Player Matchup

Baron Samedi
Baron Samedi
I00mph Pouchie
Baron Samedi
Level 14
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LawlessSausage
Da Ji
Level 23
God Stats
3W - 2L
1,359 SR
Queue Stats
3W - 6L
1,144 Elo+
Solo
Amaterasu
Amaterasu
Tiryl
Amaterasu
Level 23
God Stats
7W - 5L
1,472 SR
Queue Stats
24W - 27L
1,280 Elo+
Party 2
Erlang Shen
Erlang Shen
pink firearm
Erlang Shen
Level 24
God Stats
2W - 0L
1,726 SR
Queue Stats
15W - 21L
1,219 Elo+
Party 2
Izanami
Izanami
zxl Rain lxz
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,233 Elo+
Party 2
Team Averages
Level 22
1,568 SR
1,275 Elo+

VS

Team Averages
Level 21
1,454 SR
1,337 Elo+
Mulan
Mulan
AngryFalloutBear
Mulan
Level 20
God Stats
11W - 13L
1,494 SR
Queue Stats
39W - 47L
1,342 Elo+
Party 1
Bellona
Bellona
Pierced-Gamer
Bellona
Level 15
God Stats
6W - 9L
1,542 SR
Queue Stats
10W - 13L
1,390 Elo+
Party 1
Baba Yaga
Baba Yaga
SovietCommander8
Baba Yaga
Level 28
God Stats
2W - 3L
1,455 SR
Queue Stats
9W - 16L
1,312 Elo+
Solo
Scylla
Scylla
Spiegsz
Scylla
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 21L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Triklord
Sun Wukong
Level 15
God Stats
14W - 14L
1,280 SR
Queue Stats
84W - 82L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I00mph Pouchie
Baron Samedi
13
1 / 16 / 5
8,959
390
6,020
18,459
9,753
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
13 / 5 / 2
12,317
536
22,321
19,367
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Tiryl
Amaterasu
13
2 / 2 / 4
8,903
387
3,111
14,757
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
pink firearm
Erlang Shen
15
2 / 1 / 5
9,079
395
4,264
10,149
6,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
zxl Rain lxz
Izanami
16
2 / 2 / 8
10,209
444
6,871
16,404
4,972
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 2
10,865
472
9,957
13,033
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
11
1 / 8 / 5
8,110
353
5,101
15,087
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
14
3 / 4 / 4
9,480
412
14,563
10,999
3,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Spiegsz
Scylla
17
6 / 5 / 5
11,638
506
12,045
12,874
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Triklord
Sun Wukong
20
6 / 1 / 1
12,150
528
10,346
16,592
15,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
20
Kills
26
26
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
10
2
2
5.5
W
Baron Samedi
I00mph Pouchie
Baron Samedi
1
16
5
0.22
W
13
5
2
2.8
L
Bellona
1
8
5
0.44
L
Baba Yaga
3
4
4
1.25
L
Scylla
Spiegsz
Scylla
6
5
5
1.7
W
Amaterasu
Tiryl
Amaterasu
2
2
4
2
L
Sun Wukong
Triklord
Sun Wukong
6
1
1
6.5
W
Erlang Shen
pink firearm
Erlang Shen
2
1
5
4.5
W
Izanami
zxl Rain lxz
Izanami
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,587
Damage
52,012
79,136
Taken
68,585
35,642
Mitigated
46,085
19,876
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,957
1,986
0
4,104
13,033
13,137
52
1,517
11,516
0
35,020
W
Baron Samedi
I00mph Pouchie
Baron Samedi
6,020
1,610
0
876
18,459
9,753
657
7,192
10,853
31,876
0
W
22,321
7,238
0
5,044
19,367
8,863
0
2,801
16,375
0
92,107
L
Bellona
5,101
1,718
0
3,789
15,087
9,907
485
1,166
13,921
0
24,728
L
Baba Yaga
14,563
1,316
235
2,353
10,999
3,218
1,498
663
10,336
46,755
0
L
Scylla
Spiegsz
Scylla
12,045
1,202
558
3,908
12,874
4,041
2,380
1,899
10,975
68,209
0
W
Amaterasu
Tiryl
Amaterasu
3,111
1,274
0
5,048
14,757
5,907
1,248
5,485
9,089
0
33,379
L
Sun Wukong
Triklord
Sun Wukong
10,346
2,934
0
3,477
16,592
15,782
457
775
15,817
101
87,783
W
Erlang Shen
pink firearm
Erlang Shen
4,264
961
205
4,427
10,149
6,147
1,724
2,653
7,249
0
33,597
W
Izanami
zxl Rain lxz
Izanami
6,871
4,119
111
4,165
16,404
4,972
324
7,746
8,318
0
71,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
52,243
397
Minions Killed
456
0
Camps Cleared
0
2,046,562
Distance Traveled
1,914,380
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,865
472
69
3
0
402,371
1
W
Baron Samedi
8,959
390
48
2
0
362,269
1
W
Da Ji
12,317
536
130
6
0
422,652
1
L
Bellona
8,110
353
44
2
0
311,142
3
L
Baba Yaga
9,480
412
55
2
0
420,364
1
L
Scylla
11,638
506
116
5
0
371,996
0
W
Amaterasu
8,903
387
49
2
0
445,857
2
L
Sun Wukong
12,150
528
172
7
0
408,507
5
W
Erlang Shen
9,079
395
38
2
0
458,757
0
W
Izanami
10,209
444
132
6
0
357,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role