Player Matchup

Izanami
Izanami
Drigon
Izanami
Level 79
God Stats
9W - 6L
1,426 SR
Queue Stats
530W - 538L
1,475 Elo+
Solo
Bacchus
Bacchus
Khrizalid
Bacchus
Level 120
God Stats
1W - 2L
1,346 SR
Queue Stats
13W - 22L
1,401 Elo+
Party 3
Osiris
Osiris
Kiikir
Osiris
Level 101
God Stats
3W - 9L
1,082 SR
Queue Stats
188W - 193L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
TUB4RÃO
Ne Zha
Level 117
God Stats
1W - 1L
1,735 SR
Queue Stats
301W - 265L
1,420 Elo+
Party 1
Tiamat
Tiamat
XBorislav
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,274 Elo+
Party 3
Team Averages
Level 101
1,418 SR
1,401 Elo+

VS

Team Averages
Level 122
1,605 SR
1,475 Elo+
Nemesis
Nemesis
Murbogai
Nemesis
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
334W - 303L
1,543 Elo+
Solo
Bellona
Bellona
Tigreoscuro
Bellona
Level 147
God Stats
12W - 10L
1,437 SR
Queue Stats
228W - 219L
1,458 Elo+
Party 2
Medusa
Medusa
Walfric
Medusa
Level 120
God Stats
4W - 2L
1,715 SR
Queue Stats
139W - 146L
1,464 Elo+
Party 2
Vulcan
Vulcan
XhinJack
Vulcan
Level 145
God Stats
11W - 8L
1,892 SR
Queue Stats
368W - 509L
1,453 Elo+
Solo
Cerberus
Cerberus
maestromartinez
Cerberus
Level 80
God Stats
7W - 10L
1,696 SR
Queue Stats
205W - 197L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drigon
Izanami
12
0 / 1 / 2
6,824
525
4,011
7,076
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Khrizalid
Bacchus
10
3 / 2 / 1
6,559
505
5,613
5,854
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
Kiikir
Osiris
12
2 / 3 / 1
6,971
536
6,510
11,694
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
TUB4RÃO
Ne Zha
11
2 / 4 / 1
6,559
505
4,652
10,886
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
XBorislav
Tiamat
11
0 / 4 / 1
6,111
470
3,165
7,999
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Murbogai
Nemesis
12
4 / 1 / 5
7,261
559
4,617
9,321
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Tigreoscuro
Bellona
13
3 / 2 / 4
7,802
600
6,918
10,282
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Walfric
Medusa
11
1 / 2 / 2
6,446
496
4,283
9,651
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
XhinJack
Vulcan
13
4 / 1 / 3
7,949
611
5,350
4,374
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
2 / 1 / 6
6,353
489
8,005
8,892
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
14
14
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drigon
Izanami
0
1
2
1
L
Bacchus
Khrizalid
Bacchus
3
2
1
1.75
L
Osiris
Kiikir
Osiris
2
3
1
0.83
W
Nemesis
Murbogai
Nemesis
4
1
5
6.5
L
Ne Zha
TUB4RÃO
Ne Zha
2
4
1
0.63
W
Bellona
Tigreoscuro
Bellona
3
2
4
2.5
W
Medusa
Walfric
Medusa
1
2
2
1
L
Tiamat
XBorislav
Tiamat
0
4
1
0.13
W
Vulcan
XhinJack
Vulcan
4
1
3
5.5
W
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
29,173
43,509
Taken
42,520
20,001
Mitigated
17,846
14,365
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drigon
Izanami
4,011
2,736
0
2,979
7,076
1,915
0
2,556
4,320
0
50,134
L
Bacchus
Khrizalid
Bacchus
5,613
618
0
975
5,854
4,266
0
2,189
3,413
19,316
0
L
Osiris
Kiikir
Osiris
6,510
2,268
0
5,383
11,694
5,874
62
2,344
9,235
0
41,366
W
Nemesis
Murbogai
Nemesis
4,617
1,800
0
3,708
9,321
3,195
0
1,821
7,500
0
36,546
L
Ne Zha
TUB4RÃO
Ne Zha
4,652
2,729
0
2,178
10,886
3,581
0
1,875
8,916
0
36,776
W
Bellona
Tigreoscuro
Bellona
6,918
2,469
0
4,925
10,282
5,841
0
185
10,097
0
44,741
W
Medusa
Walfric
Medusa
4,283
1,604
0
4,722
9,651
2,745
0
2,731
6,920
0
42,969
L
Tiamat
XBorislav
Tiamat
3,165
159
0
2,850
7,999
4,365
0
3,464
4,270
33,695
0
W
Vulcan
XhinJack
Vulcan
5,350
1,456
0
1,544
4,374
1,696
649
1,888
2,486
43,649
0
W
Cerberus
8,005
423
0
3,762
8,892
4,369
333
2,153
6,739
24,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
35,811
378
Minions Killed
393
0
Camps Cleared
0
1,204,642
Distance Traveled
1,273,024
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,824
525
119
9
0
236,587
3
L
Bacchus
6,559
505
26
2
0
276,812
1
L
Osiris
6,971
536
86
7
0
226,724
6
W
Nemesis
7,261
559
70
5
0
321,016
3
L
Ne Zha
6,559
505
80
6
0
241,069
0
W
Bellona
7,802
600
104
8
0
253,318
2
W
Medusa
6,446
496
78
6
0
194,478
0
L
Tiamat
6,111
470
67
5
0
223,450
5
W
Vulcan
7,949
611
91
7
0
263,216
6
W
Cerberus
6,353
489
50
4
0
240,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role