Player Matchup

Merlin
Merlin
Ginizzio
Merlin
Level 16
God Stats
12W - 22L
1,476 SR
Queue Stats
111W - 196L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
Kalku13
Baron Samedi
Level 43
God Stats
37W - 41L
1,496 SR
Queue Stats
651W - 765L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
Kefalis
Amaterasu
Level 28
God Stats
57W - 52L
1,553 SR
Queue Stats
212W - 258L
1,406 Elo+
Party 2
Fenrir
Fenrir
Meideval
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,475 Elo+
Solo
Heimdallr
Heimdallr
NotlyhLast
Heimdallr
Level 29
God Stats
6W - 13L
1,436 SR
Queue Stats
484W - 497L
1,508 Elo+
Solo
Team Averages
Level 29
1,492 SR
1,431 Elo+

VS

Team Averages
Level 29
1,561 SR
1,528 Elo+
Tyr
Tyr
Allaycs
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FrodoMalHumorado
Poseidon
Level 28
God Stats
1W - 0L
1,595 SR
Queue Stats
21W - 5L
1,831 Elo+
Party 1
Neith
Neith
LadyBloom_
Neith
Level 29
God Stats
204W - 239L
1,447 SR
Queue Stats
295W - 329L
1,393 Elo+
Solo
Ra
Ra
ManuXhao
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,382 Elo+
Solo
Bacchus
Bacchus
Nokkaun
Bacchus
Level 29
God Stats
8W - 8L
1,760 SR
Queue Stats
184W - 213L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ginizzio
Merlin
20
0 / 11 / 24
13,485
963
9,319
18,577
12,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Kalku13
Baron Samedi
20
8 / 7 / 19
15,909
1,136
26,365
15,400
9,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
Kefalis
Amaterasu
20
7 / 11 / 22
16,082
1,149
19,030
35,796
37,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Meideval
Fenrir
20
12 / 9 / 12
16,028
1,145
29,894
24,420
10,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
NotlyhLast
Heimdallr
20
8 / 7 / 21
15,752
1,125
27,483
19,999
8,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
16 / 7 / 18
17,157
1,226
25,716
33,941
20,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
15 / 8 / 16
17,226
1,230
40,160
19,673
6,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
20
2 / 4 / 19
12,961
926
10,457
17,860
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 8 / 14
13,563
969
14,545
20,868
7,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Nokkaun
Bacchus
20
6 / 8 / 22
14,163
1,012
13,094
24,200
17,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
133
35
Kills
44
45
Deaths
35
98
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Tyr
16
7
18
3.57
W
15
8
16
2.88
L
Merlin
Ginizzio
Merlin
0
11
24
1.09
L
Baron Samedi
Kalku13
Baron Samedi
8
7
19
2.5
L
Amaterasu
Kefalis
Amaterasu
7
11
22
1.64
W
Neith
2
4
19
2.88
W
5
8
14
1.5
L
Fenrir
Meideval
Fenrir
12
9
12
2
W
Bacchus
Nokkaun
Bacchus
6
8
22
2.13
L
Heimdallr
NotlyhLast
Heimdallr
8
7
21
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,091
Damage
103,972
114,192
Taken
116,542
78,172
Mitigated
59,433
10,110
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
25,716
3,790
0
4,042
33,941
20,455
0
10,060
23,881
0
44,911
W
40,160
6,007
0
4,254
19,673
6,999
0
5,113
14,560
79,377
0
L
Merlin
Ginizzio
Merlin
9,319
2,357
0
292
18,577
12,441
0
11,667
6,910
36,797
0
L
Baron Samedi
Kalku13
Baron Samedi
26,365
2,202
2,766
2,373
15,400
9,606
0
7,207
8,193
61,920
0
L
Amaterasu
Kefalis
Amaterasu
19,030
10,026
0
2,335
35,796
37,262
0
21,337
13,528
2,199
36,777
W
Neith
10,457
5,563
0
2,665
17,860
7,092
0
5,678
12,179
0
33,308
W
14,545
2,438
1,665
3,776
20,868
7,827
0
6,773
14,095
40,336
0
L
Fenrir
Meideval
Fenrir
29,894
5,786
0
845
24,420
10,578
0
15,844
8,576
0
38,779
W
Bacchus
Nokkaun
Bacchus
13,094
1,601
0
500
24,200
17,060
0
9,535
14,665
24,373
0
L
Heimdallr
NotlyhLast
Heimdallr
27,483
19,396
0
1,499
19,999
8,285
0
11,744
8,255
0
65,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,256
Gold Earned
75,070
272
Minions Killed
255
7
Camps Cleared
10
1,308,053
Distance Traveled
1,358,415
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,157
1,226
27
2
6
314,783
0
W
Poseidon
17,226
1,230
87
6
2
281,769
2
L
Merlin
13,485
963
48
3
0
212,322
0
L
Baron Samedi
15,909
1,136
87
6
0
265,250
0
L
Amaterasu
16,082
1,149
25
2
2
290,162
0
W
Neith
12,961
926
58
4
0
277,145
0
W
Ra
13,563
969
52
4
1
229,449
0
L
Fenrir
16,028
1,145
21
2
1
287,616
0
W
Bacchus
14,163
1,012
31
2
1
255,269
0
L
Heimdallr
15,752
1,125
91
7
4
252,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role