Player Matchup

Mulan
Mulan
Deniier
Mulan
Level 147
God Stats
13W - 6L
1,738 SR
Queue Stats
422W - 271L
1,731 Elo+
Party 2
Izanami
Izanami
Hiclclen
Izanami
Level 124
God Stats
15W - 6L
1,630 SR
Queue Stats
362W - 229L
1,735 Elo+
Party 2
Poseidon
Poseidon
JmNova18
Poseidon
Level 25
God Stats
19W - 2L
1,705 SR
Queue Stats
109W - 52L
1,702 Elo+
Party 2
Scylla
Scylla
cole1424
Scylla
Level 160
God Stats
6W - 4L
1,609 SR
Queue Stats
516W - 427L
1,644 Elo+
Party 2
Athena
Athena
exvac
Athena
Level 37
God Stats
24W - 8L
1,956 SR
Queue Stats
153W - 125L
1,635 Elo+
Party 2
Team Averages
Level 99
1,728 SR
1,690 Elo+

VS

Team Averages
Level 90
1,579 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Jake72104
Pele
Level 123
God Stats
4W - 5L
1,568 SR
Queue Stats
198W - 171L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
SnipezIz
Ne Zha
Level 97
God Stats
6W - 3L
1,639 SR
Queue Stats
99W - 81L
1,572 Elo+
Party 1
Fenrir
Fenrir
surveyor2A5
Fenrir
Level 19
God Stats
3W - 2L
1,688 SR
Queue Stats
8W - 8L
1,533 Elo+
Party 1
Ra
Ra
warlord2178
Ra
Level 105
God Stats
10W - 3L
1,500 SR
Queue Stats
182W - 162L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deniier
Mulan
18
4 / 1 / 4
10,590
588
11,327
14,175
11,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Hiclclen
Izanami
17
11 / 3 / 7
10,963
609
17,632
12,728
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
JmNova18
Poseidon
16
6 / 5 / 5
10,122
562
7,338
13,677
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
cole1424
Scylla
14
0 / 7 / 8
8,453
470
8,132
10,140
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
exvac
Athena
13
5 / 1 / 15
9,316
518
7,003
15,798
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
0 / 2 / 3
9,817
545
9,151
13,925
10,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
16
9 / 1 / 1
10,042
558
11,914
13,744
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
SnipezIz
Ne Zha
13
4 / 9 / 2
8,379
466
7,489
12,120
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
0 / 6 / 7
8,113
451
7,604
15,643
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 8 / 2
8,262
459
6,337
12,042
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
26
Kills
16
17
Deaths
26
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
3
0.75
W
Mulan
Deniier
Mulan
4
1
4
6
W
Izanami
Hiclclen
Izanami
11
3
7
4.83
L
Pele
9
1
1
9.5
W
Poseidon
JmNova18
Poseidon
6
5
5
1.7
L
Ne Zha
SnipezIz
Ne Zha
4
9
2
0.56
W
Scylla
cole1424
Scylla
0
7
8
0.57
W
Athena
exvac
Athena
5
1
15
12.5
L
Fenrir
0
6
7
0.58
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
42,495
66,518
Taken
67,474
37,533
Mitigated
35,382
21,037
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,151
2,203
0
6,900
13,925
10,756
216
1,557
12,328
0
71,103
W
Mulan
Deniier
Mulan
11,327
1,956
0
5,960
14,175
11,158
0
640
13,523
0
77,499
W
Izanami
Hiclclen
Izanami
17,632
10,963
0
5,044
12,728
4,898
1,326
177
12,509
0
97,906
L
Pele
11,914
3,206
0
1,021
13,744
4,598
0
5,481
8,115
0
55,851
W
Poseidon
JmNova18
Poseidon
7,338
1,437
0
6,046
13,677
4,989
0
1,101
12,420
59,646
0
L
Ne Zha
SnipezIz
Ne Zha
7,489
3,478
0
822
12,120
4,145
637
4,117
7,963
0
28,649
W
Scylla
cole1424
Scylla
8,132
542
0
706
10,140
3,664
0
1,771
8,173
59,309
0
W
Athena
exvac
Athena
7,003
1,813
0
3,281
15,798
12,824
0
2,082
13,556
19,316
0
L
Fenrir
7,604
823
0
2,093
15,643
11,709
72
5,435
10,128
0
29,283
L
6,337
745
413
1,801
12,042
4,174
201
5,453
6,467
39,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
44,613
547
Minions Killed
394
0
Camps Cleared
0
1,693,269
Distance Traveled
1,728,208
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,817
545
147
8
0
302,205
2
W
Mulan
10,590
588
159
9
0
349,826
6
W
Izanami
10,963
609
158
9
0
325,774
5
L
Pele
10,042
558
91
5
0
416,583
4
W
Poseidon
10,122
562
105
6
0
312,912
2
L
Ne Zha
8,379
466
43
2
0
346,891
2
W
Scylla
8,453
470
103
6
0
294,077
2
W
Athena
9,316
518
22
1
0
410,680
5
L
Fenrir
8,113
451
41
2
0
342,873
0
L
Ra
8,262
459
72
4
0
319,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role