Player Matchup

Thanatos
Thanatos
JAYRAIYA-SAMA
Thanatos
Level 44
God Stats
1W - 2L
1,488 SR
Queue Stats
78W - 96L
1,404 Elo+
Party 1
Athena
Athena
SavageTheViolent
Athena
Level 27
God Stats
0W - 2L
1,594 SR
Queue Stats
7W - 14L
1,316 Elo+
Party 3
Ares
Ares
Sensei_Trey
Ares
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 1
Hel
Hel
Xx_Zeus_xX03
Hel
Level 28
God Stats
4W - 12L
1,500 SR
Queue Stats
62W - 86L
1,364 Elo+
Party 1
Xbalanque
Xbalanque
beaslejr
Xbalanque
Level 39
God Stats
8W - 12L
1,435 SR
Queue Stats
17W - 22L
1,429 Elo+
Party 3
Team Averages
Level 40
1,504 SR
1,368 Elo+

VS

Team Averages
Level 69
1,495 SR
1,402 Elo+
Tiamat
Tiamat
CrackedRocks
Tiamat
Level 14
God Stats
1W - 1L
1,490 SR
Queue Stats
47W - 51L
1,379 Elo+
Party 2
Arachne
Arachne
KeepinIt2Real
Arachne
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
69W - 76L
1,374 Elo+
Party 4
Scylla
Scylla
MalikGotem
Scylla
Level 105
God Stats
21W - 29L
1,453 SR
Queue Stats
181W - 222L
1,336 Elo+
Party 2
Anhur
Anhur
PaccMacc_MG
Anhur
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
277W - 269L
1,492 Elo+
Party 2
Hera
Hera
UNotEvenGoodBro
Hera
Level 40
God Stats
13W - 7L
1,531 SR
Queue Stats
52W - 45L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JAYRAIYA-SAMA
Thanatos
9
1 / 4 / 0
5,354
487
1,423
7,834
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 1
4,637
422
2,509
7,238
3,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 0
5,698
518
3,931
5,580
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,596
418
433
6,156
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
beaslejr
Xbalanque
5
1 / 2 / 0
4,313
392
2,837
3,648
607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 0 / 4
6,025
548
2,742
5,767
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
10
3 / 2 / 4
6,274
570
4,166
5,596
1,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
MalikGotem
Scylla
10
2 / 2 / 1
5,996
545
2,016
5,684
2,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 3
7,019
638
4,320
5,023
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 2
6,502
591
5,737
3,669
1,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
16
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
4
4
L
Thanatos
JAYRAIYA-SAMA
Thanatos
1
4
0
0.25
W
Arachne
3
2
4
2.5
W
Scylla
MalikGotem
Scylla
2
2
1
1.25
W
4
0
3
5.5
L
0
5
1
0.1
L
3
1
0
3
W
5
1
2
6
L
0
4
0
0
L
Xbalanque
beaslejr
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,133
Damage
18,981
30,456
Taken
25,739
11,621
Mitigated
10,560
7,396
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,742
485
0
2,720
5,767
3,896
210
498
5,269
21,336
0
L
Thanatos
JAYRAIYA-SAMA
Thanatos
1,423
167
377
4,628
7,834
2,112
0
1,971
5,863
0
21,315
W
Arachne
4,166
2,968
0
2,792
5,596
1,740
124
954
4,642
0
20,493
W
Scylla
MalikGotem
Scylla
2,016
541
0
2,013
5,684
2,462
556
2,993
2,691
25,091
0
W
4,320
2,722
0
1,120
5,023
1,378
544
1,123
3,900
0
34,926
L
2,509
695
0
0
7,238
3,414
0
3,256
3,982
13,037
0
L
3,931
186
0
184
5,580
3,495
0
2,014
3,566
18,439
0
W
5,737
2,014
0
1,010
3,669
1,084
645
1,305
2,364
32,992
0
L
433
300
51
1,490
6,156
1,993
0
2,296
3,860
7,593
0
L
Xbalanque
beaslejr
Xbalanque
2,837
1,630
0
666
3,648
607
0
958
2,690
0
9,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
31,816
136
Minions Killed
247
0
Camps Cleared
0
989,954
Distance Traveled
994,314
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,025
548
32
3
0
201,943
2
L
Thanatos
5,354
487
55
5
0
247,830
0
W
Arachne
6,274
570
45
4
0
235,353
0
W
Scylla
5,996
545
42
4
0
159,093
2
W
Anhur
7,019
638
80
7
0
194,868
2
L
Athena
4,637
422
21
2
0
217,796
1
L
Ares
5,698
518
23
2
0
224,337
2
W
Hera
6,502
591
48
4
0
203,057
2
L
Hel
4,596
418
20
2
0
145,686
0
L
Xbalanque
4,313
392
17
2
0
154,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role