
3,254
8,919
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Praxis13
Osiris
12
1 / 9 / 1
6,560
469
3,121
11,889
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
gringoss
Chernobog
13
2 / 1 / 2
6,932
495
2,917
3,634
1,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 0 / 5
8,812
629
8,715
6,470
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 4 / 4
9,100
650
11,218
12,145
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
oriolcanyellas
Baba Yaga
14
1 / 3 / 5
7,885
563
5,611
8,169
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
paugp
Neith
11
0 / 4 / 0
6,498
464
1,782
6,750
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
16
9 / 1 / 6
9,356
668
11,885
12,707
10,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
28
28
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Adrystoteles
Bacchus
6
2
2
3.5
W
Tiamat
7
0
5
9.5
L
Erlang Shen
ElCapo5199
Erlang Shen
1
8
4
0.38
W
11
4
4
3.25
L
Kukulkan
Polnareff1v9
Kukulkan
2
8
2
0.38
L
Osiris
Praxis13
Osiris
1
9
1
0.17
L
Chernobog
gringoss
Chernobog
2
1
2
3
W
Baba Yaga
oriolcanyellas
Baba Yaga
1
3
5
1.17
W
Neith
paugp
Neith
0
4
0
0
W
Tyr
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
39,211
50,213
Taken
46,241
32,499
Mitigated
28,962
8,028
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Adrystoteles
Bacchus
5,139
700
0
2,755
11,886
10,151
0
4,294
7,470
23,951
0
W
Tiamat
8,715
1,303
0
3,493
6,470
8,040
0
2,165
4,264
39,774
0
L
Erlang Shen
ElCapo5199
Erlang Shen
5,923
3,458
0
1,465
13,885
8,270
0
3,556
10,259
0
38,739
W
11,218
3,379
0
3,732
12,145
5,013
0
1,630
10,487
0
58,154
L
Kukulkan
Polnareff1v9
Kukulkan
3,254
217
0
260
8,919
3,112
32
3,315
5,328
18,976
0
L
Osiris
Praxis13
Osiris
3,121
664
0
1,405
11,889
9,948
0
1,313
10,576
0
27,885
L
Chernobog
gringoss
Chernobog
2,917
961
0
2,143
3,634
1,018
0
1,380
2,254
0
38,791
W
Baba Yaga
oriolcanyellas
Baba Yaga
5,611
393
0
1,545
8,169
3,217
574
2,735
5,228
51,179
0
W
Neith
paugp
Neith
1,782
1,011
0
2,215
6,750
2,092
760
449
6,301
0
27,731
W
Tyr
11,885
2,470
0
6,677
12,707
10,600
40
1,113
11,568
0
59,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
41,651
299
Minions Killed
457
0
Camps Cleared
0
1,247,677
Distance Traveled
1,307,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,510
608
32
2
0
273,630
4
W
Tiamat
8,812
629
40
3
0
263,551
2
L
Erlang Shen
6,668
476
70
5
0
247,281
0
W
Thor
9,100
650
101
7
0
284,149
0
L
Kukulkan
7,037
503
47
3
0
246,048
0
L
Osiris
6,560
469
62
4
0
241,936
1
L
Chernobog
6,932
495
88
6
0
238,782
0
W
Baba Yaga
7,885
563
110
8
0
254,255
1
W
Neith
6,498
464
71
5
0
213,477
0
W
Tyr
9,356
668
135
10
0
292,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role