Player Matchup

Odin
Odin
Aslan_1925
Odin
Level 20
God Stats
8W - 11L
1,666 SR
Queue Stats
65W - 76L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
EmilioSoriano
Heimdallr
Level 23
God Stats
4W - 5L
1,468 SR
Queue Stats
84W - 85L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
PochitoSlayer50
Amaterasu
Level 55
God Stats
8W - 12L
1,577 SR
Queue Stats
241W - 255L
1,472 Elo+
Party 1
Thoth
Thoth
fernando75446
Thoth
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 165L
1,527 Elo+
Party 1
Janus
Janus
sebas_crack578
Janus
Level 102
God Stats
7W - 12L
1,489 SR
Queue Stats
334W - 322L
1,496 Elo+
Party 1
Team Averages
Level 54
1,540 SR
1,459 Elo+

VS

Team Averages
Level 52
1,539 SR
1,468 Elo+
Anhur
Anhur
Awokenpotential
Anhur
Level 49
God Stats
3W - 1L
1,664 SR
Queue Stats
220W - 166L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
HertzNSDQ
Tsukuyomi
Level 102
God Stats
9W - 4L
1,580 SR
Queue Stats
82W - 50L
1,626 Elo+
Party 2
King Arthur
King Arthur
Mattattack1021
King Arthur
Level 26
God Stats
1W - 5L
1,294 SR
Queue Stats
51W - 69L
1,418 Elo+
Party 3
Cerberus
Cerberus
Mr Crunchyrock1
Cerberus
Level 37
God Stats
12W - 6L
1,659 SR
Queue Stats
81W - 97L
1,421 Elo+
Party 3
Scylla
Scylla
ZtAlphaGun
Scylla
Level 44
God Stats
3W - 14L
1,500 SR
Queue Stats
31W - 32L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 9
9,736
443
5,515
17,446
11,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
EmilioSoriano
Heimdallr
16
4 / 10 / 5
10,469
476
15,453
20,445
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
PochitoSlayer50
Amaterasu
18
5 / 2 / 1
11,550
525
9,157
19,396
12,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
8 / 8 / 2
11,006
500
11,738
16,504
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 4
13,647
620
12,375
18,810
6,839
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 8
12,699
577
19,686
19,185
7,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
HertzNSDQ
Tsukuyomi
20
17 / 2 / 6
16,030
729
24,383
19,182
9,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Mattattack1021
King Arthur
18
2 / 8 / 6
12,830
583
6,126
19,417
11,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
18
4 / 6 / 15
11,751
534
14,630
25,709
11,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
ZtAlphaGun
Scylla
17
0 / 7 / 12
11,393
518
2,796
11,475
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
29
Kills
33
34
Deaths
29
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
W
10
6
8
2.33
L
Heimdallr
EmilioSoriano
Heimdallr
4
10
5
0.65
W
Tsukuyomi
HertzNSDQ
Tsukuyomi
17
2
6
10
W
King Arthur
Mattattack1021
King Arthur
2
8
6
0.63
W
Cerberus
4
6
15
1.92
L
Amaterasu
PochitoSlayer50
Amaterasu
5
2
1
2.75
W
Scylla
ZtAlphaGun
Scylla
0
7
12
0.86
L
8
8
2
1.13
L
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,238
Damage
67,621
92,601
Taken
94,968
42,116
Mitigated
43,694
23,734
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,515
2,065
685
925
17,446
11,673
573
6,183
11,219
0
33,433
W
19,686
12,386
0
5,443
19,185
7,428
1,625
2,468
16,667
0
90,904
L
Heimdallr
EmilioSoriano
Heimdallr
15,453
7,982
366
2,882
20,445
5,558
161
5,514
14,851
0
66,884
W
Tsukuyomi
HertzNSDQ
Tsukuyomi
24,383
5,271
0
9,013
19,182
9,474
2,965
3,993
14,967
0
134,683
W
King Arthur
Mattattack1021
King Arthur
6,126
1,819
777
2,826
19,417
11,259
2,041
3,219
16,158
0
41,714
W
Cerberus
14,630
1,001
1,933
11,052
25,709
11,908
1,934
7,828
17,651
63,120
0
L
Amaterasu
PochitoSlayer50
Amaterasu
9,157
3,852
824
9,197
19,396
12,853
2,105
796
18,296
0
78,522
W
Scylla
ZtAlphaGun
Scylla
2,796
34
0
1,424
11,475
3,625
1,849
5,775
5,412
47,021
0
L
11,738
662
0
2,166
16,504
5,193
320
3,855
12,333
55,130
0
L
12,375
1,208
0
6,689
18,810
6,839
0
838
17,852
100,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
64,703
522
Minions Killed
667
0
Camps Cleared
0
1,899,111
Distance Traveled
1,955,425
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,736
443
44
2
0
325,313
3
W
Anhur
12,699
577
123
6
0
377,027
3
L
Heimdallr
10,469
476
94
4
0
373,350
0
W
Tsukuyomi
16,030
729
222
10
0
497,121
3
W
King Arthur
12,830
583
80
4
0
320,887
0
W
Cerberus
11,751
534
154
7
0
396,443
3
L
Amaterasu
11,550
525
143
7
0
416,753
3
W
Scylla
11,393
518
88
4
0
363,947
3
L
Thoth
11,006
500
93
4
0
366,929
1
L
Janus
13,647
620
148
7
0
416,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role