Player Matchup

Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Dialbac
Tsukuyomi
Diamond IV
Level 129
God Stats
4W - 9L
1,745 SR
Queue Stats
52W - 41L
2,113 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
FreeeSpanks
Sun Wukong
Diamond IV
Level 160
God Stats
13W - 10L
1,789 SR
Queue Stats
529W - 507L
2,047 MMR
Solo
Artio
Artio
Platinum I
ItsBumbleBree
Artio
Platinum I
Level 160
God Stats
15W - 17L
1,366 SR
Queue Stats
579W - 572L
1,935 MMR
Solo
Skadi
Skadi
Platinum II
elBelcebuu
Skadi
Platinum II
Level 129
God Stats
7W - 3L
1,815 SR
Queue Stats
76W - 68L
1,931 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,643 SR
1,905 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,701 SR
2,054 MMR
Cu Chulainn
Cu Chulainn
Platinum I
CuChu Bot
Cu Chulainn
Platinum I
Level 160
God Stats
72W - 21L
1,808 SR
Queue Stats
162W - 84L
2,238 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
LazyMcbush
Zhong Kui
Platinum IV
Level 160
God Stats
95W - 35L
1,831 SR
Queue Stats
111W - 46L
2,055 MMR
Party 1
Loki
Loki
Diamond IV
School q
Loki
Diamond IV
Level 149
God Stats
37W - 30L
1,475 SR
Queue Stats
721W - 724L
2,000 MMR
Solo
Athena
Athena
Platinum III
SelfishPlum159
Athena
Platinum III
Level 122
God Stats
14W - 10L
1,675 SR
Queue Stats
469W - 455L
1,874 MMR
Solo
Merlin
Merlin
Diamond V
Yolito22
Merlin
Diamond V
Level 112
God Stats
8W - 9L
1,714 SR
Queue Stats
299W - 285L
2,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
2 / 8 / 8
14,178
430
12,030
26,583
11,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Dialbac
Tsukuyomi
20
7 / 3 / 9
16,992
515
27,060
25,784
14,751
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
FreeeSpanks
Sun Wukong
20
7 / 6 / 9
17,302
524
22,413
32,675
29,240
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 4 / 13
13,991
424
6,381
31,559
34,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
20
6 / 15 / 3
15,850
480
14,150
31,656
21,001
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouSetTiamatAphroditeGuan Yu

VS

Bans
JanusGebYemojaSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CuChu Bot
Cu Chulainn
20
7 / 6 / 9
20,446
620
29,738
35,723
49,614
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Zhong Kui
LazyMcbush
Zhong Kui
20
15 / 4 / 10
20,275
614
43,545
26,497
22,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
6 / 6 / 12
17,783
539
16,618
24,772
18,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 4 / 18
17,449
529
15,804
34,527
43,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Yolito22
Merlin
20
2 / 4 / 7
17,260
523
12,977
15,194
7,554
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
92
24
Kills
36
36
Deaths
24
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
8
0.75
W
Cu Chulainn
CuChu Bot
Cu Chulainn
7
6
9
1.92
L
Tsukuyomi
Dialbac
Tsukuyomi
7
3
9
3.83
L
Sun Wukong
FreeeSpanks
Sun Wukong
7
6
9
1.92
L
2
4
13
2.13
W
Zhong Kui
LazyMcbush
Zhong Kui
15
4
10
5
W
Loki
6
6
12
2
W
6
4
18
3.75
W
Merlin
Yolito22
Merlin
2
4
7
1.38
L
Skadi
6
15
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,034
Damage
118,682
148,257
Taken
136,713
111,030
Mitigated
142,441
39,175
Healing
48,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,030
1,069
2,286
8,020
26,583
11,881
26
12,254
13,573
117,974
0
W
Cu Chulainn
CuChu Bot
Cu Chulainn
29,738
4,727
309
12,319
35,723
49,614
4,074
4,094
31,397
17,825
138,345
L
Tsukuyomi
Dialbac
Tsukuyomi
27,060
6,763
0
8,652
25,784
14,751
0
10,700
14,740
0
149,367
L
Sun Wukong
FreeeSpanks
Sun Wukong
22,413
3,100
0
8,377
32,675
29,240
0
14,466
17,136
0
119,313
L
6,381
837
1,313
8,516
31,559
34,157
0
18,456
11,946
42,985
0
W
Zhong Kui
LazyMcbush
Zhong Kui
43,545
5,394
114
18,690
26,497
22,770
1,922
2,804
23,453
185,393
0
W
Loki
16,618
4,054
0
4,277
24,772
18,619
1,078
4,355
20,113
0
140,742
W
15,804
4,388
0
11,149
34,527
43,884
1,754
7,654
26,553
79,479
0
W
Merlin
Yolito22
Merlin
12,977
223
0
1,906
15,194
7,554
587
2,457
12,577
151,796
0
L
Skadi
14,150
7,465
0
2,011
31,656
21,001
0
19,359
12,238
0
103,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,313
Gold Earned
93,213
837
Minions Killed
947
0
Camps Cleared
0
3,010,686
Distance Traveled
3,072,573
50
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,178
430
187
6
0
585,371
5
W
Cu Chulainn
20,446
620
243
7
0
613,693
7
L
Tsukuyomi
16,992
515
218
7
0
681,915
12
L
Sun Wukong
17,302
524
206
6
0
621,011
12
L
Artio
13,991
424
58
2
0
636,280
17
W
Zhong Kui
20,275
614
217
7
0
561,211
5
W
Loki
17,783
539
168
5
0
610,184
13
W
Athena
17,449
529
105
3
0
647,996
4
W
Merlin
17,260
523
214
6
0
639,489
9
L
Skadi
15,850
480
168
5
0
486,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role