Player Matchup

Neith
Neith
BL Word
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 64L
1,472 Elo+
Party 2
Achilles
Achilles
BLUNTASSASSIN22
Achilles
Level 81
God Stats
1W - 0L
1,733 SR
Queue Stats
100W - 91L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
LUP0 Solitario
Kuzenbo
Level 106
God Stats
8W - 8L
1,479 SR
Queue Stats
100W - 95L
1,471 Elo+
Party 2
Scylla
Scylla
SayDerpyBruh
Scylla
Level 16
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,464 Elo+

VS

Team Averages
Level 88
1,348 SR
1,235 Elo+
Fenrir
Fenrir
GRZZLbear
Fenrir
Level 122
God Stats
0W - 2L
1,373 SR
Queue Stats
169W - 191L
1,537 Elo+
Solo
Artio
Artio
LadyTeaTime
Artio
Level 158
God Stats
0W - 6L
1,624 SR
Queue Stats
98W - 111L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
mrcaveskaankmac
Ao Kuang
Level 43
God Stats
0W - 4L
1,038 SR
Queue Stats
3W - 20L
923 Elo+
Party 1
Hou Yi
Hou Yi
wavykt
Hou Yi
Level 28
God Stats
0W - 8L
1,357 SR
Queue Stats
2W - 17L
940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BL Word
Neith
19
5 / 0 / 5
13,187
879
11,843
10,267
4,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
17
3 / 2 / 5
11,315
754
7,898
10,826
9,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 2 / 5
12,795
853
9,574
14,621
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
0 / 6 / 4
10,714
714
2,713
8,538
2,002
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GRZZLbear
Fenrir
18
9 / 3 / 0
11,482
765
12,918
11,938
7,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
1 / 4 / 0
10,544
703
6,748
14,614
14,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
15
0 / 5 / 4
9,682
645
3,414
12,460
4,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
wavykt
Hou Yi
15
0 / 3 / 1
9,371
625
5,478
8,222
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
10
10
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
BL Word
Neith
5
0
5
7.5
W
Achilles
3
2
5
2.75
L
Fenrir
GRZZLbear
Fenrir
9
3
0
3
W
7
2
5
4.75
L
1
4
0
0.25
W
Scylla
0
6
4
0.33
L
Ao Kuang
0
5
4
0.4
L
Hou Yi
wavykt
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
28,558
44,252
Taken
47,234
30,145
Mitigated
30,667
9,754
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BL Word
Neith
11,843
7,065
0
7,572
10,267
4,262
2,970
4,337
5,930
0
73,331
W
Achilles
7,898
1,841
0
141
10,826
9,954
636
1,735
8,733
0
36,654
L
Fenrir
GRZZLbear
Fenrir
12,918
3,597
0
1,129
11,938
7,817
538
2,781
9,157
0
40,016
W
9,574
2,877
0
891
14,621
13,927
185
4,279
10,342
26,039
0
L
6,748
280
866
5,080
14,614
14,730
434
4,099
10,515
52,333
0
W
Scylla
2,713
485
0
1,150
8,538
2,002
1,058
464
8,074
22,625
0
L
Ao Kuang
3,414
314
116
3,870
12,460
4,859
0
3,631
8,829
30,132
0
L
Hou Yi
wavykt
Hou Yi
5,478
2,276
0
1,395
8,222
3,261
998
2,689
5,533
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
41,079
253
Minions Killed
265
12
Camps Cleared
11
1,158,176
Distance Traveled
991,897
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,187
879
127
8
7
307,145
1
W
Achilles
11,315
754
48
3
1
298,217
0
L
Fenrir
11,482
765
68
5
4
261,217
2
W
Kuzenbo
12,795
853
27
2
4
294,732
0
L
Artio
10,544
703
90
6
1
268,834
2
W
Scylla
10,714
714
51
3
0
258,082
3
L
Ao Kuang
9,682
645
46
3
5
216,451
1
L
Hou Yi
9,371
625
61
4
1
245,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role