Player Matchup

Nu Wa
Nu Wa
CancriFar
Nu Wa
Level 154
God Stats
18W - 3L
1,808 SR
Queue Stats
318W - 300L
1,571 Elo+
Solo
Sol
Sol
Corny4King
Sol
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 288L
1,600 Elo+
Solo
Horus
Horus
DoctorVibes
Horus
Level 127
God Stats
1W - 1L
1,457 SR
Queue Stats
6W - 8L
1,325 Elo+
Solo
Mulan
Mulan
Kingmaleek12
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Skadi
Skadi
Leoxgom96
Skadi
Level 73
God Stats
6W - 4L
1,911 SR
Queue Stats
635W - 702L
1,381 Elo+
Solo
Team Averages
Level 116
1,635 SR
1,514 Elo+

VS

Team Averages
Level 113
1,442 SR
1,470 Elo+
Persephone
Persephone
Art4ri4n
Persephone
Level 116
God Stats
4W - 10L
1,221 SR
Queue Stats
261W - 268L
1,582 Elo+
Solo
Loki
Loki
Nikolaik2007
Loki
Level 109
God Stats
17W - 11L
1,562 SR
Queue Stats
232W - 205L
1,519 Elo+
Solo
Chaac
Chaac
TheGreatHexer
Chaac
Level 100
God Stats
2W - 9L
1,210 SR
Queue Stats
66W - 79L
1,364 Elo+
Solo
Cabrakan
Cabrakan
Zyndane
Cabrakan
Level 140
God Stats
9W - 7L
1,627 SR
Queue Stats
445W - 449L
1,481 Elo+
Solo
Neith
Neith
Zypherwind
Neith
Level 101
God Stats
14W - 9L
1,591 SR
Queue Stats
393W - 405L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CancriFar
Nu Wa
17
2 / 5 / 2
10,772
490
16,391
13,581
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 2
10,902
496
14,792
15,928
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 4
8,391
381
4,822
12,894
12,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 2
9,347
425
12,864
21,446
16,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Leoxgom96
Skadi
16
3 / 10 / 1
10,156
462
9,972
18,799
6,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Art4ri4n
Persephone
18
4 / 2 / 9
11,783
536
9,345
11,442
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 3 / 6
12,097
550
11,107
14,143
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 6
11,722
533
15,185
24,532
23,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Zyndane
Cabrakan
16
7 / 2 / 11
11,805
537
11,199
19,910
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
3 / 3 / 10
10,999
500
13,614
15,763
5,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
14
Kills
29
29
Deaths
14
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Persephone
Art4ri4n
Persephone
4
2
9
4.25
L
Nu Wa
CancriFar
Nu Wa
2
5
2
0.6
L
5
3
2
2
L
1
5
4
0.6
L
3
6
2
0.67
L
Skadi
Leoxgom96
Skadi
3
10
1
0.35
W
9
3
6
4
W
6
4
6
2.25
W
Cabrakan
Zyndane
Cabrakan
7
2
11
6.25
W
Neith
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,841
Damage
60,450
82,648
Taken
85,790
47,454
Mitigated
62,756
16,839
Healing
31,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Art4ri4n
Persephone
9,345
921
0
3,194
11,442
4,085
514
4,907
6,130
81,238
0
L
Nu Wa
CancriFar
Nu Wa
16,391
2,372
90
2,958
13,581
4,492
291
6,041
7,211
81,307
0
L
14,792
4,340
0
7,642
15,928
6,643
737
3,479
12,331
88,941
7,178
L
4,822
2,578
781
2,209
12,894
12,892
0
2,440
10,359
0
29,329
L
12,864
2,743
0
2,909
21,446
16,667
0
4,380
16,990
0
47,742
L
Skadi
Leoxgom96
Skadi
9,972
3,573
0
250
18,799
6,760
617
3,430
15,213
0
68,691
W
11,107
3,148
0
4,312
14,143
5,685
0
2,548
11,362
0
91,217
W
15,185
2,538
0
10,078
24,532
23,218
537
3,492
20,246
0
73,669
W
Cabrakan
Zyndane
Cabrakan
11,199
1,892
641
5,706
19,910
24,227
90
8,470
10,868
27,257
0
W
Neith
13,614
7,828
0
7,545
15,763
5,541
2,027
9,667
5,745
0
71,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
58,406
526
Minions Killed
567
0
Camps Cleared
0
1,797,029
Distance Traveled
2,076,703
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,783
536
155
7
0
389,661
6
L
Nu Wa
10,772
490
145
7
0
377,644
7
L
Sol
10,902
496
142
6
0
382,889
4
L
Horus
8,391
381
41
2
0
376,034
4
L
Mulan
9,347
425
82
4
0
342,647
1
L
Skadi
10,156
462
116
5
0
317,815
0
W
Loki
12,097
550
135
6
0
444,360
6
W
Chaac
11,722
533
120
5
0
417,810
3
W
Cabrakan
11,805
537
21
1
0
440,195
7
W
Neith
10,999
500
136
6
0
384,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role