Player Matchup

Anubis
Anubis
EL_IVOX
Anubis
Level 48
God Stats
47W - 41L
1,514 SR
Queue Stats
214W - 262L
1,400 Elo+
Party 2
Cernunnos
Cernunnos
El_Manager_XVI
Cernunnos
Level 26
God Stats
8W - 5L
1,750 SR
Queue Stats
30W - 49L
1,385 Elo+
Party 2
Jormungandr
Jormungandr
El_Mismisimo_XXI
Jormungandr
Level 28
God Stats
154W - 167L
1,517 SR
Queue Stats
193W - 233L
1,368 Elo+
Party 2
Bellona
Bellona
Nc_Wesly_Germano
Bellona
Level 43
God Stats
3W - 2L
1,608 SR
Queue Stats
159W - 191L
1,365 Elo+
Party 1
Fenrir
Fenrir
Nc_gabriel_alves
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 178L
1,375 Elo+
Party 1
Team Averages
Level 43
1,578 SR
1,379 Elo+

VS

Team Averages
Level 98
1,496 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cachorron
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Roubinho
Izanami
Level 144
God Stats
9W - 6L
1,613 SR
Queue Stats
45W - 50L
1,507 Elo+
Solo
Loki
Loki
Saito2398
Loki
Level 63
God Stats
14W - 13L
1,648 SR
Queue Stats
70W - 71L
1,413 Elo+
Solo
Aphrodite
Aphrodite
mlkboladoo
Aphrodite
Level 68
God Stats
7W - 15L
1,219 SR
Queue Stats
105W - 126L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EL_IVOX
Anubis
17
4 / 6 / 5
10,815
492
11,848
18,456
10,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
El_Manager_XVI
Cernunnos
15
0 / 8 / 8
9,384
427
8,240
14,473
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
El_Mismisimo_XXI
Jormungandr
15
2 / 9 / 6
9,158
416
7,426
17,629
6,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 4
9,297
423
8,160
15,650
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 6 / 4
10,977
499
7,728
20,938
10,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 5 / 10
11,715
533
9,372
12,652
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
8 / 1 / 10
13,240
602
19,131
19,716
11,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Roubinho
Izanami
18
6 / 2 / 10
12,603
573
9,092
11,297
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
7 / 3 / 11
11,468
521
10,527
13,399
4,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
mlkboladoo
Aphrodite
18
7 / 2 / 16
12,728
579
14,331
20,750
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
13
Kills
33
33
Deaths
13
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
10
2
W
Nike
8
1
10
13
L
Anubis
EL_IVOX
Anubis
4
6
5
1.08
L
Cernunnos
El_Manager_XVI
Cernunnos
0
8
8
0.5
L
Jormungandr
El_Mismisimo_XXI
Jormungandr
2
9
6
0.56
L
1
4
4
0.75
L
6
6
4
1.33
W
Izanami
Roubinho
Izanami
6
2
10
5.5
W
Loki
7
3
11
4.17
W
Aphrodite
mlkboladoo
Aphrodite
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
62,453
87,146
Taken
77,814
49,199
Mitigated
41,629
18,560
Healing
29,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,372
97
0
236
12,652
3,818
2,133
2,820
9,807
63,124
0
W
Nike
19,131
2,444
0
6,855
19,716
11,863
80
3,825
15,541
0
85,335
L
Anubis
EL_IVOX
Anubis
11,848
481
0
7,145
18,456
10,094
1,220
4,567
13,689
68,590
0
L
Cernunnos
El_Manager_XVI
Cernunnos
8,240
2,262
0
868
14,473
5,469
1,681
4,065
10,338
0
55,673
L
Jormungandr
El_Mismisimo_XXI
Jormungandr
7,426
1,427
891
1,954
17,629
6,831
796
7,716
9,771
38,408
0
L
8,160
1,761
0
2,178
15,650
16,655
0
3,495
12,039
0
49,253
L
7,728
1,941
0
5,524
20,938
10,150
228
3,292
17,606
0
69,799
W
Izanami
Roubinho
Izanami
9,092
6,030
0
3,244
11,297
4,544
6,680
2,787
8,485
0
94,353
W
Loki
10,527
1,323
0
934
13,399
4,404
124
4,211
9,113
0
55,614
W
Aphrodite
mlkboladoo
Aphrodite
14,331
1,499
4,893
13,090
20,750
17,000
654
8,319
12,331
59,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
61,754
477
Minions Killed
554
0
Camps Cleared
0
1,923,490
Distance Traveled
1,858,035
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,715
533
120
5
0
347,459
3
W
Nike
13,240
602
131
6
0
422,919
3
L
Anubis
10,815
492
114
5
0
344,007
5
L
Cernunnos
9,384
427
98
4
0
340,197
0
L
Jormungandr
9,158
416
59
3
0
409,988
3
L
Bellona
9,297
423
96
4
0
432,756
4
L
Fenrir
10,977
499
110
5
0
396,542
1
W
Izanami
12,603
573
139
6
0
299,489
1
W
Loki
11,468
521
66
3
0
411,384
0
W
Aphrodite
12,728
579
98
4
0
376,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role