Player Matchup

Nike
Nike
Jack Napier989
Nike
Level 27
God Stats
17W - 5L
1,856 SR
Queue Stats
92W - 34L
1,875 Elo+
Party 1
Cthulhu
Cthulhu
MESZZ 4747
Cthulhu
Level 41
God Stats
127W - 79L
1,824 SR
Queue Stats
204W - 132L
1,762 Elo+
Party 1
Tiamat
Tiamat
XlgndXrussi4n
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 44
1,727 SR
1,712 Elo+

VS

Team Averages
Level 25
1,349 SR
1,281 Elo+
Neith
Neith
KingofSouls6161
Neith
Level 42
God Stats
2W - 6L
1,394 SR
Queue Stats
50W - 86L
1,251 Elo+
Solo
Thanatos
Thanatos
Tom_Boy-6
Thanatos
Level 26
God Stats
0W - 6L
1,500 SR
Queue Stats
84W - 78L
1,396 Elo+
Party 2
Discordia
Discordia
ttv_twich_ghost1
Discordia
Level 6
God Stats
0W - 3L
1,154 SR
Queue Stats
2W - 9L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 9
10,436
870
6,441
11,638
8,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
MESZZ 4747
Cthulhu
12
5 / 0 / 16
9,788
816
8,347
9,904
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 2 / 13
9,514
793
12,397
8,975
6,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,396
616
5,035
11,854
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Tom_Boy-6
Thanatos
8
1 / 10 / 1
6,773
564
3,062
10,744
3,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
9
1 / 11 / 0
7,060
588
1,966
10,228
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
25
Kills
3
3
Deaths
26
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
L
1
5
1
0.3
W
Cthulhu
MESZZ 4747
Cthulhu
5
0
16
13
L
Thanatos
Tom_Boy-6
Thanatos
1
10
1
0.15
W
8
2
13
7.25
L
Discordia
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
10,063
30,517
Taken
32,826
22,601
Mitigated
10,337
10,438
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,441
1,701
0
3,532
11,638
8,347
599
963
8,664
0
26,139
L
5,035
2,651
0
1,839
11,854
3,702
0
6,297
5,557
0
20,112
W
Cthulhu
MESZZ 4747
Cthulhu
8,347
389
0
3,372
9,904
8,001
333
825
9,079
35,144
0
L
Thanatos
Tom_Boy-6
Thanatos
3,062
1,010
0
1,685
10,744
3,480
0
7,873
2,871
16
9,016
W
12,397
1,358
0
3,534
8,975
6,253
480
252
8,723
35,256
0
L
Discordia
1,966
447
0
0
10,228
3,155
0
6,590
3,638
9,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
21,229
132
Minions Killed
56
0
Camps Cleared
0
691,023
Distance Traveled
494,586
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,436
870
39
3
0
241,354
1
L
Neith
7,396
616
27
2
0
177,747
2
W
Cthulhu
9,788
816
46
4
0
249,898
4
L
Thanatos
6,773
564
18
2
0
178,190
0
W
Tiamat
9,514
793
47
4
0
199,771
1
L
Discordia
7,060
588
11
1
0
138,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role