Player Matchup

Nemesis
Nemesis
Silver I
Gusepi
Nemesis
Silver I
Level 123
God Stats
3W - 5L
1,752 SR
Queue Stats
176W - 200L
1,169 MMR
Solo
Cerberus
Cerberus
Bronze III
VHL-Rites
Cerberus
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 187L
956 MMR
Party 1
Kukulkan
Kukulkan
Silver I
XxAmericaniitoxX
Kukulkan
Silver I
Level 120
God Stats
1W - 1L
1,789 SR
Queue Stats
538W - 552L
1,086 MMR
Solo
Cupid
Cupid
Silver I
chewy02y
Cupid
Silver I
Level 146
God Stats
30W - 20L
1,540 SR
Queue Stats
163W - 166L
1,138 MMR
Solo
Hercules
Hercules
Bronze IV
smuky__
Hercules
Bronze IV
Level 45
God Stats
0W - 1L
1,768 SR
Queue Stats
2W - 19L
1,119 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,670 SR
1,093 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,499 SR
1,157 MMR
Chaac
Chaac
Silver I
Condignus
Chaac
Silver I
Level 118
God Stats
648W - 664L
1,545 SR
Queue Stats
691W - 719L
1,166 MMR
Solo
Chang'e
Chang'e
Gold V
Fad1ngProdigy
Chang'e
Gold V
Level 106
God Stats
12W - 7L
1,572 SR
Queue Stats
172W - 177L
1,208 MMR
Solo
Ne Zha
Ne Zha
Silver II
Jaygamer
Ne Zha
Silver II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,097 MMR
Solo
Fafnir
Fafnir
Silver II
SmhiEX
Fafnir
Silver II
Level 88
God Stats
1W - 1L
1,314 SR
Queue Stats
16W - 24L
1,093 MMR
Solo
Anhur
Anhur
Silver I
skumbagToaD
Anhur
Silver I
Level 62
God Stats
23W - 18L
1,562 SR
Queue Stats
153W - 154L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gusepi
Nemesis
12
0 / 6 / 3
7,331
431
5,076
12,212
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
VHL-Rites
Cerberus
10
1 / 2 / 0
6,709
395
4,933
17,062
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 0
8,365
492
7,157
9,705
3,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
chewy02y
Cupid
15
2 / 2 / 0
8,884
523
6,660
8,274
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
smuky__
Hercules
13
2 / 4 / 1
7,738
455
5,872
14,166
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetTsukuyomiDanzaburouApolloScylla

VS

Bans
AthenaYmirAphroditeGuan YuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Condignus
Chaac
16
3 / 1 / 8
9,706
571
8,204
12,523
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
16
6 / 0 / 7
10,067
592
15,769
12,839
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Jaygamer
Ne Zha
15
6 / 3 / 5
9,933
584
8,298
12,006
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
SmhiEX
Fafnir
13
3 / 1 / 9
9,090
535
6,368
9,980
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 5
9,404
553
6,359
9,810
2,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
19
19
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
Condignus
Chaac
3
1
8
7
W
Chang'e
6
0
7
9.5
L
Nemesis
Gusepi
Nemesis
0
6
3
0.25
W
Ne Zha
Jaygamer
Ne Zha
6
3
5
2.83
W
Fafnir
SmhiEX
Fafnir
3
1
9
7.5
L
Cerberus
VHL-Rites
Cerberus
1
2
0
0.5
L
2
5
0
0.4
L
Cupid
chewy02y
Cupid
2
2
0
1
W
1
2
5
1.75
L
Hercules
smuky__
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,698
Damage
44,998
61,419
Taken
57,158
31,157
Mitigated
29,281
15,545
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Condignus
Chaac
8,204
1,732
0
4,924
12,523
6,833
2,147
1,954
10,394
0
60,399
W
Chang'e
15,769
1,640
2,719
7,038
12,839
5,375
1,632
4,487
8,302
70,591
0
L
Nemesis
Gusepi
Nemesis
5,076
2,119
0
652
12,212
3,911
751
2,486
9,726
0
48,908
W
Ne Zha
Jaygamer
Ne Zha
8,298
2,615
0
5,197
12,006
4,422
1,523
2,592
9,389
0
58,508
W
Fafnir
SmhiEX
Fafnir
6,368
2,100
0
2,907
9,980
9,775
429
1,955
7,950
16,378
0
L
Cerberus
VHL-Rites
Cerberus
4,933
443
0
4,175
17,062
9,603
0
8,328
8,734
26,999
0
L
7,157
373
0
1,278
9,705
3,764
0
5,279
4,426
58,816
0
L
Cupid
chewy02y
Cupid
6,660
4,943
55
4,760
8,274
2,533
816
2,556
5,718
0
56,300
W
6,359
4,043
0
5,687
9,810
2,876
1,786
1,102
8,708
0
61,058
L
Hercules
smuky__
Hercules
5,872
772
0
4,625
14,166
11,346
260
3,488
10,678
0
39,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,027
Gold Earned
48,200
473
Minions Killed
461
0
Camps Cleared
0
1,466,385
Distance Traveled
1,664,381
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,706
571
102
6
0
303,126
6
W
Chang'e
10,067
592
108
6
0
350,760
3
L
Nemesis
7,331
431
68
4
0
316,123
1
W
Ne Zha
9,933
584
109
6
0
383,584
3
W
Fafnir
9,090
535
23
1
0
330,274
6
L
Cerberus
6,709
395
64
4
0
300,377
4
L
Kukulkan
8,365
492
127
7
0
261,875
4
L
Cupid
8,884
523
122
7
0
290,645
6
W
Anhur
9,404
553
119
7
0
296,637
6
L
Hercules
7,738
455
92
5
0
297,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role