Player Matchup

King Arthur
King Arthur
Ch-r_i2
King Arthur
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Kali
Kali
JBMIII
Kali
Level 16
God Stats
0W - 3L
1,184 SR
Queue Stats
68W - 58L
1,358 Elo+
Solo
Cthulhu
Cthulhu
ManB3arP1g2382
Cthulhu
Level 16
God Stats
0W - 2L
1,455 SR
Queue Stats
24W - 30L
1,030 Elo+
Party 3
Chiron
Chiron
SirSchwifty7788
Chiron
Level 6
God Stats
2W - 5L
1,713 SR
Queue Stats
3W - 11L
1,372 Elo+
Party 3
Sol
Sol
Zuces
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,352 Elo+

VS

Team Averages
Level 24
1,378 SR
1,268 Elo+
Zeus
Zeus
ANIMAMESTA
Zeus
Level 13
God Stats
11W - 22L
1,745 SR
Queue Stats
38W - 65L
1,141 Elo+
Party 2
Agni
Agni
EliteNibbles
Agni
Level 31
God Stats
1W - 3L
1,163 SR
Queue Stats
205W - 216L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
Jaggerlvl
Heimdallr
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
47W - 110L
1,168 Elo+
Party 2
Odin
Odin
slenderdubz
Odin
Level 26
God Stats
2W - 3L
1,245 SR
Queue Stats
12W - 18L
1,223 Elo+
Solo
Neith
Neith
soulreaper12139
Neith
Level 24
God Stats
1W - 5L
1,238 SR
Queue Stats
86W - 83L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ch-r_i2
King Arthur
9
0 / 2 / 0
5,506
424
1,928
7,344
3,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Kali
JBMIII
Kali
13
4 / 1 / 0
7,279
560
5,246
10,043
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 3
5,656
435
2,818
12,849
5,825
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 8 / 0
6,182
476
3,425
9,542
3,937
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Zuces
Sol
4
0 / 8 / 1
4,411
339
299
5,202
1,090

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 3 / 8
8,419
648
12,493
5,757
1,599
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 1
7,085
545
1,939
6,326
1,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Jaggerlvl
Heimdallr
11
3 / 1 / 2
6,955
535
3,915
4,629
1,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,548
504
1,779
5,679
1,924
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
9 / 1 / 7
8,161
628
9,039
5,629
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
26
27
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
L
King Arthur
Ch-r_i2
King Arthur
0
2
0
0
W
2
0
1
2.5
L
Kali
JBMIII
Kali
4
1
0
4
W
Heimdallr
Jaggerlvl
Heimdallr
3
1
2
4
L
0
8
3
0.19
L
4
8
0
0.5
L
Sol
Zuces
Sol
0
8
1
0.06
W
1
3
0
0.33
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
29,165
44,980
Taken
28,020
19,125
Mitigated
8,945
6,086
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,493
3,542
318
1,005
5,757
1,599
397
1,821
3,936
33,258
0
L
King Arthur
Ch-r_i2
King Arthur
1,928
415
0
1,355
7,344
3,006
94
1,420
5,924
0
22,536
W
1,939
294
0
3,078
6,326
1,715
48
0
6,326
40,606
0
L
Kali
JBMIII
Kali
5,246
3,543
0
2,110
10,043
5,267
74
401
9,642
0
40,651
W
Heimdallr
Jaggerlvl
Heimdallr
3,915
1,339
0
1,393
4,629
1,757
1,484
27
4,602
0
29,970
L
2,818
151
88
1,656
12,849
5,825
0
6,996
5,853
18,156
0
L
3,425
1,748
364
388
9,542
3,937
0
4,618
4,924
0
13,575
L
Sol
Zuces
Sol
299
27
0
125
5,202
1,090
0
997
4,205
2,324
0
W
1,779
856
0
0
5,679
1,924
1,334
0
5,679
0
22,135
W
9,039
4,509
0
1,765
5,629
1,950
2,042
1,269
4,360
0
42,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
37,168
173
Minions Killed
331
0
Camps Cleared
0
1,122,870
Distance Traveled
1,009,399
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,419
648
54
4
0
207,295
0
L
King Arthur
5,506
424
43
3
0
222,548
0
W
Agni
7,085
545
98
8
0
187,350
3
L
Kali
7,279
560
84
6
0
266,001
2
W
Heimdallr
6,955
535
58
4
0
208,690
0
L
Cthulhu
5,656
435
24
2
0
241,596
2
L
Chiron
6,182
476
21
2
0
196,620
0
L
Sol
4,411
339
1
0
0
196,105
0
W
Odin
6,548
504
50
4
0
197,721
0
W
Neith
8,161
628
71
5
0
208,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role