Player Matchup

Sun Wukong
Sun Wukong
Cooltreehouse
Sun Wukong
Level 28
God Stats
20W - 16L
1,590 SR
Queue Stats
88W - 68L
1,601 Elo+
Solo
Thor
Thor
DoubleCheeto
Thor
Level 26
God Stats
4W - 7L
1,330 SR
Queue Stats
126W - 105L
1,569 Elo+
Solo
Agni
Agni
PERRRRRRODELMAL
Agni
Level 16
God Stats
3W - 0L
1,744 SR
Queue Stats
33W - 31L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Zenstrip
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,909 Elo+
Solo
Cerberus
Cerberus
juggin456
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 221L
1,339 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,591 Elo+

VS

Team Averages
Level 14
1,691 SR
1,534 Elo+
Heimdallr
Heimdallr
Beelacus
Heimdallr
Level 14
God Stats
3W - 1L
1,908 SR
Queue Stats
42W - 27L
1,588 Elo+
Party 1
Merlin
Merlin
IImmortalGodKing
Merlin
Level 7
God Stats
1W - 3L
1,848 SR
Queue Stats
3W - 5L
1,662 Elo+
Party 1
Yemoja
Yemoja
RubiDubido
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,266 Elo+
Solo
Neith
Neith
Sexyboy101
Neith
Level 28
God Stats
14W - 9L
1,697 SR
Queue Stats
98W - 96L
1,568 Elo+
Solo
Eset
Eset
TTVCorngaming6
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cooltreehouse
Sun Wukong
15
12 / 0 / 5
10,387
611
12,808
14,121
8,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 7
9,140
538
6,211
10,837
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 7
8,630
508
7,971
9,452
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Zenstrip
Heimdallr
15
4 / 3 / 5
9,222
542
9,155
13,585
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
juggin456
Cerberus
13
1 / 4 / 5
8,084
476
4,191
12,287
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beelacus
Heimdallr
13
5 / 5 / 4
8,674
510
9,182
14,782
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 0
7,256
427
2,217
5,729
1,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
RubiDubido
Yemoja
10
0 / 11 / 2
7,171
422
3,459
15,251
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
5 / 2 / 3
8,957
527
10,559
10,154
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 4
8,150
479
6,413
9,295
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
26
Kills
12
12
Deaths
26
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Beelacus
Heimdallr
5
5
4
1.4
W
Sun Wukong
Cooltreehouse
Sun Wukong
12
0
5
14.5
W
5
3
7
2.83
L
0
4
0
0
W
4
2
7
3.75
L
Yemoja
RubiDubido
Yemoja
0
11
2
0.09
L
Neith
5
2
3
3.25
L
2
4
4
1
W
Heimdallr
Zenstrip
Heimdallr
4
3
5
2.17
W
Cerberus
juggin456
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
31,830
60,282
Taken
55,211
31,085
Mitigated
23,711
21,493
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Beelacus
Heimdallr
9,182
3,996
0
3,963
14,782
5,508
185
2,718
11,964
0
46,494
W
Sun Wukong
Cooltreehouse
Sun Wukong
12,808
4,451
0
7,814
14,121
8,356
441
4,367
9,686
0
54,676
W
6,211
1,413
0
4,644
10,837
3,900
0
1,870
8,867
0
49,504
L
2,217
90
0
104
5,729
1,519
0
310
5,353
27,262
0
W
7,971
1,075
0
1,790
9,452
3,360
960
2,285
6,969
47,424
0
L
Yemoja
RubiDubido
Yemoja
3,459
1,971
55
499
15,251
9,672
477
4,093
10,992
19,521
0
L
Neith
10,559
4,490
0
5,413
10,154
3,857
770
1,818
8,268
0
62,831
L
6,413
815
599
1,530
9,295
3,155
0
2,581
6,472
41,216
0
W
Heimdallr
Zenstrip
Heimdallr
9,155
4,339
0
5,491
13,585
5,338
2,590
1,398
12,171
0
58,249
W
Cerberus
juggin456
Cerberus
4,191
161
0
1,754
12,287
10,131
616
1,629
10,500
38,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
40,208
438
Minions Killed
365
0
Camps Cleared
0
1,697,021
Distance Traveled
1,591,290
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,674
510
69
4
0
308,515
1
W
Sun Wukong
10,387
611
97
6
0
365,115
3
W
Thor
9,140
538
89
5
0
364,381
11
L
Merlin
7,256
427
60
4
0
286,793
0
W
Agni
8,630
508
79
5
0
357,612
2
L
Yemoja
7,171
422
27
2
0
326,651
2
L
Neith
8,957
527
102
6
0
342,495
11
L
Eset
8,150
479
107
6
0
326,836
5
W
Heimdallr
9,222
542
109
6
0
325,445
3
W
Cerberus
8,084
476
64
4
0
284,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role