Player Matchup

Danzaburou
Danzaburou
Florbi
Danzaburou
Level 66
God Stats
17W - 15L
1,663 SR
Queue Stats
83W - 64L
1,530 Elo+
Party 2
Thor
Thor
HarderOniChan
Thor
Level 127
God Stats
0W - 3L
1,152 SR
Queue Stats
27W - 30L
1,482 Elo+
Party 2
Scylla
Scylla
Kibblan
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
LiteralNaCl
Arachne
Level 101
God Stats
0W - 2L
1,322 SR
Queue Stats
16W - 21L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Waffles1156
Nu Wa
Level 16
God Stats
3W - 5L
1,481 SR
Queue Stats
18W - 20L
1,527 Elo+
Party 2
Team Averages
Level 86
1,424 SR
1,501 Elo+

VS

Team Averages
Level 83
1,617 SR
1,626 Elo+
Tsukuyomi
Tsukuyomi
AstuteSoldier
Tsukuyomi
Level 157
God Stats
2W - 0L
1,775 SR
Queue Stats
206W - 156L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
DasFokker
Aphrodite
Level 22
God Stats
2W - 0L
1,730 SR
Queue Stats
90W - 53L
1,685 Elo+
Party 1
Hera
Hera
KrazeXv
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,665 Elo+
Party 1
Neith
Neith
TheMastadon
Neith
Level 86
God Stats
26W - 14L
1,626 SR
Queue Stats
196W - 225L
1,529 Elo+
Party 3
King Arthur
King Arthur
heyitspat93
King Arthur
Level 48
God Stats
20W - 23L
1,455 SR
Queue Stats
277W - 295L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Florbi
Danzaburou
19
5 / 10 / 14
13,655
1,138
13,407
27,758
11,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 5 / 11
12,577
1,048
11,468
14,459
5,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Kibblan
Scylla
20
9 / 3 / 12
14,324
1,194
38,336
17,779
6,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LiteralNaCl
Arachne
20
4 / 11 / 14
13,182
1,099
9,454
32,774
14,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 11 / 10
11,245
937
11,286
18,617
6,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AstuteSoldier
Tsukuyomi
20
14 / 7 / 19
15,584
1,299
39,508
21,651
11,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
DasFokker
Aphrodite
20
2 / 1 / 23
13,686
1,141
10,911
12,197
7,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
KrazeXv
Hera
20
7 / 3 / 22
13,754
1,146
24,549
11,200
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 22
13,889
1,157
19,029
13,942
5,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
heyitspat93
King Arthur
20
8 / 8 / 25
13,553
1,129
13,151
33,464
26,874
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
151
24
Kills
40
40
Deaths
24
61
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AstuteSoldier
Tsukuyomi
14
7
19
3.36
W
Aphrodite
DasFokker
Aphrodite
2
1
23
13.5
L
Danzaburou
Florbi
Danzaburou
5
10
14
1.2
L
5
5
11
2.1
L
Scylla
Kibblan
Scylla
9
3
12
5
W
Hera
KrazeXv
Hera
7
3
22
6
L
Arachne
LiteralNaCl
Arachne
4
11
14
1
W
9
5
22
4
L
1
11
10
0.55
W
King Arthur
heyitspat93
King Arthur
8
8
25
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,951
Damage
107,148
111,387
Taken
92,454
43,454
Mitigated
56,641
15,048
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AstuteSoldier
Tsukuyomi
39,508
10,425
0
332
21,651
11,184
0
9,747
11,904
0
76,831
W
Aphrodite
DasFokker
Aphrodite
10,911
895
6,926
6,590
12,197
7,931
0
5,992
6,205
32,497
0
L
Danzaburou
Florbi
Danzaburou
13,407
4,219
0
3,837
27,758
11,195
0
8,205
19,378
0
63,342
L
11,468
1,129
0
0
14,459
5,563
0
2,841
11,475
0
17,037
L
Scylla
Kibblan
Scylla
38,336
3,002
421
5,739
17,779
6,049
0
6,341
11,363
70,452
0
W
Hera
KrazeXv
Hera
24,549
3,726
0
250
11,200
4,754
0
6,873
4,327
61,280
0
L
Arachne
LiteralNaCl
Arachne
9,454
6,851
0
3,472
32,774
14,024
0
11,396
21,203
0
23,498
W
19,029
10,262
0
2,735
13,942
5,898
0
6,825
7,117
0
52,956
L
11,286
4,128
0
1,579
18,617
6,623
0
6,882
11,635
26,370
0
W
King Arthur
heyitspat93
King Arthur
13,151
1,165
0
5,134
33,464
26,874
0
20,185
13,279
205
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,983
Gold Earned
70,466
224
Minions Killed
330
10
Camps Cleared
8
1,116,599
Distance Traveled
1,210,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,584
1,299
70
6
4
244,078
0
W
Aphrodite
13,686
1,141
57
5
2
256,396
0
L
Danzaburou
13,655
1,138
84
7
1
239,311
2
L
Thor
12,577
1,048
16
1
3
217,746
0
L
Scylla
14,324
1,194
70
6
0
241,111
0
W
Hera
13,754
1,146
98
8
1
240,533
0
L
Arachne
13,182
1,099
22
2
6
258,811
0
W
Neith
13,889
1,157
75
6
1
229,614
0
L
Nu Wa
11,245
937
32
3
0
159,620
0
W
King Arthur
13,553
1,129
30
3
0
240,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role