Player Matchup

Loki
Loki
IntoFlames
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,439 Elo+
Party 1
Mulan
Mulan
Psyduck666
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,419 Elo+
Party 1
Anubis
Anubis
Quazzi
Anubis
Level 29
God Stats
11W - 6L
1,598 SR
Queue Stats
38W - 30L
1,534 Elo+
Party 3
Neith
Neith
jakkat
Neith
Level 15
God Stats
1W - 0L
1,412 SR
Queue Stats
3W - 1L
1,573 Elo+
Solo
Aphrodite
Aphrodite
realZeafXD
Aphrodite
Level 23
God Stats
6W - 2L
1,628 SR
Queue Stats
44W - 34L
1,542 Elo+
Party 3
Team Averages
Level 24
1,528 SR
1,502 Elo+

VS

Team Averages
Level 11
1,489 SR
1,503 Elo+
Pele
Pele
Aided
Pele
Level 17
God Stats
0W - 1L
1,242 SR
Queue Stats
12W - 8L
1,879 Elo+
Solo
Terra
Terra
JennaHazeMiam
Terra
Level 9
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
NukaKoKo
Kukulkan
Level 13
God Stats
0W - 2L
1,204 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
PersoFumé
Cernunnos
Level 7
God Stats
1W - 2L
1,633 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Nemesis
Nemesis
purdence
Nemesis
Level 8
God Stats
0W - 1L
1,672 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
13,716
528
6,520
20,478
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
20
10 / 1 / 7
15,039
578
17,606
29,529
34,907
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Quazzi
Anubis
20
16 / 2 / 10
14,857
571
36,040
23,019
12,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jakkat
Neith
17
1 / 6 / 5
12,388
476
6,193
12,871
4,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
realZeafXD
Aphrodite
17
6 / 1 / 15
13,589
523
10,383
18,244
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aided
Pele
17
8 / 13 / 0
13,014
501
22,450
29,265
15,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 7 / 6
10,079
388
4,214
19,780
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
NukaKoKo
Kukulkan
16
3 / 6 / 3
10,844
417
19,032
18,493
6,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
PersoFumé
Cernunnos
15
1 / 10 / 4
9,759
375
9,065
15,577
5,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
purdence
Nemesis
11
0 / 6 / 3
8,800
338
2,863
16,199
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
42
Kills
12
12
Deaths
42
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Aided
Pele
8
13
0
0.62
W
9
2
8
6.5
L
0
7
6
0.43
L
Kukulkan
NukaKoKo
Kukulkan
3
6
3
0.75
L
Cernunnos
PersoFumé
Cernunnos
1
10
4
0.3
W
Mulan
10
1
7
13.5
W
Anubis
Quazzi
Anubis
16
2
10
10.5
W
Neith
jakkat
Neith
1
6
5
0.58
L
Nemesis
purdence
Nemesis
0
6
3
0.25
W
Aphrodite
realZeafXD
Aphrodite
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,742
Damage
57,624
104,141
Taken
99,314
74,333
Mitigated
47,702
55,699
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aided
Pele
22,450
4,834
0
4,472
29,265
15,434
0
7,470
21,510
0
79,894
W
6,520
3,650
0
6,090
20,478
7,403
2,161
3,752
16,726
0
70,800
L
4,214
769
2,663
5,693
19,780
16,419
0
12,314
7,253
12,098
0
L
Kukulkan
NukaKoKo
Kukulkan
19,032
1,782
0
600
18,493
6,366
0
11,827
6,386
70,998
0
L
Cernunnos
PersoFumé
Cernunnos
9,065
3,828
0
299
15,577
5,027
0
10,252
5,183
0
50,423
W
Mulan
17,606
2,388
0
7,824
29,529
34,907
2,790
6,345
23,184
674
112,117
W
Anubis
Quazzi
Anubis
36,040
2,097
0
15,075
23,019
12,970
1,160
8,878
14,141
110,298
0
W
Neith
jakkat
Neith
6,193
2,342
1,077
2,168
12,871
4,799
5,652
2,825
10,046
0
55,238
L
Nemesis
purdence
Nemesis
2,863
900
0
3,603
16,199
4,456
0
5,008
11,091
0
42,422
W
Aphrodite
realZeafXD
Aphrodite
10,383
3,047
9,828
13,637
18,244
14,254
2,181
5,319
12,925
67,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,589
Gold Earned
52,496
607
Minions Killed
411
0
Camps Cleared
0
2,297,611
Distance Traveled
2,058,828
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,014
501
104
4
0
410,959
0
W
Loki
13,716
528
99
4
0
458,553
1
L
Terra
10,079
388
16
1
0
451,049
2
L
Kukulkan
10,844
417
124
5
0
495,677
3
L
Cernunnos
9,759
375
83
3
0
372,503
0
W
Mulan
15,039
578
167
6
0
518,227
1
W
Anubis
14,857
571
126
5
0
456,819
4
W
Neith
12,388
476
102
4
0
458,378
0
L
Nemesis
8,800
338
84
3
0
328,640
1
W
Aphrodite
13,589
523
113
4
0
405,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role