Player Matchup

Tyr
Tyr
Big-Bad-Baby96
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,535 Elo+
Solo
Danzaburou
Danzaburou
SauceGodPope
Danzaburou
Level 64
God Stats
3W - 4L
1,492 SR
Queue Stats
22W - 17L
1,435 Elo+
Solo
Nox
Nox
davmackinhos
Nox
Level 102
God Stats
1W - 5L
1,328 SR
Queue Stats
98W - 96L
1,497 Elo+
Solo
Zeus
Zeus
eroticguz
Zeus
Level 67
God Stats
0W - 1L
1,386 SR
Queue Stats
212W - 224L
1,454 Elo+
Solo
Ares
Ares
poppbuckitspill
Ares
Level 59
God Stats
27W - 28L
1,565 SR
Queue Stats
77W - 107L
1,490 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,482 Elo+

VS

Team Averages
Level 90
1,554 SR
1,492 Elo+
Hercules
Hercules
DeadlySnake1440
Hercules
Level 77
God Stats
2W - 1L
1,542 SR
Queue Stats
7W - 2L
1,443 Elo+
Solo
Nox
Nox
MistaJster
Nox
Level 129
God Stats
28W - 24L
1,559 SR
Queue Stats
102W - 92L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
crischame123
Kumbhakarna
Level 68
God Stats
2W - 2L
1,673 SR
Queue Stats
43W - 38L
1,452 Elo+
Party 1
Kali
Kali
juanrc2003
Kali
Level 105
God Stats
2W - 0L
1,468 SR
Queue Stats
76W - 57L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
sar0811
Heimdallr
Level 69
God Stats
3W - 1L
1,529 SR
Queue Stats
28W - 27L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,173
617
5,044
7,677
3,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SauceGodPope
Danzaburou
13
2 / 3 / 3
7,001
700
8,040
6,948
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 0
7,912
791
7,589
4,409
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
13
0 / 6 / 4
6,705
671
8,059
7,856
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 4
6,298
630
4,378
9,520
5,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 2 / 5
8,227
823
6,906
14,333
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 0 / 8
8,414
841
6,726
3,409
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
crischame123
Kumbhakarna
13
2 / 1 / 8
8,218
822
2,900
8,871
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 2 / 9
10,200
1,020
5,732
9,539
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
sar0811
Heimdallr
15
4 / 2 / 14
9,058
906
7,984
6,868
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
19
19
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Hercules
3
2
5
2.75
W
4
0
8
8
L
Danzaburou
SauceGodPope
Danzaburou
2
3
3
1.17
W
Kumbhakarna
crischame123
Kumbhakarna
2
1
8
6
L
5
1
0
5
L
Zeus
0
6
4
0.33
W
6
2
9
5.25
L
0
4
4
0.5
W
Heimdallr
sar0811
Heimdallr
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
30,248
36,410
Taken
43,020
15,960
Mitigated
23,578
5,662
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,044
365
420
780
7,677
3,811
0
2,304
5,373
39
12,321
W
Hercules
6,906
1,764
418
7,299
14,333
9,391
865
5,662
8,385
0
18,105
W
6,726
387
0
964
3,409
1,206
452
1,948
1,399
23,454
0
L
Danzaburou
SauceGodPope
Danzaburou
8,040
2,525
0
878
6,948
2,700
0
1,162
5,783
0
25,880
W
Kumbhakarna
crischame123
Kumbhakarna
2,900
732
105
1,105
8,871
6,131
210
4,310
4,450
14,478
0
L
7,589
293
0
753
4,409
1,695
0
1,732
2,677
20,632
0
L
Zeus
8,059
437
111
426
7,856
2,609
0
1,402
6,451
27,037
0
W
5,732
2,960
0
2,929
9,539
4,104
1,478
4,048
5,473
0
21,027
L
4,378
130
529
1,765
9,520
5,145
0
3,026
6,494
10,072
0
W
Heimdallr
sar0811
Heimdallr
7,984
2,506
0
590
6,868
2,746
536
3,656
3,116
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
44,117
179
Minions Killed
220
5
Camps Cleared
7
953,558
Distance Traveled
974,867
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,173
617
21
2
0
190,714
1
W
Hercules
8,227
823
38
4
0
200,319
5
W
Nox
8,414
841
47
5
1
198,125
2
L
Danzaburou
7,001
700
43
4
3
206,170
1
W
Kumbhakarna
8,218
822
21
2
0
201,155
1
L
Nox
7,912
791
42
4
1
185,450
0
L
Zeus
6,705
671
58
6
1
184,244
0
W
Kali
10,200
1,020
44
4
5
199,081
0
L
Ares
6,298
630
15
2
0
186,980
0
W
Heimdallr
9,058
906
70
7
1
176,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role