Player Matchup

Cerberus
Cerberus
CIear Smoke
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Sol
Sol
Jasonleo60
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
RedLia27
Aphrodite
Level 74
God Stats
6W - 6L
1,506 SR
Queue Stats
152W - 127L
1,478 Elo+
Party 1
Team Averages
Level 39
1,502 SR
1,401 Elo+

VS

Team Averages
Level 30
1,494 SR
1,425 Elo+
Tiamat
Tiamat
Semagibi
Tiamat
Level 59
God Stats
6W - 3L
1,481 SR
Queue Stats
75W - 68L
1,276 Elo+
Party 2
Osiris
Osiris
alemorsa13
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
mnrdx
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CIear Smoke
Cerberus
13
2 / 14 / 17
11,993
631
8,471
25,293
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
13 / 4 / 8
13,394
705
15,800
26,463
10,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
RedLia27
Aphrodite
17
9 / 3 / 13
13,343
702
14,278
25,341
13,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Semagibi
Tiamat
19
10 / 2 / 7
14,140
744
40,968
13,662
10,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
alemorsa13
Osiris
16
7 / 12 / 10
13,511
711
16,890
23,523
13,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
mnrdx
Hun Batz
14
4 / 10 / 9
11,852
624
8,920
15,702
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
24
Kills
21
21
Deaths
24
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CIear Smoke
Cerberus
2
14
17
0.75
L
13
4
8
4.25
L
Aphrodite
RedLia27
Aphrodite
9
3
13
5.17
W
Tiamat
Semagibi
Tiamat
10
2
7
6.75
W
Osiris
alemorsa13
Osiris
7
12
10
1
W
Hun Batz
mnrdx
Hun Batz
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
66,778
77,097
Taken
52,887
33,721
Mitigated
28,855
39,027
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CIear Smoke
Cerberus
8,471
962
1,161
4,148
25,293
10,240
47
11,248
14,045
23,159
0
L
15,800
5,248
0
3,577
26,463
10,443
806
14,978
11,485
41,310
0
L
Aphrodite
RedLia27
Aphrodite
14,278
2,821
12,997
17,144
25,341
13,038
492
14,782
10,559
86,143
0
W
Tiamat
Semagibi
Tiamat
40,968
3,469
830
8,186
13,662
10,297
3,048
8,163
5,499
109,390
0
W
Osiris
alemorsa13
Osiris
16,890
7,329
0
1,229
23,523
13,660
29
17,619
5,904
0
37,036
W
Hun Batz
mnrdx
Hun Batz
8,920
2,817
0
538
15,702
4,898
180
12,670
2,859
0
19,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
39,503
279
Minions Killed
173
0
Camps Cleared
0
882,405
Distance Traveled
928,738
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,993
631
71
4
0
252,225
6
L
Sol
13,394
705
61
3
0
339,659
0
L
Aphrodite
13,343
702
147
8
0
290,521
1
W
Tiamat
14,140
744
127
7
0
332,527
2
W
Osiris
13,511
711
26
1
0
271,962
0
W
Hun Batz
11,852
624
20
1
0
324,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role