Player Matchup

Ymir
Ymir
BrundleFLYII
Ymir
Level 106
God Stats
6W - 6L
1,591 SR
Queue Stats
192W - 212L
1,396 Elo+
Solo
Bacchus
Bacchus
TripazZ_
Bacchus
Level 65
God Stats
7W - 6L
1,702 SR
Queue Stats
280W - 310L
1,342 Elo+
Party 1
Skadi
Skadi
Wanders_13
Skadi
Level 127
God Stats
19W - 12L
1,500 SR
Queue Stats
221W - 251L
1,351 Elo+
Solo
Scylla
Scylla
antonio2kh
Scylla
Level 81
God Stats
11W - 12L
1,521 SR
Queue Stats
220W - 243L
1,410 Elo+
Solo
Fenrir
Fenrir
jaysantana007
Fenrir
Level 64
God Stats
2W - 2L
1,484 SR
Queue Stats
87W - 76L
1,425 Elo+
Party 1
Team Averages
Level 89
1,560 SR
1,385 Elo+

VS

Team Averages
Level 49
1,485 SR
1,419 Elo+
Janus
Janus
G2 Pungu
Janus
Level 64
God Stats
1W - 2L
1,321 SR
Queue Stats
146W - 176L
1,354 Elo+
Solo
Pele
Pele
MezZ-Up_HaYzOn
Pele
Level 61
God Stats
22W - 11L
1,555 SR
Queue Stats
96W - 85L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
Or1g1ne_Dylan
Kuzenbo
Level 25
God Stats
2W - 2L
1,598 SR
Queue Stats
7W - 10L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
Palmier04
Sun Wukong
Level 68
God Stats
48W - 31L
1,451 SR
Queue Stats
105W - 96L
1,415 Elo+
Party 2
Hachiman
Hachiman
VAMINERTAMERRE
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,265
479
3,371
6,752
2,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
TripazZ_
Bacchus
8
0 / 2 / 1
4,717
429
4,139
7,734
4,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
8
1 / 2 / 0
5,175
470
4,147
5,696
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
antonio2kh
Scylla
9
0 / 3 / 1
5,221
475
2,851
4,631
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 0
5,533
503
2,723
8,045
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G2 Pungu
Janus
11
4 / 0 / 0
6,371
579
2,275
2,640
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 3
5,683
517
4,388
6,698
1,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
8
2 / 1 / 3
5,040
458
2,540
5,004
3,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Palmier04
Sun Wukong
11
2 / 0 / 1
6,384
580
6,533
6,446
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
10
1 / 1 / 6
5,589
508
4,813
7,571
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Janus
G2 Pungu
Janus
4
0
0
4
W
3
2
3
2.25
W
Kuzenbo
2
1
3
3.5
W
Sun Wukong
Palmier04
Sun Wukong
2
0
1
2.5
L
Bacchus
TripazZ_
Bacchus
0
2
1
0.25
W
Hachiman
1
1
6
4
L
Skadi
1
2
0
0.5
L
Scylla
antonio2kh
Scylla
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
20,549
32,858
Taken
28,359
12,032
Mitigated
11,104
9,568
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,371
1,305
0
855
6,752
2,387
0
1,648
5,104
13,167
0
W
Janus
G2 Pungu
Janus
2,275
136
0
250
2,640
830
960
1,410
1,230
28,641
0
W
4,388
1,198
0
2,396
6,698
1,936
0
1,156
5,542
0
25,359
W
Kuzenbo
2,540
1,111
0
0
5,004
3,629
0
1,874
3,130
13,352
0
W
Sun Wukong
Palmier04
Sun Wukong
6,533
1,437
0
1,525
6,446
2,757
0
3,566
2,880
0
34,862
L
Bacchus
TripazZ_
Bacchus
4,139
687
171
3,272
7,734
4,298
0
0
7,734
17,427
0
W
Hachiman
4,813
1,786
306
3,344
7,571
1,952
0
2,356
5,215
0
23,840
L
Skadi
4,147
2,263
0
1,283
5,696
1,357
0
780
4,916
0
27,107
L
Scylla
antonio2kh
Scylla
2,851
308
0
417
4,631
1,352
0
2,007
2,431
25,779
0
L
2,723
679
0
3,570
8,045
2,638
0
187
7,858
1
27,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
29,067
190
Minions Killed
270
0
Camps Cleared
0
1,002,193
Distance Traveled
972,123
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,265
479
19
2
0
196,323
4
W
Janus
6,371
579
65
6
0
199,657
3
W
Pele
5,683
517
49
4
0
231,512
0
W
Kuzenbo
5,040
458
26
2
0
146,370
0
W
Sun Wukong
6,384
580
79
7
0
214,124
0
L
Bacchus
4,717
429
25
2
0
216,313
2
W
Hachiman
5,589
508
51
5
0
180,460
0
L
Skadi
5,175
470
39
4
0
175,811
1
L
Scylla
5,221
475
44
4
0
190,321
1
L
Fenrir
5,533
503
63
6
0
223,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role