Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BjornnOfWinter
Kumbhakarna
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 64L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
ChronicalGaming1
Ne Zha
Level 113
God Stats
13W - 8L
1,547 SR
Queue Stats
146W - 154L
1,465 Elo+
Party 1
Merlin
Merlin
MystoganTK
Merlin
Level 29
God Stats
1W - 1L
1,402 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Agni
Agni
PR_xXLUISXx
Agni
Level 64
God Stats
3W - 1L
1,292 SR
Queue Stats
7W - 6L
1,720 Elo+
Party 1
Team Averages
Level 73
1,448 SR
1,529 Elo+

VS

Team Averages
Level 85
1,468 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
NotoriousGab22
Bacchus
Level 10
God Stats
2W - 2L
1,698 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 2
Raijin
Raijin
clava91
Raijin
Level 141
God Stats
24W - 21L
1,408 SR
Queue Stats
230W - 221L
1,457 Elo+
Party 3
King Arthur
King Arthur
davidberube123
King Arthur
Level 85
God Stats
1W - 1L
1,288 SR
Queue Stats
211W - 265L
1,355 Elo+
Party 2
Neith
Neith
hamy75
Neith
Level 76
God Stats
7W - 8L
1,447 SR
Queue Stats
141W - 178L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
5 / 1 / 1
7,208
554
6,297
6,973
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
BjornnOfWinter
Kumbhakarna
10
1 / 1 / 5
6,281
483
4,170
8,283
4,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
7,369
567
3,198
7,183
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
MystoganTK
Merlin
12
1 / 2 / 2
7,041
542
3,759
4,125
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,917
532
3,936
6,120
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
4 / 3 / 0
5,924
456
3,454
6,301
1,847
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,841
372
1,808
7,556
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
clava91
Raijin
12
3 / 2 / 2
6,937
534
4,565
7,361
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
davidberube123
King Arthur
11
1 / 2 / 0
5,937
457
2,430
7,269
4,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
hamy75
Neith
9
0 / 2 / 0
5,446
419
5,736
6,759
2,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
8
8
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
1
5.5
L
Tsukuyomi
 
Tsukuyomi
4
3
0
1.33
W
Kumbhakarna
BjornnOfWinter
Kumbhakarna
1
1
5
3.5
W
3
0
1
3.5
W
Merlin
MystoganTK
Merlin
1
2
2
1
L
0
3
0
0
W
2
4
0
0.5
L
Raijin
clava91
Raijin
3
2
2
2
L
King Arthur
davidberube123
King Arthur
1
2
0
0.5
L
Neith
hamy75
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
17,993
32,684
Taken
35,246
12,438
Mitigated
15,197
11,587
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,297
2,488
0
3,383
6,973
2,136
2,480
1,650
5,277
0
41,441
L
Tsukuyomi
 
Tsukuyomi
3,454
471
0
842
6,301
1,847
17
1,115
5,154
0
20,156
W
Kumbhakarna
BjornnOfWinter
Kumbhakarna
4,170
624
206
2,696
8,283
4,980
198
1,924
6,249
19,479
0
W
3,198
658
0
4,290
7,183
2,174
0
190
6,993
0
38,093
W
Merlin
MystoganTK
Merlin
3,759
183
0
0
4,125
1,325
600
157
3,968
29,422
0
L
1,808
0
234
1,566
7,556
4,335
0
1,681
5,875
7,626
0
W
3,936
112
0
1,012
6,120
1,823
905
2,046
3,824
30,963
0
L
Raijin
clava91
Raijin
4,565
139
0
785
7,361
2,293
0
3,150
3,849
35,273
0
L
King Arthur
davidberube123
King Arthur
2,430
255
0
500
7,269
4,617
0
3,546
3,723
0
24,156
L
Neith
hamy75
Neith
5,736
1,868
0
1,556
6,759
2,105
0
1,979
4,780
0
33,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
29,085
316
Minions Killed
254
0
Camps Cleared
0
1,251,731
Distance Traveled
1,063,678
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,208
554
75
6
0
252,546
2
L
Tsukuyomi
5,924
456
45
3
0
172,656
2
W
Kumbhakarna
6,281
483
33
3
0
279,722
0
W
Ne Zha
7,369
567
94
7
0
275,705
0
W
Merlin
7,041
542
53
4
0
222,176
1
L
Bacchus
4,841
372
18
1
0
210,527
3
W
Agni
6,917
532
61
5
0
221,582
0
L
Raijin
6,937
534
69
5
0
233,275
3
L
King Arthur
5,937
457
54
4
0
223,103
2
L
Neith
5,446
419
68
5
0
224,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role