Player Matchup

Thor
Thor
Faze-__Nickmercs
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Fonzi13
Vulcan
Level 42
God Stats
3W - 2L
1,445 SR
Queue Stats
329W - 370L
1,389 Elo+
Party 1
Chiron
Chiron
Razork13
Chiron
Level 23
God Stats
6W - 4L
1,570 SR
Queue Stats
30W - 42L
1,330 Elo+
Party 1
Vamana
Vamana
alex__mercer67
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 110L
1,361 Elo+
Party 3
Ymir
Ymir
vHiiiro
Ymir
Level 25
God Stats
10W - 12L
1,392 SR
Queue Stats
121W - 149L
1,377 Elo+
Party 1
Team Averages
Level 29
1,481 SR
1,392 Elo+

VS

Team Averages
Level 27
1,617 SR
1,364 Elo+
Tiamat
Tiamat
Gusee-_
Tiamat
Level 28
God Stats
2W - 3L
1,758 SR
Queue Stats
34W - 60L
1,362 Elo+
Party 2
Horus
Horus
TxFW_tiger
Horus
Level 13
God Stats
3W - 1L
1,801 SR
Queue Stats
6W - 7L
1,607 Elo+
Party 2
Cerberus
Cerberus
josealcoholado-g
Cerberus
Level 35
God Stats
11W - 5L
1,454 SR
Queue Stats
55W - 88L
1,344 Elo+
Party 2
Artemis
Artemis
juanNR_22
Artemis
Level 47
God Stats
6W - 8L
1,787 SR
Queue Stats
38W - 65L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
warkram
Cu Chulainn
Level 14
God Stats
2W - 5L
1,284 SR
Queue Stats
4W - 9L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 7
11,364
631
17,607
9,669
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Fonzi13
Vulcan
16
5 / 0 / 6
9,476
526
8,040
4,084
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Razork13
Chiron
13
2 / 1 / 3
8,034
446
9,120
12,038
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
10 / 0 / 9
9,739
541
11,055
13,666
11,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
vHiiiro
Ymir
13
2 / 1 / 10
7,912
440
5,408
10,557
5,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gusee-_
Tiamat
13
0 / 4 / 0
7,642
425
6,948
10,608
4,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 9 / 0
6,841
380
2,171
13,666
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
7,182
399
5,184
14,776
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
juanNR_22
Artemis
11
1 / 5 / 1
7,134
396
10,607
10,258
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
warkram
Cu Chulainn
12
0 / 10 / 0
7,538
419
2,621
17,447
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
35
Kills
2
2
Deaths
35
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
16
0
7
19.5
W
Vulcan
Fonzi13
Vulcan
5
0
6
8
L
Tiamat
Gusee-_
Tiamat
0
4
0
0
W
Chiron
Razork13
Chiron
2
1
3
3.5
L
Horus
0
9
0
0
W
10
0
9
14.5
L
1
7
1
0.21
L
Artemis
juanNR_22
Artemis
1
5
1
0.3
W
Ymir
vHiiiro
Ymir
2
1
10
7
L
Cu Chulainn
warkram
Cu Chulainn
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,230
Damage
27,531
50,014
Taken
66,755
27,354
Mitigated
33,840
16,780
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,607
4,413
0
1,429
9,669
4,524
1,464
661
9,008
0
93,520
W
Vulcan
Fonzi13
Vulcan
8,040
966
0
885
4,084
1,820
200
1,104
2,980
54,014
0
L
Tiamat
Gusee-_
Tiamat
6,948
442
0
1,590
10,608
4,999
568
2,629
7,660
45,432
0
W
Chiron
Razork13
Chiron
9,120
3,559
1,603
7,536
12,038
3,964
1,411
2,358
9,680
0
50,241
L
Horus
2,171
1,090
447
1,018
13,666
7,761
99
2,949
10,586
0
26,716
W
11,055
6,375
0
3,353
13,666
11,246
1,507
4,630
9,036
0
43,976
L
5,184
307
0
2,092
14,776
9,543
89
3,389
11,373
19,944
0
L
Artemis
juanNR_22
Artemis
10,607
3,869
0
1,990
10,258
3,346
246
1,593
8,665
0
34,661
W
Ymir
vHiiiro
Ymir
5,408
568
146
1,828
10,557
5,800
513
3,379
7,178
23,250
0
L
Cu Chulainn
warkram
Cu Chulainn
2,621
1,019
0
2,284
17,447
8,191
132
2,318
15,023
0
40,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
36,337
450
Minions Killed
298
0
Camps Cleared
0
1,722,089
Distance Traveled
1,521,284
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,364
631
146
8
0
358,047
0
W
Vulcan
9,476
526
112
6
0
358,075
0
L
Tiamat
7,642
425
84
5
0
339,836
1
W
Chiron
8,034
446
81
5
0
312,520
2
L
Horus
6,841
380
52
3
0
358,488
0
W
Vamana
9,739
541
65
4
0
398,586
0
L
Cerberus
7,182
399
28
2
0
307,730
0
L
Artemis
7,134
396
56
3
0
299,729
0
W
Ymir
7,912
440
46
3
0
294,861
0
L
Cu Chulainn
7,538
419
78
4
0
215,501
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role