Player Matchup

Cernunnos
Cernunnos
Jenny4280XXXXXX
Cernunnos
Level 129
God Stats
3W - 1L
1,325 SR
Queue Stats
106W - 89L
1,494 Elo+
Party 2
Izanami
Izanami
Lopazio
Izanami
Level 151
God Stats
1W - 0L
1,536 SR
Queue Stats
16W - 16L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
Paladin Vll
Cabrakan
Level 135
God Stats
19W - 11L
1,457 SR
Queue Stats
286W - 249L
1,540 Elo+
Party 2
Terra
Terra
PolodinVLL
Terra
Level 129
God Stats
1W - 1L
1,271 SR
Queue Stats
102W - 103L
1,561 Elo+
Party 2
Ra
Ra
TL1 Mekstro
Ra
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 39L
1,592 Elo+
Party 2
Team Averages
Level 114
1,418 SR
1,542 Elo+

VS

Team Averages
Level 82
1,552 SR
1,511 Elo+
Baba Yaga
Baba Yaga
THE ENIGMA7733
Baba Yaga
Level 44
God Stats
3W - 4L
1,701 SR
Queue Stats
323W - 244L
1,647 Elo+
Party 3
Merlin
Merlin
UpstairsVirus02
Merlin
Level 128
God Stats
4W - 6L
1,652 SR
Queue Stats
213W - 180L
1,677 Elo+
Party 3
Cerberus
Cerberus
XzeedL
Cerberus
Level 29
God Stats
2W - 3L
1,241 SR
Queue Stats
16W - 34L
1,257 Elo+
Party 1
Awilix
Awilix
ZNez
Awilix
Level 126
God Stats
24W - 17L
1,664 SR
Queue Stats
513W - 403L
1,663 Elo+
Party 3
Heimdallr
Heimdallr
iHarpie 2k13
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jenny4280XXXXXX
Cernunnos
11
3 / 1 / 7
6,496
500
6,588
7,201
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Lopazio
Izanami
14
2 / 0 / 5
7,958
612
4,156
4,126
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Paladin Vll
Cabrakan
11
3 / 2 / 5
6,474
498
7,277
8,758
9,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
11
2 / 3 / 4
6,847
527
4,284
10,301
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 0 / 4
8,237
634
6,939
6,156
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
THE ENIGMA7733
Baba Yaga
11
2 / 4 / 3
7,192
553
7,341
8,737
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 0
6,269
482
5,463
6,207
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
XzeedL
Cerberus
8
0 / 6 / 2
5,556
427
1,412
12,624
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
ZNez
Awilix
12
3 / 1 / 0
7,307
562
3,551
5,380
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
iHarpie 2k13
Heimdallr
9
1 / 6 / 0
5,651
435
4,947
9,614
2,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
6
6
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Jenny4280XXXXXX
Cernunnos
3
1
7
6.5
W
Izanami
Lopazio
Izanami
2
0
5
4.5
W
Cabrakan
Paladin Vll
Cabrakan
3
2
5
2.75
W
Terra
2
3
4
1.33
L
Baba Yaga
THE ENIGMA7733
Baba Yaga
2
4
3
0.88
W
10
0
4
12
L
0
3
0
0
L
Cerberus
XzeedL
Cerberus
0
6
2
0.17
L
Awilix
ZNez
Awilix
3
1
0
3
L
Heimdallr
iHarpie 2k13
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
22,714
36,542
Taken
42,562
21,913
Mitigated
17,206
14,901
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Jenny4280XXXXXX
Cernunnos
6,588
2,954
0
2,953
7,201
2,342
483
899
6,302
0
36,868
W
Izanami
Lopazio
Izanami
4,156
2,553
0
1,741
4,126
1,653
680
2,437
1,685
0
53,600
W
Cabrakan
Paladin Vll
Cabrakan
7,277
1,330
163
2,636
8,758
9,148
0
2,758
5,960
25,995
0
W
Terra
4,284
1,150
148
4,882
10,301
6,558
192
5,815
4,003
24,947
2,700
L
Baba Yaga
THE ENIGMA7733
Baba Yaga
7,341
814
0
2,279
8,737
5,355
228
4,709
4,028
31,620
0
W
6,939
384
567
1,811
6,156
2,212
0
1,754
4,376
47,627
0
L
5,463
190
0
1,255
6,207
1,874
0
2,455
3,752
41,002
0
L
Cerberus
XzeedL
Cerberus
1,412
171
492
3,808
12,624
5,441
92
5,449
7,175
9,566
0
L
Awilix
ZNez
Awilix
3,551
1,287
0
2,346
5,380
1,614
0
526
4,854
0
43,988
L
Heimdallr
iHarpie 2k13
Heimdallr
4,947
797
552
2,134
9,614
2,922
35
5,179
4,435
0
32,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
31,975
355
Minions Killed
298
0
Camps Cleared
0
1,370,707
Distance Traveled
1,287,993
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,496
500
60
5
0
250,165
2
W
Izanami
7,958
612
112
9
0
259,142
4
W
Cabrakan
6,474
498
40
3
0
289,315
2
W
Terra
6,847
527
56
4
0
255,797
1
L
Baba Yaga
7,192
553
62
5
0
233,904
1
W
Ra
8,237
634
87
7
0
316,288
4
L
Merlin
6,269
482
82
6
0
222,145
0
L
Cerberus
5,556
427
15
1
0
254,358
1
L
Awilix
7,307
562
92
7
0
309,425
1
L
Heimdallr
5,651
435
47
4
0
268,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role