Player Matchup

Thor
Thor
Big boy4140
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,680 Elo+
Solo
Bellona
Bellona
Clairefy
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 1
Neith
Neith
JacoboYurr
Neith
Level 23
God Stats
33W - 22L
1,573 SR
Queue Stats
134W - 130L
1,412 Elo+
Solo
Khepri
Khepri
SirSagely
Khepri
Level 68
God Stats
28W - 20L
1,595 SR
Queue Stats
268W - 289L
1,510 Elo+
Party 1
Thoth
Thoth
Zerske
Thoth
Level 24
God Stats
4W - 6L
1,557 SR
Queue Stats
293W - 248L
1,581 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,528 Elo+

VS

Team Averages
Level 11
1,549 SR
1,565 Elo+
Danzaburou
Danzaburou
BIONIC141
Danzaburou
Level 18
God Stats
58W - 60L
1,510 SR
Queue Stats
208W - 247L
1,447 Elo+
Solo
Izanami
Izanami
Cam Sadge777
Izanami
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 118L
1,586 Elo+
Solo
Apollo
Apollo
FlaminHotDoobie
Apollo
Level 11
God Stats
3W - 0L
1,736 SR
Queue Stats
16W - 13L
1,298 Elo+
Solo
Tiamat
Tiamat
Hand Soap6784
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,748 Elo+
Party 2
Nemesis
Nemesis
RECKERPRO54
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 0
6,238
520
4,552
8,854
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Clairefy
Bellona
8
0 / 4 / 0
5,172
431
3,700
8,292
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
9
2 / 6 / 2
5,752
479
3,923
5,675
1,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SirSagely
Khepri
8
0 / 2 / 4
5,111
426
2,292
7,522
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
Zerske
Thoth
12
2 / 2 / 6
6,827
569
4,219
5,186
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIONIC141
Danzaburou
7
0 / 4 / 1
5,067
422
540
3,962
859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Cam Sadge777
Izanami
14
9 / 1 / 3
8,805
734
12,480
8,802
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 0
7,838
653
4,387
5,180
1,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 3
6,821
568
4,387
4,999
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RECKERPRO54
Nemesis
11
2 / 2 / 4
6,703
559
5,063
8,146
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
18
18
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BIONIC141
Danzaburou
0
4
1
0.13
L
5
4
0
1.25
W
Izanami
Cam Sadge777
Izanami
9
1
3
10.5
L
Bellona
Clairefy
Bellona
0
4
0
0
W
5
0
0
5
W
2
2
3
1.75
L
Neith
2
6
2
0.5
W
Nemesis
RECKERPRO54
Nemesis
2
2
4
2
L
Khepri
SirSagely
Khepri
0
2
4
1
L
Thoth
Zerske
Thoth
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,686
Damage
26,857
35,529
Taken
31,089
17,151
Mitigated
11,403
5,074
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BIONIC141
Danzaburou
540
381
0
448
3,962
859
779
537
3,351
0
11,009
L
4,552
1,561
0
1,868
8,854
2,766
0
658
8,084
0
23,101
W
Izanami
Cam Sadge777
Izanami
12,480
9,270
0
3,707
8,802
2,991
792
1,956
6,782
0
58,821
L
Bellona
Clairefy
Bellona
3,700
1,484
0
1,313
8,292
6,029
0
1,045
7,199
0
18,805
W
4,387
2,212
0
3,343
5,180
1,619
658
0
4,930
0
40,276
W
4,387
626
0
1,350
4,999
3,587
220
1,850
2,956
31,576
0
L
Neith
3,923
2,794
0
278
5,675
1,336
0
577
5,018
0
22,309
W
Nemesis
RECKERPRO54
Nemesis
5,063
2,847
0
1,239
8,146
2,347
0
1,734
6,234
0
41,207
L
Khepri
SirSagely
Khepri
2,292
522
0
1,158
7,522
5,152
0
436
7,063
12,609
0
L
Thoth
Zerske
Thoth
4,219
138
0
457
5,186
1,868
0
1,266
3,778
28,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
35,234
187
Minions Killed
348
0
Camps Cleared
0
1,109,273
Distance Traveled
1,073,359
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,067
422
16
1
0
191,645
0
L
Thor
6,238
520
54
5
0
221,619
1
W
Izanami
8,805
734
107
9
0
196,951
2
L
Bellona
5,172
431
32
3
0
212,788
1
W
Apollo
7,838
653
85
7
0
206,519
0
W
Tiamat
6,821
568
65
5
0
220,170
2
L
Neith
5,752
479
41
3
0
213,424
0
W
Nemesis
6,703
559
75
6
0
258,074
2
L
Khepri
5,111
426
6
1
0
224,058
5
L
Thoth
6,827
569
54
5
0
237,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role