Player Matchup

Izanami
Izanami
Bjoernz5594
Izanami
Level 38
God Stats
6W - 5L
1,617 SR
Queue Stats
85W - 82L
1,472 Elo+
Party 1
He Bo
He Bo
CiccioRas
He Bo
Level 42
God Stats
6W - 10L
1,402 SR
Queue Stats
354W - 420L
1,449 Elo+
Solo
Susano
Susano
Emil-kiiller
Susano
Level 33
God Stats
104W - 114L
1,560 SR
Queue Stats
210W - 228L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Sale936340
Aphrodite
Level 29
God Stats
7W - 6L
1,662 SR
Queue Stats
274W - 309L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
jacobogc2004
Sun Wukong
Level 32
God Stats
15W - 14L
1,624 SR
Queue Stats
41W - 51L
1,430 Elo+
Solo
Team Averages
Level 35
1,573 SR
1,443 Elo+

VS

Team Averages
Level 95
1,650 SR
1,496 Elo+
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AvUseenGavin
Guan Yu
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 285L
1,483 Elo+
Party 2
Izanami
Izanami
TheHoot8775
Izanami
Level 106
God Stats
9W - 7L
1,674 SR
Queue Stats
294W - 247L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
xDaddySlayer69
Kukulkan
Level 37
God Stats
13W - 10L
1,854 SR
Queue Stats
173W - 169L
1,546 Elo+
Party 2
Cerberus
Cerberus
xllj4ckollx
Cerberus
Level 129
God Stats
9W - 7L
1,722 SR
Queue Stats
418W - 400L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bjoernz5594
Izanami
14
0 / 9 / 4
9,314
388
4,578
23,496
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
CiccioRas
He Bo
14
2 / 10 / 2
10,187
424
10,028
18,869
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
3 / 4 / 2
8,733
364
6,102
9,571
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Sale936340
Aphrodite
13
1 / 11 / 4
8,862
369
4,235
18,716
8,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
jacobogc2004
Sun Wukong
18
6 / 6 / 0
12,024
501
12,574
24,993
18,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 2 / 0
7,475
311
446
1,802
358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
AvUseenGavin
Guan Yu
20
10 / 4 / 6
13,460
561
20,384
22,339
23,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
TheHoot8775
Izanami
19
5 / 0 / 11
12,511
521
12,907
18,674
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
13 / 1 / 7
14,653
611
21,018
11,149
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
xllj4ckollx
Cerberus
19
12 / 5 / 10
13,366
557
23,836
25,546
31,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
12
Kills
40
40
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
0
0
W
Guan Yu
AvUseenGavin
Guan Yu
10
4
6
3.25
L
Izanami
Bjoernz5594
Izanami
0
9
4
0.22
L
He Bo
CiccioRas
He Bo
2
10
2
0.3
L
Susano
3
4
2
1
L
Aphrodite
Sale936340
Aphrodite
1
11
4
0.27
W
Izanami
TheHoot8775
Izanami
5
0
11
10.5
L
Sun Wukong
jacobogc2004
Sun Wukong
6
6
0
1
W
Kukulkan
13
1
7
16.5
W
Cerberus
xllj4ckollx
Cerberus
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,517
Damage
78,591
95,645
Taken
79,510
40,807
Mitigated
67,615
21,516
Healing
26,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
446
236
0
0
1,802
358
0
192
1,610
0
4,587
W
Guan Yu
AvUseenGavin
Guan Yu
20,384
6,392
984
8,500
22,339
23,418
1,356
3,374
18,885
0
79,941
L
Izanami
Bjoernz5594
Izanami
4,578
3,551
0
6,223
23,496
6,730
539
10,889
12,409
0
62,112
L
He Bo
CiccioRas
He Bo
10,028
763
0
611
18,869
5,025
0
9,702
8,937
41,528
0
L
Susano
6,102
1,160
0
1,854
9,571
2,544
0
2,885
6,598
0
31,864
L
Aphrodite
Sale936340
Aphrodite
4,235
588
3,588
5,310
18,716
8,167
379
10,586
8,002
25,661
0
W
Izanami
TheHoot8775
Izanami
12,907
7,745
0
8,542
18,674
7,211
4,920
1,942
16,482
0
119,197
L
Sun Wukong
jacobogc2004
Sun Wukong
12,574
4,191
0
3,930
24,993
18,341
964
10,078
14,845
0
66,164
W
Kukulkan
21,018
1,859
0
2,556
11,149
5,492
1,796
2,503
8,646
116,502
0
W
Cerberus
xllj4ckollx
Cerberus
23,836
1,387
0
5,796
25,546
31,136
224
5,588
19,624
78,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,120
Gold Earned
61,465
417
Minions Killed
619
0
Camps Cleared
0
1,824,729
Distance Traveled
1,936,450
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,475
311
17
1
0
50,475
1
W
Guan Yu
13,460
561
138
6
0
486,939
2
L
Izanami
9,314
388
98
4
0
405,832
4
L
He Bo
10,187
424
69
3
0
361,721
2
L
Susano
8,733
364
61
3
0
322,707
0
L
Aphrodite
8,862
369
51
2
0
347,664
0
W
Izanami
12,511
521
132
6
0
451,357
0
L
Sun Wukong
12,024
501
138
6
0
386,805
1
W
Kukulkan
14,653
611
192
8
0
512,306
1
W
Cerberus
13,366
557
140
6
0
435,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role